bsnes is a Super Nintendo (SNES) emulator focused on performance, features, and ease of use.
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Tim Allen 5bdf55f08f Update to v101r25 release.
byuu says:

Changelog:

  - SMS: emulated VDP mode 4 graphical output (background, sprites)
  - added $(windres) to icarus as well

I'm sure the VDP emulation is still really, really buggy, but
essentially I handle:

  - mode 4 rendering
  - background scrolling
  - background hscroll lock
  - background vscroll lock
  - background nametable relocation
  - sprite nametable relocation
  - sprite tiledata relocation
  - sprite 192-line y=0xd0 edge case (end sprite rendering)
  - sprite 8-pixel x-coordinate displacement
  - sprite extended size (height only in mode 4)
  - sprite overflow
  - sprite collision
  - left column masking
  - display disable
  - backdrop color
  - 192, 224, 240 height

I do not support:

  - mode 2 rendering
  - sprite zoom
  - disallowing 240 height in NTSC mode
  - PAL mode
  - probably lots more
2016-12-30 18:24:35 +11:00
higan Update to v101r25 release. 2016-12-30 18:24:35 +11:00
hiro Update to v101r20 release. 2016-10-29 11:33:30 +11:00
icarus Update to v101r25 release. 2016-12-30 18:24:35 +11:00
libco Update to v101r18 release. 2016-09-14 21:55:53 +10:00
nall Update to v101r25 release. 2016-12-30 18:24:35 +11:00
ruby Update to v101r16 release. 2016-09-06 10:09:33 +10:00
shaders Update to v095r02 release. 2015-11-10 22:07:34 +11:00
.gitignore Update to v097r27 release. 2016-03-19 18:35:25 +11:00