bsnes/snesfilter/Scanline/Scanline-Light.cpp

34 lines
924 B
C++
Executable File

#include <nall/platform.hpp>
#include <nall/stdint.hpp>
using namespace nall;
extern "C" {
void filter_size(unsigned&, unsigned&);
void filter_render(uint32_t*, unsigned, const uint32_t*, unsigned, unsigned, unsigned);
};
dllexport void filter_size(unsigned &width, unsigned &height) {
height *= 2;
}
dllexport void filter_render(
uint32_t *output, unsigned outputPitch,
const uint32_t *input, unsigned inputPitch,
unsigned width, unsigned height
) {
enum : unsigned { Mask = (1022 << 20) | (1022 << 10) | (1022 << 0) };
outputPitch >>= 2, inputPitch >>= 2;
#pragma omp parallel for
for(unsigned y = 0; y < height; y++) {
const uint32_t *in = input + y * inputPitch;
uint32_t *out0 = output + y * outputPitch * 2;
uint32_t *out1 = output + y * outputPitch * 2 + outputPitch;
for(unsigned x = 0; x < width; x++) {
*out0++ = *in;
*out1++ = (*in++ & Mask) >> 1;
}
}
}