mirror of https://github.com/bsnes-emu/bsnes.git
5a1dcf5079
byuu says: Changelog: - fixed THUMB hi immediate reads (immediate * 4) - cartridge is properly mirrored to 32MB (eg 12mbit repeats as lo8+hi4+hi4+lo8+hi4+hi4) [so it's a bit slower than a standard memcpy fill] - added ARM - load/store halfword register offset - added ARM - load/store halfword immediate offset - added ARM - load signed halfword/byte register offset - added ARM - load signed halfword/byte immediate offset - added decode() function to make opcode bit testing a lot clearer (didn't apply it to the debugger yet) All ARMv4M and all THUMBv4 instructions should now be implemented. Although I'm not sure if my implementations of the new instructions are correct. |
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bsnes | ||
snesfilter | ||
snespurify | ||
snesshader |