mirror of https://github.com/bsnes-emu/bsnes.git
5a8c814e25
byuu says: Changelog: - hiro: added BrowserDialog::openObject() [match file *or* folder by filters] - hiro: BrowserDialog accept button is now disabled when it would otherwise do nothing - eg openFile without a folder to enter or file to open selected - eg saveFile without a file name or with a file name that matches a folder name - bsnes: added support for gamepaks (game folders) - bsnes: store all save states inside per-game .bsz (ZIP) archives instead of .bst/ folders - this reduces the number of state files from 10+ to 1; without having folders sort before files - hiro: both gtk2 and gtk3 now use cairo to render Canvas; supports sx,sy [BearOso] - higan, bsnes: fast PPU/DSP are now run-time options instead of compile-time options - bsnes: disable fast PPU when loading Air Strike Patrol / Desert Fighter - bsnes: disable fast DSP when loading Koushien 2 - bsnes: added options to advanced panel to disable fast PPU and/or fast DSP |
||
---|---|---|
.. | ||
browser-dialog.cpp | ||
browser-dialog.hpp | ||
extension.cpp | ||
extension.hpp | ||
fixed-layout.cpp | ||
fixed-layout.hpp | ||
horizontal-layout.cpp | ||
horizontal-layout.hpp | ||
list-view-item.cpp | ||
list-view-item.hpp | ||
list-view.cpp | ||
list-view.hpp | ||
message-dialog.cpp | ||
message-dialog.hpp | ||
shared.hpp | ||
vertical-layout.cpp | ||
vertical-layout.hpp |