bsnes/supergameboy/interface/interface.cpp

374 lines
8.4 KiB
C++
Executable File

SuperGameBoy supergameboy;
//====================
//SuperGameBoy::Packet
//====================
const char SuperGameBoy::command_name[32][64] = {
"PAL01", "PAL23", "PAL03", "PAL12",
"ATTR_BLK", "ATTR_LIN", "ATTR_DIV", "ATTR_CHR",
"SOUND", "SOU_TRN", "PAL_SET", "PAL_TRN",
"ATRC_EN", "TEST_EN", "ICON_EN", "DATA_SND",
"DATA_TRN", "MLT_REQ", "JUMP", "CHR_TRN",
"PCT_TRN", "ATTR_TRN", "ATTR_SET", "MASK_EN",
"OBJ_TRN", "19_???", "1A_???", "1B_???",
"1C_???", "1D_???", "1E_ROM", "1F_???",
};
void SuperGameBoy::joyp_write(bool p15, bool p14) {
//===============
//joypad handling
//===============
if(p15 == 1 && p14 == 1) {
if(joyp15lock == 0 && joyp14lock == 0) {
joyp15lock = 1;
joyp14lock = 1;
joyp_id = (joyp_id + 1) & 3;
}
}
if(p15 == 0 && p14 == 1) joyp15lock = 0;
if(p15 == 1 && p14 == 0) joyp14lock = 0;
//===============
//packet handling
//===============
if(p15 == 0 && p14 == 0) {
//pulse
pulselock = false;
packetoffset = 0;
bitoffset = 0;
strobelock = true;
packetlock = false;
return;
}
if(pulselock) return;
if(p15 == 1 && p14 == 1) {
strobelock = false;
return;
}
if(strobelock) {
if(p15 == 1 || p14 == 1) {
//malformed packet
packetlock = false;
pulselock = true;
bitoffset = 0;
packetoffset = 0;
} else {
return;
}
}
//p15:1, p14:0 = 0
//p15:0, p14:1 = 1
bool bit = (p15 == 0);
strobelock = true;
if(packetlock) {
if(p15 == 1 && p14 == 0) {
if((joyp_packet[0] >> 3) == 0x11) {
mmio.mlt_req = joyp_packet[1] & 3;
if(mmio.mlt_req == 2) mmio.mlt_req = 3;
joyp_id = 0;
}
if(packetsize < 64) packet[packetsize++] = joyp_packet;
packetlock = false;
pulselock = true;
}
return;
}
bitdata = (bit << 7) | (bitdata >> 1);
if(++bitoffset < 8) return;
bitoffset = 0;
joyp_packet[packetoffset] = bitdata;
if(++packetoffset < 16) return;
packetlock = true;
}
//==================
//SuperGameBoy::Core
//==================
static uint8_t null_rom[32768];
bool SuperGameBoy::init(bool version_) {
if(!romdata) { romdata = null_rom; romsize = 32768; }
version = version_;
gambatte = new Gambatte::GB;
gambatte->setVideoBlitter(this);
gambatte->setInputStateGetter(this);
return true;
}
void SuperGameBoy::term() {
if(gambatte) {
delete gambatte;
gambatte = 0;
}
}
unsigned SuperGameBoy::run(uint32_t *samplebuffer, unsigned samples) {
if((mmio.r6003 & 0x80) == 0) {
//Gameboy is inactive
samplebuffer[0] = 0;
return 1;
}
return gambatte->runFor(samplebuffer, samples);
}
void SuperGameBoy::save() {
gambatte->saveSavedata();
}
void SuperGameBoy::serialize(nall::serializer &s) {
s.integer(vram_row);
s.array(vram);
s.integer(mmio.r6000);
s.integer(mmio.r6003);
s.integer(mmio.r6004);
s.integer(mmio.r6005);
s.integer(mmio.r6006);
s.integer(mmio.r6007);
s.array(mmio.r7000);
s.integer(mmio.r7800);
s.integer(mmio.mlt_req);
for(unsigned i = 0; i < 64; i++) s.array(packet[i].data);
s.integer(packetsize);
s.integer(joyp_id);
s.integer(joyp15lock);
s.integer(joyp14lock);
s.integer(pulselock);
s.integer(strobelock);
s.integer(packetlock);
s.array(joyp_packet.data);
s.integer(packetoffset);
s.integer(bitdata);
s.integer(bitoffset);
uint8_t *savestate = new uint8_t[256 * 1024];
if(s.mode() == serializer::Load) {
s.array(savestate, 256 * 1024);
file fp;
if(fp.open("supergameboy-state.tmp", file::mode_write)) {
fp.write(savestate, 256 * 1024);
fp.close();
gambatte->loadState("supergameboy-state.tmp");
unlink("supergameboy-state.tmp");
}
} else if(s.mode() == serializer::Save) {
gambatte->saveState("supergameboy-state.tmp");
file fp;
if(fp.open("supergameboy-state.tmp", file::mode_read)) {
fp.read(savestate, fp.size() < 256 * 1024 ? fp.size() : 256 * 1024);
fp.close();
}
unlink("supergameboy-state.tmp");
s.array(savestate, 256 * 1024);
} else if(s.mode() == serializer::Size) {
s.array(savestate, 256 * 1024);
}
delete[] savestate;
}
void SuperGameBoy::power() {
gambatte->load(true);
mmio_reset();
}
void SuperGameBoy::reset() {
gambatte->reset();
mmio_reset();
}
void SuperGameBoy::row(unsigned row) {
mmio.r7800 = 0;
vram_row = row;
render(vram_row);
}
uint8_t SuperGameBoy::read(uint16_t addr) {
//LY counter
if(addr == 0x6000) {
return gambatte->lyCounter();
}
//command ready port
if(addr == 0x6002) {
bool data = packetsize > 0;
if(data) {
for(unsigned i = 0; i < 16; i++) mmio.r7000[i] = packet[0][i];
packetsize--;
for(unsigned i = 0; i < packetsize; i++) packet[i] = packet[i + 1];
}
return data;
}
//command port
if((addr & 0xfff0) == 0x7000) {
return mmio.r7000[addr & 15];
}
if(addr == 0x7800) {
uint8_t data = vram[mmio.r7800];
mmio.r7800 = (mmio.r7800 + 1) % 320;
return data;
}
return 0x00;
}
void SuperGameBoy::write(uint16_t addr, uint8_t data) {
//control port
//d7 = /RESET line (0 = stop, 1 = run)
if(addr == 0x6003) {
if((mmio.r6003 & 0x80) == 0x00 && (data & 0x80) == 0x80) {
reset();
command_1e();
}
mmio.r6003 = data;
return;
}
if(addr == 0x6004) { mmio.r6004 = data; return; } //joypad 1 state
if(addr == 0x6005) { mmio.r6005 = data; return; } //joypad 2 state
if(addr == 0x6006) { mmio.r6006 = data; return; } //joypad 3 state
if(addr == 0x6007) { mmio.r6007 = data; return; } //joypad 4 state
}
void SuperGameBoy::mmio_reset() {
mmio.r6000 = 0x00;
mmio.r6003 = 0x00;
mmio.r6004 = 0xff;
mmio.r6005 = 0xff;
mmio.r6006 = 0xff;
mmio.r6007 = 0xff;
for(unsigned n = 0; n < 16; n++) mmio.r7000[n] = 0;
mmio.r7800 = 0;
mmio.mlt_req = 0;
packetsize = 0;
vram_row = 0;
memset(vram, 0, 320);
joyp_id = 3;
joyp15lock = 0;
joyp14lock = 0;
pulselock = true;
}
//simulate 256-byte internal SGB BIOS on /RESET
void SuperGameBoy::command_1e() {
for(unsigned i = 0; i < 6; i++) {
Packet p;
p[0] = 0xf1 + (i << 1);
p[1] = 0;
for(unsigned n = 2; n < 16; n++) {
uint8_t data = romdata[0x0104 + (i * 14) + (n - 2)];
p[1] += data;
p[n] = data;
}
if(packetsize < 64) packet[packetsize++] = p;
}
}
void SuperGameBoy::render(unsigned row) {
gambatte->updateVideo();
uint32_t *source = buffer + row * 160 * 8;
memset(vram, 0x00, 320);
for(unsigned y = row * 8; y < row * 8 + 8; y++) {
for(unsigned x = 0; x < 160; x++) {
unsigned pixel = *source++ / 0x555555;
pixel ^= 3;
unsigned addr = (x / 8 * 16) + ((y & 7) * 2);
vram[addr + 0] |= ((pixel & 1) >> 0) << (7 - (x & 7));
vram[addr + 1] |= ((pixel & 2) >> 1) << (7 - (x & 7));
}
}
}
//======================
//Gambatte::VideoBlitter
//======================
//should always be 160x144, as no filters are used
void SuperGameBoy::setBufferDimensions(unsigned width, unsigned height) {
if(buffer) delete[] buffer;
buffer = new uint32_t[width * height];
bufferWidth = width;
bufferHeight = height;
}
const Gambatte::PixelBuffer SuperGameBoy::inBuffer() {
Gambatte::PixelBuffer pixelBuffer;
pixelBuffer.pixels = (void*)buffer;
pixelBuffer.format = Gambatte::PixelBuffer::RGB32;
pixelBuffer.pitch = bufferWidth;
return pixelBuffer;
}
void SuperGameBoy::blit() {
}
//==========================
//Gambatte::InputStateGetter
//==========================
const Gambatte::InputState& SuperGameBoy::operator()() {
inputState.joypadId = 0x0f - (joyp_id & mmio.mlt_req);
unsigned data = 0x00;
switch(joyp_id & mmio.mlt_req) {
case 0: data = mmio.r6004; break;
case 1: data = mmio.r6005; break;
case 2: data = mmio.r6006; break;
case 3: data = mmio.r6007; break;
}
inputState.startButton = !(data & 0x80);
inputState.selectButton = !(data & 0x40);
inputState.bButton = !(data & 0x20);
inputState.aButton = !(data & 0x10);
inputState.dpadDown = !(data & 0x08);
inputState.dpadUp = !(data & 0x04);
inputState.dpadLeft = !(data & 0x02);
inputState.dpadRight = !(data & 0x01);
return inputState;
}
//==========================
//SuperGameBoy::Construction
//==========================
SuperGameBoy::SuperGameBoy() : gambatte(0), buffer(0) {
romdata = ramdata = rtcdata = 0;
romsize = ramsize = rtcsize = 0;
}
SuperGameBoy::~SuperGameBoy() {
if(buffer) delete[] buffer;
}