mirror of https://github.com/bsnes-emu/bsnes.git
46 lines
1.3 KiB
C++
46 lines
1.3 KiB
C++
#if defined(Hiro_BrowserDialog)
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struct BrowserDialogWindow;
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struct BrowserDialog {
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using type = BrowserDialog;
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BrowserDialog();
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auto openFile() -> string; //one existing file
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auto openFiles() -> vector<string>; //any existing files
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auto openFolder() -> string; //one existing folder
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auto openObject() -> string; //one existing file or folder
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auto option() -> string;
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auto saveFile() -> string; //one file
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auto selected() -> vector<string>;
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auto selectFolder() -> string; //one existing folder
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auto setAlignment(Alignment = Alignment::Center) -> type&;
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auto setAlignment(sWindow relativeTo, Alignment = Alignment::Center) -> type&;
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auto setFilters(const vector<string>& filters = {}) -> type&;
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auto setOptions(const vector<string>& options = {}) -> type&;
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auto setPath(const string& path = "") -> type&;
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auto setTitle(const string& title = "") -> type&;
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private:
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struct State {
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string action;
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Alignment alignment = Alignment::Center;
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vector<string> filters = {"*"};
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vector<string> options;
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string path;
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sWindow relativeTo;
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string title;
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} state;
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struct Response {
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string option;
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vector<string> selected;
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} response;
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auto _run() -> vector<string>;
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friend class BrowserDialogWindow;
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};
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#endif
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