bsnes is a Super Nintendo (SNES) emulator focused on performance, features, and ease of use.
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Tim Allen 382e192647 I've just noticed bsnes doesn't need a top-level firmware directory.
The firmware is in icarus/Firmware/ these days.
2019-07-17 20:59:04 +10:00
bsnes Update to bsnes v107r7 beta release. 2019-07-15 21:02:13 +10:00
hiro Update to bsnes v107r4 beta release. 2019-07-07 19:44:09 +10:00
icarus Update to bsnes v107r4 beta release. 2019-07-07 19:44:09 +10:00
libco Fix libco aarch64 typo 2019-07-16 20:12:41 +01:00
nall Update to bsnes v107r4 beta release. 2019-07-07 19:44:09 +10:00
ruby Update to bsnes v107r4 beta release. 2019-07-07 19:44:09 +10:00
sameboy Update to bsnes v107r7 beta release. 2019-07-15 21:02:13 +10:00
shaders Install shaders somewhere that higan will find them. 2017-08-23 20:46:24 +10:00
sourcery Update to bsnes v107r4 beta release. 2019-07-07 19:44:09 +10:00
.gitignore Update .gitignore. 2018-12-20 12:15:34 +11:00
.gitlab-ci.yml gitlab-ci: Source code moved from "higan" to "bsnes" directories. 2019-04-18 18:03:57 +10:00
CONTRIBUTING.md Update in-repo docs since this is now "bsnes" not "higan". 2019-04-18 18:14:01 +10:00
GPLv3.txt Update version and license 2017-10-24 23:37:22 -04:00
LICENSE.txt Update in-repo docs since this is now "bsnes" not "higan". 2019-04-18 18:14:01 +10:00
README.md bsnes now has a separate, official repo on GitHub. Update the docs. 2019-07-17 13:50:26 +10:00

README.md

The official bsnes repository

bsnes emulates the Super Famicom and Super Nintendo consoles, including various peripherals, allowing you to play classic games on a modern general-purpose computer.

The name "bsnes" originally referred to a standalone SNES emulator. Later, bsnes added support for other classic game consoles, then in v091 it was renamed "higan". higan still exists, and still includes SNES emulation, but for people who don't want or need all the other emulators, as of v107 the SNES emulation is once again available on its own as "bsnes".

Basically, apart from .gitignore files, anything in the bsnes, hiro, icarus, libco, nall, ruby, or shaders directories should be exactly as it appeared in official releases. Everything else has been added for various reasons.

This repository shares history with the official higan repo so you can trace bsnes' development all the way back to 2010. With the bsnes history repo, you can trace development back to the earliest surviving releases.

Official bsnes resources

Unofficial bsnes resources