bsnes/higan/processor/spc700
Tim Allen 3681961ca5 Update to v098r16 release.
byuu says:

Changelog:
- GNUmakefile: reverted $(call unique,) to $(strip)
- processor/r6502: removed templates; reduces object size from 146.5kb
  to 107.6kb
- processor/lr35902: removed templates; reduces object size from 386.2kb
  to 197.4kb
- processor/spc700: merged op macros for switch table declarations
- sfc/coprocessor/sa1: partial cleanups; flattened directory structure
- sfc/coprocessor/superfx: partial cleanups; flattened directory structure
- sfc/coprocessor/icd2: flattened directory structure
- gb/ppu: changed behavior of STAT IRQs

Major caveat! The GB/GBC STAT IRQ changes has a major bug in it somewhere
that's seriously breaking most games. I'm pushing the WIP anyway, because
I believe the changes to be mostly correct. I'd like to get more people
looking at these changes, and also try more heavy-handed hacking and
diff comparison logging between the previous WIP and this one.
2016-06-05 15:03:21 +10:00
..
algorithms.cpp Update to v096r01 release. 2015-12-30 17:54:59 +11:00
disassembler.cpp Update to v098r15 release. 2016-06-05 14:52:43 +10:00
instructions.cpp Update to v098r15 release. 2016-06-05 14:52:43 +10:00
memory.hpp Update to v098r15 release. 2016-06-05 14:52:43 +10:00
registers.hpp Update to v098r16 release. 2016-06-05 15:03:21 +10:00
serialization.cpp Update to v096r01 release. 2015-12-30 17:54:59 +11:00
spc700.cpp Update to v098r16 release. 2016-06-05 15:03:21 +10:00
spc700.hpp Update to v098r15 release. 2016-06-05 14:52:43 +10:00