bsnes is a Super Nintendo (SNES) emulator focused on performance, features, and ease of use.
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Tim Allen 3681961ca5 Update to v098r16 release.
byuu says:

Changelog:
- GNUmakefile: reverted $(call unique,) to $(strip)
- processor/r6502: removed templates; reduces object size from 146.5kb
  to 107.6kb
- processor/lr35902: removed templates; reduces object size from 386.2kb
  to 197.4kb
- processor/spc700: merged op macros for switch table declarations
- sfc/coprocessor/sa1: partial cleanups; flattened directory structure
- sfc/coprocessor/superfx: partial cleanups; flattened directory structure
- sfc/coprocessor/icd2: flattened directory structure
- gb/ppu: changed behavior of STAT IRQs

Major caveat! The GB/GBC STAT IRQ changes has a major bug in it somewhere
that's seriously breaking most games. I'm pushing the WIP anyway, because
I believe the changes to be mostly correct. I'd like to get more people
looking at these changes, and also try more heavy-handed hacking and
diff comparison logging between the previous WIP and this one.
2016-06-05 15:03:21 +10:00
higan Update to v098r16 release. 2016-06-05 15:03:21 +10:00
hiro Update to v098r11 release. 2016-05-25 21:13:02 +10:00
icarus Update to v098r10 release. 2016-05-16 19:51:12 +10:00
libco Update to v096r02 (OS X Preview for Developers) release. 2016-01-07 19:17:15 +11:00
nall Update to v098r15 release. 2016-06-05 14:52:43 +10:00
ruby Update to v098r11 release. 2016-05-25 21:13:02 +10:00
shaders Update to v095r02 release. 2015-11-10 22:07:34 +11:00
.gitignore Update to v097r27 release. 2016-03-19 18:35:25 +11:00