mirror of https://github.com/bsnes-emu/bsnes.git
3353efd3a1
byuu says: Changelog: - bsnes: - added full input mapping support (multi-mapping, digital+analog inputs, rumble, hotkeys, etc) - can now load multi-part games (eg Super Game Boy) from the command-line - added recent games menu with list clear function; supports multi-part games (sorting logic incomplete) - added automatic binding of gamepads on new configuration files - added view scaling support with aspect correction, overscan cropping, and integral scaling modes - added video shader support - added status bar (can be hidden) - added save states (both menu and hotkeys) - added fullscreen mode support - added support for loading compressed (ZIP) archives for any supported media type (SNES, GB, etc) - added frame counter - added auto-memory saving - added pause / block-input modes when main window loses focus - added --fullscreen command-line option to start bsnes in fullscreen mode - added input settings panel - added hotkeys settings panel - added path settings panel (paths aren't actually used set, but can be assigned) - higan: fixed macOS install rule [Sintendo] - higan: minor UI code cleanups - nall: renamed Processor to Architecture to fix macOS builds [Sintendo] Yeah, you read right: recent games menu, path settings. And dynamic rate control + screensaver suppression is on the todo list. I'm not fucking around this time. I really want to make something special here. |
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docs | ||
genius | ||
higan | ||
hiro | ||
icarus | ||
libco | ||
nall | ||
ruby | ||
shaders | ||
.gitignore | ||
.gitlab-ci.yml | ||
CONTRIBUTING.md | ||
GPLv3.txt | ||
LICENSE.txt | ||
README.md | ||
README.txt | ||
mkdocs.yml |
README.md
The unofficial higan repository
higan emulates a number of classic video-game consoles of the 1980s and 1990s, allowing you to play classic games on a modern general-purpose computer.
This repository includes the source-code for stable and WIP releases of higan, starting during the development of v068. It also includes community-maintained documentation.
Basically,
apart from .gitignore
files,
anything in the
higan,
hiro,
icarus,
libco,
nall,
ruby,
or shaders
directories should be exactly as it appeared in official releases.
Everything else has been added for various reasons.
Official higan resources
Unofficial higan resources
- Documentation for the current stable version
- Source code repository archives official higan releases and WIP snapshots since approximately v067r21
- Latest WIP build for Windows
- Documentation for the latest WIP version