mirror of https://github.com/bsnes-emu/bsnes.git
43 lines
1.0 KiB
C++
43 lines
1.0 KiB
C++
#if defined(Hiro_Font)
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namespace hiro {
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auto pFont::size(const Font& font, const string& text) -> Size {
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auto hfont = pFont::create(font);
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auto size = pFont::size(hfont, text);
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pFont::free(hfont);
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return size;
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}
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auto pFont::size(HFONT hfont, const string& text) -> Size {
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HDC hdc = GetDC(0);
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SelectObject(hdc, hfont);
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RECT rc = {0, 0, 0, 0};
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DrawText(hdc, utf16_t(text), -1, &rc, DT_CALCRECT);
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ReleaseDC(0, hdc);
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return {rc.right, rc.bottom};
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}
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auto pFont::family(const string& family) -> string {
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if(family == Font::Sans ) return "Tahoma";
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if(family == Font::Serif) return "Georgia";
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if(family == Font::Mono ) return "Lucida Console";
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return family ? family : "Tahoma";
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}
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auto pFont::create(const Font& font) -> HFONT {
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return CreateFont(
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-(Application::scale(font.size() ? font.size() : 8) * 96.0 / 72.0 + 0.5),
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0, 0, 0, font.bold() ? FW_BOLD : FW_NORMAL, font.italic(), 0, 0, 0, 0, 0, 0, 0,
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utf16_t(family(font.family()))
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);
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}
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auto pFont::free(HFONT hfont) -> void {
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DeleteObject(hfont);
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}
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}
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#endif
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