mirror of https://github.com/bsnes-emu/bsnes.git
66 lines
1.4 KiB
C++
66 lines
1.4 KiB
C++
auto mListViewItem::allocate() -> pObject* {
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return new pListViewItem(*this);
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}
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//
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auto mListViewItem::checked() const -> bool {
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return state.checked;
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}
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auto mListViewItem::icon(unsigned column) const -> image {
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return state.icon(column, {});
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}
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auto mListViewItem::remove() -> type& {
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if(auto listView = parentListView()) listView->remove(*this);
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return *this;
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}
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auto mListViewItem::selected() const -> bool {
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return state.selected;
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}
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auto mListViewItem::setChecked(bool checked) -> type& {
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state.checked = checked;
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signal(setChecked, checked);
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return *this;
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}
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auto mListViewItem::setFocused() -> type& {
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signal(setFocused);
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return *this;
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}
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auto mListViewItem::setIcon(unsigned column, const image& icon) -> type& {
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state.icon(column) = icon;
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signal(setIcon, column, icon);
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return *this;
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}
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auto mListViewItem::setSelected(bool selected) -> type& {
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state.selected = selected;
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signal(setSelected, selected);
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return *this;
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}
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auto mListViewItem::setText(const lstring& text) -> type& {
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state.text = text;
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if(auto listView = parentListView()) {
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for(auto column : range(listView->columns())) {
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setText(column, text(column, ""));
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}
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}
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return *this;
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}
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auto mListViewItem::setText(unsigned column, const string& text) -> type& {
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state.text(column) = text;
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signal(setText, column, text);
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return *this;
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}
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auto mListViewItem::text(unsigned column) const -> string {
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return state.text(column, "");
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}
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