bsnes/ruby/video/opengl
Tim Allen 2b81b630cb Update to v093r12a release.
byuu says:

Not an official WIP (a WIP WIP? A meta-WIP?), just throwing in the new
fullscreen code, and I noticed that OpenGL colors in 30-bit mode are all
fucked up now for some strange reason. So I'm just using this snapshot
to debug the issue.
2014-01-05 20:59:17 +11:00
..
bind.hpp Update to v093r03 release. 2013-11-28 21:29:01 +11:00
main.hpp Update to v093r12a release. 2014-01-05 20:59:17 +11:00
opengl.hpp Update to v093r12a release. 2014-01-05 20:59:17 +11:00
program.hpp Update to v093r12a release. 2014-01-05 20:59:17 +11:00
shaders.hpp Update to v093r01 release. 2013-10-21 22:45:39 +11:00
surface.hpp Update to v093r12a release. 2014-01-05 20:59:17 +11:00
texture.hpp Update to v093r12a release. 2014-01-05 20:59:17 +11:00
utility.hpp Update to v093r12a release. 2014-01-05 20:59:17 +11:00