mirror of https://github.com/bsnes-emu/bsnes.git
![]() byuu says: Emulated the Game Genie for the NES and Game Boy, and wrote a new cheat editor that doesn't reach into specific emulation cores so that it would work. Before you ask: yes, long-term I'd like Super Game Boy mode to accept Game Boy codes. But that's not high on the priority list. Renamed the mappers toward board names, LZ...->BandaiFCG, LS161...->AOROM, added CNROM emulation (Adventure Island, Gradius, etc.) Added the tools menu load/save state stuff, but note that the NES doesn't have save state support yet (waiting for the interface to stabilize a bit more first.) Note: this will be the last release to have the ui-gameboy folder, it's been deleted locally from my end, as the new multi-GUI does all that it does and more now. |
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bsnes | ||
snesfilter | ||
snespurify | ||
snesshader |