bsnes/ruby/input
Tim Allen 212da0a966 Update to 20180730 release.
byuu says:

These WIPs-within-WIPs are getting more and more broken ... this isn't
going the way I wanted.

But ... this time around, I've revamped the entire ruby API again, to
solve a bunch of tough problems that have always made using ruby really
clunky.

But there are *so many* ruby drivers that it's going to take a long
time to work through them all. This WIP is only going to run bsnes, and
only on FreeBSD, and only with some drivers.

hiro's Application::initialize() now calls hiro::initialize(), which you
define inside of your hiro apps. This lets you call
Application::setName(...) before anything else in hiro runs. This is
essential on Xorg to set program icons, for instance.

With the ruby rewrite and the change to hiro, I can get away from the
need to make everything in bsnes/higan pointers to objects, and can now
just declare them as regular objects.
2018-07-31 12:23:12 +10:00
..
joypad Update to v106r47 release. 2018-07-14 13:59:29 +10:00
keyboard Update to v106r47 release. 2018-07-14 13:59:29 +10:00
mouse Update to v106r26 release. 2018-05-24 12:14:17 +10:00
shared Update to v106r26 release. 2018-05-24 12:14:17 +10:00
carbon.cpp Update to 20180729 release. 2018-07-29 23:24:38 +10:00
input.cpp Update to 20180730 release. 2018-07-31 12:23:12 +10:00
input.hpp Update to 20180730 release. 2018-07-31 12:23:12 +10:00
quartz.cpp Update to 20180729 release. 2018-07-29 23:24:38 +10:00
sdl.cpp Update to 20180730 release. 2018-07-31 12:23:12 +10:00
udev.cpp Update to 20180729 release. 2018-07-29 23:24:38 +10:00
windows.cpp Update to 20180729 release. 2018-07-29 23:24:38 +10:00
xlib.cpp Update to 20180729 release. 2018-07-29 23:24:38 +10:00