bsnes/hiro/gtk/settings.hpp

27 lines
392 B
C++

namespace hiro {
struct Settings {
Settings();
~Settings();
vector<uint16_t> keycodes;
struct Geometry {
int frameX = 4;
int frameY = 24;
int frameWidth = 8;
int frameHeight = 28;
int menuHeight = 8;
int statusHeight = 4;
} geometry;
struct Theme {
bool actionIcons = true;
bool widgetColors = true;
} theme;
};
static Settings settings;
}