bsnes/bsnes
Tim Allen 1bf9265b7c Update to v084r08 release.
byuu says:

Okay, everything can now load XML again, including board layouts for all
three systems. New is the ability to load external Game Boy layouts (not
really that useful, but it's there.)
I'd like to aim for a v085 release soon. I've included a binary, so I'd
appreciate testing. I had to redo all of the XML mappings for every
system (I like consistency), so basically the following things need to
be tested:
* load one of every type of game for every system (every NES board type,
* every Game Boy MBC type, every SNES chip and layout type.)
* test cheat codes and the cheat database
* test pixel shaders for OpenGL and Direct3D (sepia for the win)
* test anything else for v085 release
2011-12-31 20:24:58 +11:00
..
data Update to v084r07 release. 2011-12-30 17:41:29 +11:00
gameboy Update to v084r08 release. 2011-12-31 20:24:58 +11:00
libco Update to v073 release. 2010-12-26 23:24:34 +11:00
nall Update to v084r08 release. 2011-12-31 20:24:58 +11:00
nes Update to v084r08 release. 2011-12-31 20:24:58 +11:00
obj Include all the code from the bsnes v068 tarball. 2010-10-20 22:30:34 +11:00
out Include all the code from the bsnes v068 tarball. 2010-10-20 22:30:34 +11:00
phoenix Update to v084r05 release. 2011-12-18 14:19:45 +11:00
ruby Update to v084r07 release. 2011-12-30 17:41:29 +11:00
snes Update to v084r08 release. 2011-12-31 20:24:58 +11:00
ui Update to v084r08 release. 2011-12-31 20:24:58 +11:00
ui-libsnes Update to v082r33 release. 2011-10-12 23:03:58 +11:00
Makefile Update to v084r04 release. 2011-12-12 21:59:53 +11:00
cc.bat Update to v076r06 release. 2011-03-17 21:20:51 +11:00
clean.bat Include all the code from the bsnes v068 tarball. 2010-10-20 22:30:34 +11:00