mirror of https://github.com/bsnes-emu/bsnes.git
![]() byuu says: Okay, everything can now load XML again, including board layouts for all three systems. New is the ability to load external Game Boy layouts (not really that useful, but it's there.) I'd like to aim for a v085 release soon. I've included a binary, so I'd appreciate testing. I had to redo all of the XML mappings for every system (I like consistency), so basically the following things need to be tested: * load one of every type of game for every system (every NES board type, * every Game Boy MBC type, every SNES chip and layout type.) * test cheat codes and the cheat database * test pixel shaders for OpenGL and Direct3D (sepia for the win) * test anything else for v085 release |
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snesfilter | ||
snespurify | ||
snesshader |