mirror of https://github.com/bsnes-emu/bsnes.git
4c4e79aa0e
byuu says: Changelog: - moved to GCC 8.2 and C++17 - fixed compilation under FreeBSD 12.0 - don't read beyond the file size in SuperFamicom::Cartridge::loadMemory - add missing I/O cycle HuC6280::instructionImmediate - serialize Mega Drive's Game Genie state - serialize SPC7110::Thread information - enable 30-bit color depth support under the GLX/OpenGL 2.0 driver (doesn't work with OpenGL 3.2 yet) The 30-bit color depth option isn't super useful, but why not? I need to update ruby to detect that the display is actually capable of it before exposing an option that can result in the driver failing to initialize, however. |
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opengl | ||
cgl.cpp | ||
direct3d.cpp | ||
directdraw.cpp | ||
gdi.cpp | ||
glx.cpp | ||
glx2.cpp | ||
video.cpp | ||
video.hpp | ||
wgl.cpp | ||
xshm.cpp | ||
xvideo.cpp |