bsnes/SDL
Johan Kotlinski 1a87c452b7 exit with error message instead of crash when a window cannot be opened 2021-02-14 01:31:49 +01:00
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audio Minor fixes, style update 2020-05-10 22:16:49 +03:00
background.bmp Slightly improved background 2017-12-27 23:20:06 +02:00
font.c Use a slider for temperature in the SDL GUI 2021-01-31 19:17:48 +02:00
font.h Use a slider for temperature in the SDL GUI 2021-01-31 19:17:48 +02:00
gui.c Use a slider for temperature in the SDL GUI 2021-01-31 19:17:48 +02:00
gui.h Interference emulation 2020-12-31 00:07:04 +02:00
main.c exit with error message instead of crash when a window cannot be opened 2021-02-14 01:31:49 +01:00
opengl_compat.c Include the canonical SDL2 path, which drops the SDL2/ prefix. 2019-12-10 00:56:34 -07:00
opengl_compat.h Fixing inconsistent style 2020-04-24 20:37:57 +03:00
shader.c Update old coding style 2020-04-09 14:32:52 +03:00
shader.h Add accurate frame blending option 2020-03-26 20:54:18 +02:00
utils.c Include the canonical SDL2 path, which drops the SDL2/ prefix. 2019-12-10 00:56:34 -07:00
utils.h Add a build-time option to change the resources directory. 2018-11-09 23:20:57 +01:00