mirror of https://github.com/bsnes-emu/bsnes.git
48 lines
1.9 KiB
YAML
48 lines
1.9 KiB
YAML
# NOTE: This file is not part of the official higan source, it's been added
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# to help build WIP binaries with minimal fuss.
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image: debian:stable
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linux-x86_64-binaries:
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script:
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- apt-get update && apt-get -y install build-essential libgtk2.0-dev libpulse-dev mesa-common-dev libgtksourceview2.0-dev libcairo2-dev libsdl1.2-dev libxv-dev libao-dev libopenal-dev libudev-dev
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- make -C icarus compiler=g++
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- make -C higan compiler=g++
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- mkdir higan-nightly
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- cp -a icarus/out/icarus higan-nightly/icarus
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- cp -a icarus/Database higan-nightly/
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- cp -a higan/out/higan higan-nightly/higan
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- cp -a higan/systems/* higan-nightly/
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- cp -a shaders "higan-nightly/Video Shaders"
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artifacts:
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paths:
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- higan-nightly/*
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cache:
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paths:
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- icarus/obj/*.o
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- higan/obj/*.o
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windows-x86_64-binaries:
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# This is a normal Windows cross-compile process, except that
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# nall::chrono tries to use clock_gettime on Windows even
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# though it's a POSIX function, and for some weird reason mingw has
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# clock_gettime() in the pthread library.
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script:
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- apt-get update && apt-get -y install build-essential mingw-w64
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- sed -i -e 's/-lole32/& -static -lpthread/' nall/GNUmakefile
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- make -C icarus platform=windows compiler="x86_64-w64-mingw32-g++ -static-libgcc -static-libstdc++" windres="x86_64-w64-mingw32-windres"
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- make -C higan platform=windows compiler="x86_64-w64-mingw32-g++ -static-libgcc -static-libstdc++" windres="x86_64-w64-mingw32-windres"
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- mkdir higan-nightly
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- cp -a icarus/out/icarus higan-nightly/icarus.exe
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- cp -a icarus/Database higan-nightly/
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- cp -a higan/out/higan higan-nightly/higan.exe
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- cp -a higan/systems/* higan-nightly/
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- cp -a shaders "higan-nightly/Video Shaders"
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artifacts:
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paths:
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- higan-nightly/*
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cache:
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paths:
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- icarus/obj/*.o
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- higan/obj/*.o
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