mirror of https://github.com/bsnes-emu/bsnes.git
35f1605829
byuu says: Changelog: - Windows port should compile out-of-the-box - InputManager::scancode[] initialized at startup - Library menu shows item for each bootable media type (notably Game Boy Color) - Display Emulation menu selection fix - LibraryManager load button works now - Added hotkey to show library manager (defaults to L) - Added color emulation to video settings (missing on GBA for now) - SFC loading SGB without GB cartridge no longer segfaults - GB/GBC system.load() after cartridge.load() - GB/GBC BG-over-OAM fix - GB/GBC disallow up+down and left+right |
||
---|---|---|
.. | ||
button.cpp | ||
canvas.cpp | ||
check-button.cpp | ||
check-label.cpp | ||
combo-button.cpp | ||
console.cpp | ||
frame.cpp | ||
hex-edit.cpp | ||
horizontal-scroller.cpp | ||
horizontal-slider.cpp | ||
label.cpp | ||
line-edit.cpp | ||
list-view.cpp | ||
progress-bar.cpp | ||
radio-button.cpp | ||
radio-label.cpp | ||
tab-frame.cpp | ||
text-edit.cpp | ||
vertical-scroller.cpp | ||
vertical-slider.cpp | ||
viewport.cpp | ||
widget.cpp |