mirror of https://github.com/bsnes-emu/bsnes.git
![]() byuu says: Changelog: - importing a game won't show message box on success - importing a game will select the game that was imported in the list - caveat: GTK+ port doesn't seem to be removing focus from item 0 even though the selection is on item 2 - Game Boy audio reduced in volume by 50% - Game Boy Advance audio reduced in volume by 50% - Game Boy internally mixes audio at 2MHz now - Game Boy Advance's Game Boy audio hardware internally mixes audio at 2MHz now - Game Boy Color doesn't sort sprites by X-coordinate - Game Boy Color allows transparency on BGpriority pixels - caveat: this seems to allow sprites to appear on top of windows - Game Boy Color VRAM DMA transfers 16 bytes in 8 clocks (or 16 clocks in double speed mode) - Game Boy Color VRAM DMA masks low 4-bits of source and destination address - Game Boy Color VRAM DMA only allows reads from ROM or RAM - Game Boy Color VRAM DMA only allows writes to VRAM - fixed a bug in dereferencing a nullptr from pObject::find(), should fix crash when pressing enter key on blank windows - fixed Windows RadioItem selection - Game Boy Advance color emulation code added |
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ananke | ||
data | ||
emulator | ||
fc | ||
gb | ||
gba | ||
libco | ||
nall | ||
obj | ||
out | ||
phoenix | ||
processor | ||
profile | ||
ruby | ||
sfc | ||
shaders | ||
target-ethos | ||
.gitignore | ||
Makefile |