bsnes/SDL
Lior Halphon abce93640c Set a default value in the struct (instead of just during sanitation) 2020-08-22 14:20:44 +03:00
..
audio Minor fixes, style update 2020-05-10 22:16:49 +03:00
background.bmp Slightly improved background 2017-12-27 23:20:06 +02:00
font.c Added configurable controls 2017-12-22 22:25:53 +02:00
font.h Better controls and visuals for settings 2017-10-14 17:08:52 +03:00
gui.c Set a default value in the struct (instead of just during sanitation) 2020-08-22 14:20:44 +03:00
gui.h SDL: Make default window scale configurable 2020-08-06 03:08:19 +02:00
main.c Remove printf 2020-08-19 06:15:36 +02:00
opengl_compat.c Include the canonical SDL2 path, which drops the SDL2/ prefix. 2019-12-10 00:56:34 -07:00
opengl_compat.h Fixing inconsistent style 2020-04-24 20:37:57 +03:00
shader.c Update old coding style 2020-04-09 14:32:52 +03:00
shader.h Add accurate frame blending option 2020-03-26 20:54:18 +02:00
utils.c Include the canonical SDL2 path, which drops the SDL2/ prefix. 2019-12-10 00:56:34 -07:00
utils.h Add a build-time option to change the resources directory. 2018-11-09 23:20:57 +01:00