mirror of https://github.com/bsnes-emu/bsnes.git
54 lines
1.4 KiB
C++
54 lines
1.4 KiB
C++
#ifndef NALL_STRING_HPP
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#define NALL_STRING_HPP
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#include <stdarg.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include <algorithm>
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#include <initializer_list>
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#include <nall/atoi.hpp>
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#include <nall/function.hpp>
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#include <nall/platform.hpp>
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#include <nall/sha256.hpp>
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#include <nall/stdint.hpp>
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#include <nall/utility.hpp>
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#include <nall/varint.hpp>
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#include <nall/vector.hpp>
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#include <nall/windows/utf8.hpp>
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#define NALL_STRING_INTERNAL_HPP
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#include <nall/string/base.hpp>
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#include <nall/string/bsv.hpp>
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#include <nall/string/cast.hpp>
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#include <nall/string/compare.hpp>
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#include <nall/string/convert.hpp>
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#include <nall/string/core.hpp>
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#include <nall/string/cstring.hpp>
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#include <nall/string/datetime.hpp>
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#include <nall/string/filename.hpp>
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#include <nall/string/math-fixed-point.hpp>
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#include <nall/string/math-floating-point.hpp>
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#include <nall/string/platform.hpp>
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#include <nall/string/strm.hpp>
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#include <nall/string/strpos.hpp>
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#include <nall/string/trim.hpp>
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#include <nall/string/replace.hpp>
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#include <nall/string/split.hpp>
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#include <nall/string/static.hpp>
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#include <nall/string/utf8.hpp>
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#include <nall/string/utility.hpp>
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#include <nall/string/variadic.hpp>
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#include <nall/string/wildcard.hpp>
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#include <nall/string/wrapper.hpp>
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#include <nall/string/markup/node.hpp>
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#include <nall/string/markup/bml.hpp>
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#include <nall/string/markup/xml.hpp>
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#include <nall/string/markup/document.hpp>
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#undef NALL_STRING_INTERNAL_HPP
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#endif
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