mirror of https://github.com/bsnes-emu/bsnes.git
019fc1a2c6
byuu says (about higan): - dropped release/ root node for individual games (still there in ananke's database.) - Memory export uses smarter names (vram.rwm -> video.ram, etc.) - cheat database moved from XML to BML (3.1MB to 1.9MB file size.) - cheat codes moved from XML to BML - resource manifest moved from XML to BML What can I say, I like consistency. But I'll leave the shaders alone until I get around to shader folders. byuu says (about ananke): Works with higan v091r13. Only does SNES stuff so far. |
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.. | ||
database | ||
nall | ||
phoenix | ||
Makefile | ||
ananke.cpp | ||
archive.cpp | ||
configuration.cpp | ||
patch.cpp | ||
super-famicom.cpp |