mirror of https://github.com/bsnes-emu/bsnes.git
183 lines
4.7 KiB
C++
183 lines
4.7 KiB
C++
#ifndef NALL_EMULATION_FAMICOM_HPP
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#define NALL_EMULATION_FAMICOM_HPP
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#include <nall/sha256.hpp>
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#include <nall/string.hpp>
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namespace nall {
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struct FamicomCartridge {
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string markup;
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inline FamicomCartridge(const uint8_t *data, unsigned size);
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//private:
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unsigned mapper;
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unsigned mirror;
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unsigned prgrom;
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unsigned prgram;
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unsigned chrrom;
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unsigned chrram;
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};
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FamicomCartridge::FamicomCartridge(const uint8_t *data, unsigned size) {
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markup = "";
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if(size < 16) return;
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if(data[0] != 'N') return;
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if(data[1] != 'E') return;
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if(data[2] != 'S') return;
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if(data[3] != 26) return;
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markup.append("<?xml version='1.0' encoding='UTF-8'?>\n");
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mapper = ((data[7] >> 4) << 4) | (data[6] >> 4);
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mirror = ((data[6] & 0x08) >> 2) | (data[6] & 0x01);
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prgrom = data[4] * 0x4000;
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chrrom = data[5] * 0x2000;
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prgram = 0u;
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chrram = chrrom == 0u ? 8192u : 0u;
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markup.append("<cartridge sha256='", sha256(data, size), "'>\n");
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switch(mapper) {
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default:
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markup.append(" <board type='NES-NROM-256'/>\n");
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markup.append(" <mirror mode='", mirror == 0 ? "horizontal" : "vertical", "'/>\n");
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break;
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case 1:
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markup.append(" <board type='NES-SXROM'/>\n");
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markup.append(" <chip type='MMC1B2'/>\n");
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prgram = 8192;
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break;
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case 2:
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markup.append(" <board type='NES-UOROM'/>\n");
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markup.append(" <mirror mode='", mirror == 0 ? "horizontal" : "vertical", "'/>\n");
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break;
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case 3:
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markup.append(" <board type='NES-CNROM'/>\n");
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markup.append(" <mirror mode='", mirror == 0 ? "horizontal" : "vertical", "'/>\n");
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break;
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case 4:
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//MMC3
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markup.append(" <board type='NES-TLROM'/>\n");
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markup.append(" <chip type='MMC3B'/>\n");
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prgram = 8192;
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//MMC6
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//markup.append(" <board type='NES-HKROM'/>\n");
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//markup.append(" <chip type='MMC6'/>\n");
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//prgram = 1024;
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break;
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case 5:
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markup.append(" <board type='NES-ELROM'/>\n");
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markup.append(" <chip type='MMC5'/>\n");
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prgram = 65536;
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break;
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case 7:
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markup.append(" <board type='NES-AOROM'/>\n");
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break;
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case 9:
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markup.append(" <board type='NES-PNROM'/>\n");
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markup.append(" <chip type='MMC2'/>\n");
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prgram = 8192;
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break;
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case 10:
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markup.append(" <board type='NES-FKROM'/>\n");
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markup.append(" <chip type='MMC4'/>\n");
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prgram = 8192;
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break;
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case 16:
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markup.append(" <board type='BANDAI-FCG'/>\n");
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markup.append(" <chip type='LZ93D50'/>\n");
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break;
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case 21:
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case 23:
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case 25:
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//VRC4
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markup.append(" <board type='KONAMI-VRC-4'/>\n");
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markup.append(" <chip type='VRC4'>\n");
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markup.append(" <pinout a0='1' a1='0'/>\n");
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markup.append(" </chip>\n");
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prgram = 8192;
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break;
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case 22:
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//VRC2
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markup.append(" <board type='KONAMI-VRC-2'/>\n");
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markup.append(" <chip type='VRC2'>\n");
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markup.append(" <pinout a0='0' a1='1'/>\n");
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markup.append(" </chip>\n");
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break;
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case 24:
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markup.append(" <board type='KONAMI-VRC-6'/>\n");
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markup.append(" <chip type='VRC6'/>\n");
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break;
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case 26:
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markup.append(" <board type='KONAMI-VRC-6'/>\n");
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markup.append(" <chip type='VRC6'/>\n");
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prgram = 8192;
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break;
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case 34:
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markup.append(" <board type='NES-BNROM'/>\n");
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markup.append(" <mirror mode='", mirror == 0 ? "horizontal" : "vertical", "'/>\n");
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break;
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case 66:
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markup.append(" <board type='NES-GNROM'/>\n");
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markup.append(" <mirror mode='", mirror == 0 ? "horizontal" : "vertical", "'/>\n");
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break;
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case 69:
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markup.append(" <board type='SUNSOFT-5B'/>\n");
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markup.append(" <chip type='5B'/>\n");
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prgram = 8192;
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break;
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case 73:
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markup.append(" <board type='KONAMI-VRC-3'/>\n");
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markup.append(" <chip type='VRC3'/>\n");
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markup.append(" <mirror mode='", mirror == 0 ? "horizontal" : "vertical", "'/>\n");
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prgram = 8192;
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break;
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case 75:
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markup.append(" <board type='KONAMI-VRC-1'/>\n");
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markup.append(" <chip type='VRC1'/>\n");
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break;
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case 85:
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markup.append(" <board type='KONAMI-VRC-7/'>\n");
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markup.append(" <chip type='VRC7'/>\n");
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prgram = 8192;
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break;
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}
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markup.append(" <prg>\n");
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if(prgrom) markup.append(" <rom name='program.rom' size='0x", hex(prgrom), "'/>\n");
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if(prgram) markup.append(" <ram name='save.ram' size='0x", hex(prgram), "'/>\n");
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markup.append(" </prg>\n");
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markup.append(" <chr>\n");
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if(chrrom) markup.append(" <rom name='character.rom' size='0x", hex(chrrom), "'/>\n");
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if(chrram) markup.append(" <ram size='0x", hex(chrram), "'/>\n");
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markup.append(" </chr>\n");
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markup.append("</cartridge>\n");
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markup.transform("'", "\"");
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}
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}
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#endif
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