bsnes/shaders/CRT-Royale.shader
byuu 1ef227f482 v110.2
Added CRT-Royale [hunterk]
Improved libretro target [rtretiakov]
2019-09-25 15:13:12 +09:00
..
textures v110.2 2019-09-25 15:13:12 +09:00
bloom-approx.fs v110.2 2019-09-25 15:13:12 +09:00
bloom-approx.vs v110.2 2019-09-25 15:13:12 +09:00
bloom-horizontal-reconstitute.fs v110.2 2019-09-25 15:13:12 +09:00
bloom-horizontal-reconstitute.vs v110.2 2019-09-25 15:13:12 +09:00
bloom-vertical.fs v110.2 2019-09-25 15:13:12 +09:00
bloom-vertical.vs v110.2 2019-09-25 15:13:12 +09:00
blur9fast-horizontal.fs v110.2 2019-09-25 15:13:12 +09:00
blur9fast-horizontal.vs v110.2 2019-09-25 15:13:12 +09:00
blur9fast-vertical.fs v110.2 2019-09-25 15:13:12 +09:00
blur9fast-vertical.vs v110.2 2019-09-25 15:13:12 +09:00
brightpass.fs v110.2 2019-09-25 15:13:12 +09:00
brightpass.vs v110.2 2019-09-25 15:13:12 +09:00
first-pass-linearize-crt-gamma-bob-fields.fs v110.2 2019-09-25 15:13:12 +09:00
first-pass-linearize-crt-gamma-bob-fields.vs v110.2 2019-09-25 15:13:12 +09:00
geometry-aa-last-pass.fs v110.2 2019-09-25 15:13:12 +09:00
geometry-aa-last-pass.vs v110.2 2019-09-25 15:13:12 +09:00
manifest.bml v110.2 2019-09-25 15:13:12 +09:00
mask-resize-horizontal.fs v110.2 2019-09-25 15:13:12 +09:00
mask-resize-horizontal.vs v110.2 2019-09-25 15:13:12 +09:00
mask-resize-vertical.fs v110.2 2019-09-25 15:13:12 +09:00
mask-resize-vertical.vs v110.2 2019-09-25 15:13:12 +09:00
scanlines-horizontal-apply-mask.fs v110.2 2019-09-25 15:13:12 +09:00
scanlines-horizontal-apply-mask.vs v110.2 2019-09-25 15:13:12 +09:00
scanlines-vertical-interlacing.fs v110.2 2019-09-25 15:13:12 +09:00
scanlines-vertical-interlacing.vs v110.2 2019-09-25 15:13:12 +09:00