Lior Halphon
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0c3db932b2
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Fix Mavericks compatibility
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2020-04-11 18:19:15 +03:00 |
Lior Halphon
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876b36ac1c
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More crash fixes, restore Metal support
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2020-03-27 17:26:51 +03:00 |
Lior Halphon
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5ecb845662
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Add accurate frame blending option
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2020-03-26 20:54:18 +02:00 |
Lior Halphon
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d2e9025be6
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Fixed major performence issues in the Cocoa port that affected some Macs, especially when emulating SGB1
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2019-07-19 23:59:25 +03:00 |
Lior Halphon
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f0809a667f
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Fixed a potential Cocoa crash when closing a window
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2019-07-19 15:50:36 +03:00 |
Lior Halphon
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b3166135eb
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Clean up that crashing mess I made
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2018-11-23 19:59:15 +02:00 |
Lior Halphon
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634a54c046
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SGB resolution support (Cocoa only so far)
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2018-11-15 00:21:21 +02:00 |
Lior Halphon
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9080a23913
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Improved idle performance in the Cocoa port when using Metal
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2018-10-11 18:43:31 +03:00 |
Lior Halphon
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e5f4495ca0
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Turns out the last Cocoa fix was neither reliable or actually working.
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2018-07-11 19:48:54 +03:00 |
Lior Halphon
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a4bfb026a8
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Fixed rounded corners in Metal
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2018-06-17 23:16:34 +03:00 |
Lior Halphon
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c286203640
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Fixed potential black screen on Metal
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2018-06-16 12:46:57 +03:00 |
Lior Halphon
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968ff4879a
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Enable fast math
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2018-06-16 00:08:24 +03:00 |
Lior Halphon
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1c1cddb53e
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OpenGL fallback
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2018-06-15 20:03:59 +03:00 |
Lior Halphon
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cd045fde15
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Scaling filters in Metal
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2018-06-15 19:11:06 +03:00 |
Lior Halphon
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4466a55de6
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Output resolution parameter
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2018-06-15 18:44:22 +03:00 |
Lior Halphon
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c1fcd1a0c0
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Added frame blending
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2018-06-15 13:58:50 +03:00 |
Lior Halphon
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5b39cacc8a
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Basic Metal support. No OpenGL fallback, no shaders, no blending.
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2018-06-15 13:26:53 +03:00 |