Lior Halphon
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ba07e7ba85
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Fixed a bug where 0:$dxxx reads/writes from the wrong bank in CGB mode. Made sure symbols are reset after reloading a sym file.
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2018-04-02 19:57:39 +03:00 |
Lior Halphon
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6e8567eadc
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Silence some annoying Cocoa warnings, hopefully it won’t affect performance
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2018-03-02 19:42:02 +02:00 |
Lior Halphon
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1c61b006ba
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Added rewinding support to the core and the Cocoa frontend
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2018-02-10 14:42:14 +02:00 |
Lior Halphon
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69a712b07f
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Added AGB as a model option in Cocoa
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2018-01-13 13:31:06 +02:00 |
Lior Halphon
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d6236b87dd
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Fixed a crash in the OAM tab
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2017-12-29 13:42:32 +02:00 |
Lior Halphon
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bbd3b7e550
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Got rid of -ICore
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2017-10-13 00:02:02 +03:00 |
Lior Halphon
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65dd02cc52
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Added 3 color correction profiles, added color correction setting to Cocoa GUI, improved cross-platform and cross-frontend save-state compatibility
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2017-10-12 17:22:22 +03:00 |
Lior Halphon
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78446f0ed4
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Fixed several memory leaks (mostly in Cocoa port debugging utils)
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2017-09-27 22:09:26 +03:00 |
Lior Halphon
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5d84ee250e
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Added Cocoa GUI for the High-Pass filter selection
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2017-08-15 21:59:53 +03:00 |
Lior Halphon
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f34103473e
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Fixed ^C not giving focus to the console window
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2017-05-27 17:16:20 +03:00 |
Lior Halphon
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44b414d45f
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Fixed VRAM window not showing correctly if opened while the game is paused
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2017-05-27 12:52:31 +03:00 |
Lior Halphon
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7d88ee00cc
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Added side view to Cocoa debugger
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2017-05-26 20:16:19 +03:00 |
Lior Halphon
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fb55c35f87
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New APIs, Document.m no longer requires GB_INTERNAL, fixed a bug where the sprite viewer showed incorrect sprites for some CGB exclusive games.
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2017-04-19 23:26:39 +03:00 |
Lior Halphon
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a925ef130d
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Stabilizing API: New joypad, debugger and reset APIs; internal APIs and direct struct access are no longer available without defining GB_INTERNAL. The SDL port uses the new “public” APIs, as well as most of the non-debug Cocoa code.
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2017-04-17 20:16:17 +03:00 |
Lior Halphon
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c116c70bfa
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Better GUI for user errors/warnings in Cocoa
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2017-02-24 18:15:31 +02:00 |
Lior Halphon
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3d99773ddb
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Changed how the Cocoa port initializes GB_gameboy_t
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2017-02-24 15:14:00 +02:00 |
Lior Halphon
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b0dfb8c5ac
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Added built-in IO-Register symbols
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2017-02-20 14:37:15 +02:00 |
Lior Halphon
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6f94664428
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Close Open Panels if a document is opened via other means
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2017-01-24 23:10:50 +02:00 |
Lior Halphon
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5dcc8e744e
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Fixed a crash in the Cocoa port that might happen after closing GameBoy Camera
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2017-01-14 19:45:07 +02:00 |
Lior Halphon
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613d3b2e82
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Printer support in Cocoa
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2017-01-13 22:26:44 +02:00 |
Lior Halphon
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388fb600de
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Added VRAM-debugging APIs, added VRAM viewer to Cocoa Port, fixed uninitialized VRAM, fixed memory viewer crash
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2016-10-27 00:23:24 +03:00 |
Lior Halphon
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90b7383df7
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The camera's get pixel callback must return the same value for every coordinate until a new photo is taken.
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2016-10-03 23:05:47 +03:00 |
Lior Halphon
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b50b38c78a
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GameBoy Camera support in Cocoa
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2016-10-03 00:26:12 +03:00 |
Lior Halphon
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58a4081b48
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Improved open performance in Cocoa
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2016-10-02 00:10:31 +03:00 |
Lior Halphon
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4a2bec239a
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MBC2 RAM support was completely broken.
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2016-09-30 23:34:06 +03:00 |
Lior Halphon
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7bafb6a843
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Cocoa port: remember breakpoints and watchpoints after reset
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2016-09-07 00:44:00 +03:00 |
Lior Halphon
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62ecadeb57
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Fixed another reset-while-debugging deadlock in Cocoa
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2016-09-07 00:37:11 +03:00 |
Lior Halphon
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92c2b22735
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Cocoa port now remembers the mute switch
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2016-08-21 21:58:33 +03:00 |
Lior Halphon
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33da8734fe
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Mouse hiding is now only enabled during full screen mode
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2016-08-21 00:38:26 +03:00 |
Lior Halphon
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0734e990b3
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Memory viewer now has a Goto command, different memory space modes, and allows viewing/editing specific banks
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2016-08-19 14:54:54 +03:00 |
Lior Halphon
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e79ddee705
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Basic memory hex viewer/editor, using a (heavily stripped down) HexFiend framework
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2016-08-13 00:58:52 +03:00 |
Lior Halphon
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b740b7f3ba
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Fixed Cocoa memory leak
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2016-07-20 23:52:29 +03:00 |
Lior Halphon
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aa6438fa06
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Async debugger commands
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2016-07-18 00:46:45 +03:00 |
Lior Halphon
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d49404d248
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Debugger can now read .sym files, and display them. (No expression support yet)
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2016-07-13 23:00:50 +03:00 |
Lior Halphon
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dce0e5fdeb
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Hide mouse cursor when running (Cocoa)
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2016-07-05 23:34:33 +03:00 |
Lior Halphon
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c9d4a4ebb5
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Proper fullscreen support (Including Yosemite and older)
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2016-07-03 21:32:58 +03:00 |
Lior Halphon
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9321df9630
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Prevent the Cocoa port from being both "paused" and "debug_paused"
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2016-07-02 20:58:06 +03:00 |
Lior Halphon
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70bd90740a
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Mass name and type changes. Save states are now compatible between 32- and 64-bit systems. Maybe.
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2016-06-18 20:29:11 +03:00 |
Lior Halphon
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180f0e16b0
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Cocoa port now remembers the previous window size
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2016-06-18 17:43:39 +03:00 |
Lior Halphon
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b99ed2676a
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Use NSThread instead of GDC when invoking run
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2016-06-18 17:20:40 +03:00 |
Lior Halphon
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6bc64a9902
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Added stereo support. Correct some PCM register behavior.
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2016-06-10 15:28:50 +03:00 |
Lior Halphon
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8d59bfcbdd
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Filter support for Cocoa port + 7 basic filters
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2016-04-29 00:45:56 +03:00 |
Lior Halphon
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c97033b81c
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Console output is now configurable in the Cocoa port as "Developer Mode"
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2016-04-08 13:54:34 +03:00 |
Lior Halphon
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d580a33a7f
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Save user's preferences in the Cocoa port
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2016-04-08 13:10:01 +03:00 |
Lior Halphon
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f448865b8a
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Silently ignoring empty lines
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2016-04-08 01:53:21 +03:00 |
Lior Halphon
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ec8823e620
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Cocoa port can now enter an empty line in the debugger to repeat the previous command
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2016-04-01 21:27:15 +03:00 |
Lior Halphon
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f1e9623371
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Initial public commit
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2016-04-01 21:27:01 +03:00 |