mirror of https://github.com/bsnes-emu/bsnes.git
Cocoa port now remembers the mute switch
This commit is contained in:
parent
33da8734fe
commit
92c2b22735
|
@ -128,7 +128,9 @@ static uint32_t rgbEncode(GB_gameboy_t *gb, uint8_t r, uint8_t g, uint8_t b)
|
|||
GB_apu_copy_buffer(&gb, buffer, nFrames);
|
||||
} andSampleRate:96000];
|
||||
self.view.mouseHidingEnabled = (self.mainWindow.styleMask & NSFullScreenWindowMask) != 0;
|
||||
[self.audioClient start];
|
||||
if (![[NSUserDefaults standardUserDefaults] boolForKey:@"Mute"]) {
|
||||
[self.audioClient start];
|
||||
}
|
||||
NSTimer *hex_timer = [NSTimer timerWithTimeInterval:0.25 target:self selector:@selector(reloadMemoryView) userInfo:nil repeats:YES];
|
||||
[[NSRunLoop mainRunLoop] addTimer:hex_timer forMode:NSDefaultRunLoopMode];
|
||||
while (running) {
|
||||
|
@ -312,6 +314,7 @@ static uint32_t rgbEncode(GB_gameboy_t *gb, uint8_t r, uint8_t g, uint8_t b)
|
|||
else {
|
||||
[self.audioClient start];
|
||||
}
|
||||
[[NSUserDefaults standardUserDefaults] setBool:!self.audioClient.isPlaying forKey:@"Mute"];
|
||||
}
|
||||
|
||||
- (IBAction)toggleBlend:(id)sender
|
||||
|
|
Loading…
Reference in New Issue