Commit Graph

7 Commits

Author SHA1 Message Date
Tim Allen ba384a7c48 Update to v104 release.
byuu says:

Changelog:

  - emulator/interface: removed unused Region struct
  - gba/cpu: optimized CPU::step() as much as I could for a slight
    speedup¹
  - gba/cpu: synchronize the APU better during FIFO updates
  - higan/md, icarus: add automatic region detection; make it the
    default option [hex\_usr]
      - picks NTSC-J if there's more than one match ... eventually, this
        will be a setting
  - higan/md, icarus: support all three combinations of SRAM (8-bit low,
    8-bit high, 16-bit)
  - processor/arm7tdmi: fix bug when changing to THUMB mode via MSR
    [MerryMage]
  - tomoko: redesigned crash detector to only occur once for all three
    ruby drivers
      - this will reduce disk thrashing since the configuration file
        only needs to be written out one extra time
      - technically, it's twice ... but we should've always been writing
        one out on first run in case it crashes then
  - tomoko: defaulted back to the safest ruby drivers, given the optimal
    drivers have some stability concerns

¹: minor errata: spotted a typo saying `synchronize(cpu)` when the CPU
is stopped, instead of `synchronize(ppu)`. This will be fixed in the v104
official 7zip archives.

I'm kind of rushing here but, it's really good timing for me to push out
a new official release. The blocking issues are resolved or close to it,
and we need lots of testing of the new major changes.

I'm going to consider this a semi-stable testing release and leave links
to v103 just in case.
2017-08-12 20:53:13 +10:00
Tim Allen 55f19c3e0d Update to v103r32 release.
byuu says:

Changelog:

  - Master System: merged Bus into CPU
  - Mega Drive: merged BusCPU into CPU; BusAPU into AU
  - Mega Drive: added TMSS emulation; disabled by default [hex\_usr]
      - VDP lockout not yet emulated
  - processor/arm7tdmi: renamed interrupt() to exception()
  - processor/arm7tdmi: CPSR.F (FIQ disable) flag is set on reset
  - processor/arm7tdmi: pipeline decode stage caches CPSR.T (THUMB mode)
    [MerryMage]
      - fixes `msr_tests.gba` test F
  - processor/arm7tdmi/disassembler: add PC address to left of currently
    executing instruction
  - processor/arm7tdmi: stop forcing CPSR.M (mode flags) bit 4 high (I
    don't know what really happens here)
  - processor/arm7tdmi: undefined instructions now generate Undefined
    0x4 exception
  - processor/arm7tdmi: thumbInstructionAddRegister masks PC by &~3
    instead of &~2
      - hopefully this is correct; &~2 felt very wrong
  - processor/arm7tdmi: thumbInstructionStackMultiple can use sequential
    timing for PC/LR PUSH/POP [Cydrak]
  - systems/Mega Drive.sys: added tmss.rom; enable with cpu version=1
  - tomoko: detect when a ruby video/audio/input driver crashes higan;
    disable it on next program startup

v104 blockers:

  - Mega Drive: support 8-bit SRAM (even if we don't support 16-bit;
    don't force 8-bit to 16-bit)
  - Mega Drive: add region detection support to icarus
  - ruby: add default audio device information so certain drivers won't
    default to silence out of the box
2017-08-12 02:02:09 +10:00
Tim Allen 406b6a61a5 Update to v103r31 release.
byuu says:

Changelog:

  - gba/cpu: slight speedup to CPU::step()
  - processor/arm7tdmi: fixed about ten bugs, ST018 and GBA games are
    now playable once again
  - processor/arm: removed core from codebase
  - processor/v30mz: code cleanup (renamed functions; updated
    instruction() for consistency with other cores)

It turns out on my much faster system, the new ARM7TDMI core is very
slightly slower than the old one (by about 2% or so FPS.) But the
CPU::step() improvement basically made it a wash.

So yeah, I'm in really serious trouble with how slow my GBA core is now.
Sigh.

As for higan/processor ... this concludes the first phase of major
cleanups and rewrites.

There will always be work to do, and I have two more phases in mind.

One is that a lot of the instruction disassemblers are very old. One
even uses sprintf still. I'd like to modernize them all. Also, the
ARM7TDMI core (and the ARM core before it) can't really disassemble
because the PC address used for instruction execution is not known prior
to calling instruction(), due to pipeline reload fetches that may occur
inside of said function. I had a nasty hack for debugging the new core,
but I'd like to come up with a clean way to allow tracing the new
ARM7TDMI core.

Another is that I'd still like to rename a lot of instruction function
names in various cores to be more descriptive. I really liked how the
LR35902 core came out there, and would like to get that level of detail
in with the other cores as well.
2017-08-10 21:26:02 +10:00
Tim Allen 1067566834 Update to v103r30 release.
byuu says:

Changelog:

  - processor/arm7tdmi: completed implemented
  - gba/cpu, sfc/coprocessor/armdsp: use arm7tdmi instead of arm
  - sfc/cpu: experimental fix for newly discovered HDMA emulation issue

Notes:

The ARM7TDMI core crashes pretty quickly when trying to run GBA games,
and I'm certain the same will be the case with the ST018. It was never
all that likely I could rewrite 70KiB of code in 20 hours and have it
work perfectly on the first try. So, now it's time for lots and lots of
debugging. Any help would *really* be appreciated, if anyone were up for
comparing the two implementations for regressions =^-^= I often have a
really hard time spotting simple typos that I make.

Also, the SNES HDMA fix is temporary. I would like it if testers could
run through a bunch of games that are known for being tricky with HDMA
(or if these aren't known to said tester, any games are fine then.) If
we can confirm regressions, then we'll know the fix is either incorrect
or incomplete. But if we don't find any, then it's a good sign that
we're on the right path.
2017-08-09 21:11:59 +10:00
Tim Allen 559eeccc89 Update to v103r29 release.
byuu says:

Changelog:

  - processor/arm7tdmi: implementation all nine remaining ARM
    instructions
  - processor/arm7tdmi: implemented five more THUMB instructions
    (sixteen remain)
2017-08-08 21:51:41 +10:00
Tim Allen a72ff8b7fa Update to v103r28 release.
byuu says:

Changelog:

  - processor/arm7tdmi: implemented 10 of 19 ARM instructions
  - processor/arm7tdmi: implemented 1 of 22 THUMB instructions

Today's WIP was 6 hours of work, and yesterday's was 5 hours.

Half of today was just trying to come up with the design to use a
lambda-based dispatcher to map both instructions and disassembly,
similar to the 68K core. The problem is that the ARM core has 28 unique
bits, which is just far too many bits to have a full lookup table like
the 16-bit 68K core.

The thing I wanted more than anything else was to perform the opcode
bitfield decoding once, and have it decoded for both instructions and
the disassembler. It took three hours to come up with a design that
worked for the ARM half ... relying on #defines being able to pull in
other #defines that were declared and changed later after the first
one. But, I'm happy with it. The decoding is in the table building, as
it is with the 68K core. The decoding does happen at run-time on each
instruction invocation, but it has to be done.

As to the THUMB core, I can create a 64K-entry lambda table to cover all
possible encodings, and ... even though it's a cache killer, I've
decided to go for it, given the outstanding performance it obtained in
the M68K core, as well as considering that THUMB mode is far more common
in GBA games.

As to both cores ... I'm a little torn between two extremes:

On the one hand, I can condense the number of ARM/THUMB instructions
further to eliminate more redundant code. On the other, I can split them
apart to reduce the number of conditional tests needed to execute each
instruction. It's really the disassembler that makes me not want to
split them up further ... as I have to split the disassembler functions
up equally to the instruction functions. But it may be worth it if it's
a speed improvement.
2017-08-07 22:20:35 +10:00
Tim Allen 0b6f1df987 Update to v103r27 release.
byuu says:

Changelog:

  - hiro/windows: set dpiAware=false, fixes icarus window sizes relative
    to higan window sizes
  - higan, icarus, hiro, ruby: add support for high resolution displays
    on macOS [ncbncb]
  - processor/lr35902-legacy: removed
  - processor/arm7tdmi: new processor core started; intended to one day
    be a replacement for processor/arm

It will probably take several WIPs to get the new ARM core up and
running. It's the last processor rewrite. After this, all processor
cores will be up to date with all my current programming conventions.
2017-08-06 23:36:26 +10:00