Lior Halphon
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7a6ae2d951
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Improved DualSense LEDs, fix several analog controls issues
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2021-06-04 22:21:41 +03:00 |
Lior Halphon
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e71d3a7d3c
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First-tier support for DualSense controllers with rumble and LED support
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2021-06-04 18:17:14 +03:00 |
Lior Halphon
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3ed18a76da
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Added optional OSD (Cocoa)
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2021-05-30 20:55:04 +03:00 |
Lior Halphon
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c944142b36
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Fall back to .snX if no .sX save state found
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2021-05-07 00:33:04 +03:00 |
Lior Halphon
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dd86077410
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Use the older, more available API
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2021-04-14 15:24:06 +03:00 |
Lior Halphon
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8a84a5897e
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Allow drag&drop of state files
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2021-04-14 15:20:01 +03:00 |
Lior Halphon
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60b8978762
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Local link cable and infrared emulation in the Cocoa port
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2020-11-13 23:07:35 +02:00 |
Lior Halphon
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7ff3556bc3
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Workboy emulation (Cocoa only)
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2020-09-19 19:31:24 +03:00 |
Lior Halphon
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c9b401135f
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Actually, don’t use rumble threads at all, because IOHIDDeviceSetReport seems to queue stuff despite being blocking
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2020-05-30 22:18:32 +03:00 |
Lior Halphon
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59b94b92ca
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Make sure reports are only sent from one thread
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2020-05-30 18:43:09 +03:00 |
Lior Halphon
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2854578527
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Less ugly hacks
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2020-05-01 18:26:48 +03:00 |
Lior Halphon
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021cdb402d
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Various hacks for stopping the PWM thread when needed, important if we have a WUP-028 connected with more than one controller
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2020-05-01 18:16:33 +03:00 |
Lior Halphon
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151d58eb60
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setRumble should be double
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2020-04-29 16:05:31 +03:00 |
Lior Halphon
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5a14eb93c6
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Merge branch 'master' into JoyKit
# Conflicts:
# Cocoa/Document.m
# Cocoa/GBView.h
# Cocoa/GBView.m
# Cocoa/joypad.m
# Cocoa/main.m
# Core/display.c
# Core/gb.h
# Core/save_state.c
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2020-04-29 15:52:03 +03:00 |
Lior Halphon
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0cf168f32b
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Fixing inconsistent style
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2020-04-24 20:37:57 +03:00 |
Lior Halphon
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588c0734a9
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Fix a crash
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2020-03-27 17:23:33 +03:00 |
Lior Halphon
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5ecb845662
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Add accurate frame blending option
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2020-03-26 20:54:18 +02:00 |
Lior Halphon
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103caa56e1
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Allow displaying borders outside of SGB emulation, including borrowing SGB border. Allow not displaying SGB borders. (Todo: libretro support)
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2020-02-08 13:28:46 +02:00 |
Lior Halphon
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0ece21bca7
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Replace the SDL-derived controller support with my own JoyKit framework. Adds rumble support, LED support, better manual and automatic configurations, analog speed controls.
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2019-10-19 19:26:04 +03:00 |
Lior Halphon
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280f609785
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Fix under clock speed (Should have been 0.5, but ended up as ~0.4 due to rounding errors)
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2019-06-19 22:25:59 +03:00 |
Lior Halphon
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b2397a2e7a
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Joystick hat support in Cocoa
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2019-06-14 18:06:15 +03:00 |
Lior Halphon
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21eb96a2f5
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Joypad multiplayer support (Cocoa)
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2018-12-15 18:55:41 +02:00 |
Lior Halphon
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e8dfc18d11
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Multiplayer SGB support in Cocoa (Keyboard only)
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2018-12-05 00:00:16 +02:00 |
Lior Halphon
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b3166135eb
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Clean up that crashing mess I made
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2018-11-23 19:59:15 +02:00 |
Lior Halphon
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634a54c046
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SGB resolution support (Cocoa only so far)
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2018-11-15 00:21:21 +02:00 |
Lior Halphon
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9080a23913
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Improved idle performance in the Cocoa port when using Metal
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2018-10-11 18:43:31 +03:00 |
Lior Halphon
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32443a9675
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Improved analog stick controls in both ports. Affects #34?
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2018-06-26 19:36:14 +03:00 |
Lior Halphon
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1c1cddb53e
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OpenGL fallback
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2018-06-15 20:03:59 +03:00 |
Lior Halphon
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5b39cacc8a
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Basic Metal support. No OpenGL fallback, no shaders, no blending.
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2018-06-15 13:26:53 +03:00 |
Lior Halphon
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9a3d53ae51
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Remove OpenGL specific code from GBView
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2018-06-11 22:11:33 +03:00 |
Lior Halphon
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6e8567eadc
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Silence some annoying Cocoa warnings, hopefully it won’t affect performance
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2018-03-02 19:42:02 +02:00 |
Lior Halphon
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3c8f3ad3fc
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Stop annoying beeps and exceptions
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2018-03-02 19:37:40 +02:00 |
Lior Halphon
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afcc66fb3c
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Added CPU under/over-clocking support in Core, add under-clocking hotkey in the Cocoa port, allow modifier keys to be configured as input keys in Cocoa.
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2018-02-10 23:30:30 +02:00 |
Lior Halphon
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1c61b006ba
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Added rewinding support to the core and the Cocoa frontend
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2018-02-10 14:42:14 +02:00 |
Lior Halphon
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aeb9f0eda4
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Prevent screensaver when using a joypad
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2018-02-02 19:22:08 +02:00 |
Lior Halphon
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8eeda02d50
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Added Joypad support, closes #9
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2017-12-30 16:23:17 +02:00 |
Lior Halphon
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3feaeb153e
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New turbo related APIs, Quick Look no longer requires GB_INTERNAL
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2017-04-19 21:55:58 +03:00 |
Lior Halphon
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a925ef130d
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Stabilizing API: New joypad, debugger and reset APIs; internal APIs and direct struct access are no longer available without defining GB_INTERNAL. The SDL port uses the new “public” APIs, as well as most of the non-debug Cocoa code.
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2017-04-17 20:16:17 +03:00 |
Lior Halphon
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a5f72627fe
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Cocoa key bindings now based on key codes
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2017-01-24 21:00:56 +02:00 |
Lior Halphon
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dce0e5fdeb
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Hide mouse cursor when running (Cocoa)
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2016-07-05 23:34:33 +03:00 |
Lior Halphon
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1268bf3a35
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Keeping aspect ratio is now optional (but default)
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2016-07-05 21:23:55 +03:00 |
Lior Halphon
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39f91f0dd6
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Proportional Reiszing
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2016-07-03 20:58:25 +03:00 |
Lior Halphon
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32a1ad87b7
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Fixed a bug where a Cocoa emulator window will appear frozen (or partially frozen) until resized
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2016-06-18 17:48:24 +03:00 |
Lior Halphon
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52afba21d1
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Added HQ2x shader, upgrading to OpenGL 3
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2016-06-14 14:11:37 +03:00 |
Lior Halphon
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c27ee9d879
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Fixed a bug in the Cocoa port that made SameBoy ignore some input keys when the keyboard layout is set to a non-Latin/ASCII keyboard. This was solved by forcing an ASCII layout.
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2016-06-09 00:37:00 +03:00 |
Lior Halphon
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94ea44da0c
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Introducing the OmniScale (beta) algorithm to SameBoy
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2016-06-09 00:06:55 +03:00 |
Lior Halphon
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8d59bfcbdd
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Filter support for Cocoa port + 7 basic filters
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2016-04-29 00:45:56 +03:00 |
Lior Halphon
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2a5375a0c8
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Configurable keys for the Cocoa port
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2016-04-13 22:43:16 +03:00 |
Lior Halphon
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f1e9623371
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Initial public commit
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2016-04-01 21:27:01 +03:00 |