mirror of https://github.com/bsnes-emu/bsnes.git
Joystick hat support in Cocoa
This commit is contained in:
parent
66b814a226
commit
b2397a2e7a
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@ -4,5 +4,6 @@
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- (void) joystick:(NSString *)joystick_name button: (unsigned)button changedState: (bool) state;
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- (void) joystick:(NSString *)joystick_name axis: (unsigned)axis movedTo: (signed) value;
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- (void) joystick:(NSString *)joystick_name hat: (unsigned)hat changedState: (int8_t) value;
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@end
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@ -309,6 +309,42 @@
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[self advanceConfigurationStateMachine];
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}
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- (void) joystick:(NSString *)joystick_name hat: (unsigned)hat changedState: (int8_t) state
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{
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/* Hats are always mapped to the D-pad, ignore them on non-Dpad keys and skip the D-pad configuration if used*/
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if (!state) return;
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if (joystick_configuration_state == -1) return;
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if (joystick_configuration_state > GBDown) return;
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if (!joystick_being_configured) {
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joystick_being_configured = joystick_name;
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}
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else if (![joystick_being_configured isEqualToString:joystick_name]) {
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return;
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}
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NSMutableDictionary *all_mappings = [[[NSUserDefaults standardUserDefaults] dictionaryForKey:@"GBJoypadMappings"] mutableCopy];
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if (!all_mappings) {
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all_mappings = [[NSMutableDictionary alloc] init];
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}
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NSMutableDictionary *mapping = [[all_mappings objectForKey:joystick_name] mutableCopy];
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if (!mapping) {
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mapping = [[NSMutableDictionary alloc] init];
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}
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for (joystick_configuration_state = 0;; joystick_configuration_state++) {
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[mapping removeObjectForKey:GBButtonNames[joystick_configuration_state]];
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if (joystick_configuration_state == GBDown) break;
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}
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all_mappings[joystick_name] = mapping;
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[[NSUserDefaults standardUserDefaults] setObject:all_mappings forKey:@"GBJoypadMappings"];
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[self refreshJoypadMenu:nil];
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[self advanceConfigurationStateMachine];
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}
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- (NSButton *)aspectRatioCheckbox
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{
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return _aspectRatioCheckbox;
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@ -341,6 +341,27 @@
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}
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}
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- (void) joystick:(NSString *)joystick_name hat: (unsigned)hat changedState: (int8_t) state
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{
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unsigned player_count = GB_get_player_count(_gb);
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UpdateSystemActivity(UsrActivity);
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for (unsigned player = 0; player < player_count; player++) {
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NSString *preferred_joypad = [[[NSUserDefaults standardUserDefaults] dictionaryForKey:@"GBDefaultJoypads"]
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objectForKey:[NSString stringWithFormat:@"%u", player]];
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if (player_count != 1 && // Single player, accpet inputs from all joypads
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!(player == 0 && !preferred_joypad) && // Multiplayer, but player 1 has no joypad configured, so it takes inputs from all joypads
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![preferred_joypad isEqualToString:joystick_name]) {
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continue;
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}
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assert(state + 1 < 9);
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/* - N NE E SE S SW W NW */
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GB_set_key_state_for_player(_gb, GB_KEY_UP, player, (bool []){0, 1, 1, 0, 0, 0, 0, 0, 1}[state + 1]);
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GB_set_key_state_for_player(_gb, GB_KEY_RIGHT, player, (bool []){0, 0, 1, 1, 1, 0, 0, 0, 0}[state + 1]);
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GB_set_key_state_for_player(_gb, GB_KEY_DOWN, player, (bool []){0, 0, 0, 0, 1, 1, 1, 0, 0}[state + 1]);
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GB_set_key_state_for_player(_gb, GB_KEY_LEFT, player, (bool []){0, 0, 0, 0, 0, 0, 1, 1, 1}[state + 1]);
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}
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}
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- (BOOL)acceptsFirstResponder
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{
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@ -53,6 +53,9 @@ struct _SDL_Joystick
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int nbuttons; /* Number of buttons on the joystick */
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uint8_t *buttons; /* Current button states */
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int nhats;
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uint8_t *hats;
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struct joystick_hwdata *hwdata; /* Driver dependent information */
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int ref_count; /* Reference count for multiple opens */
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@ -93,11 +96,13 @@ struct joystick_hwdata
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int axes; /* number of axis (calculated, not reported by device) */
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int buttons; /* number of buttons (calculated, not reported by device) */
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int hats;
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int elements; /* number of total elements (should be total of above) (calculated, not reported by device) */
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recElement *firstAxis;
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recElement *firstButton;
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recElement *firstHat;
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bool removed;
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int instance_id;
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@ -178,6 +183,30 @@ void SDL_PrivateJoystickButton(SDL_Joystick *joystick, uint8_t button, uint8_t s
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}
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}
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void SDL_PrivateJoystickHat(SDL_Joystick *joystick, uint8_t hat, uint8_t state)
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{
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/* Make sure we're not getting garbage or duplicate events */
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if (hat >= joystick->nhats) {
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return;
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}
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if (state == joystick->hats[hat]) {
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return;
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}
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/* Update internal joystick state */
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joystick->hats[hat] = state;
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NSResponder<GBJoystickListener> *responder = (typeof(responder)) [[NSApp keyWindow] firstResponder];
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while (responder) {
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if ([responder respondsToSelector:@selector(joystick:button:changedState:)]) {
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[responder joystick:@(joystick->name) hat:hat changedState:state];
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break;
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}
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responder = (typeof(responder)) [responder nextResponder];
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}
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}
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static void
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FreeElementList(recElement *pElement)
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{
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@ -202,6 +231,7 @@ FreeDevice(recDevice *removeDevice)
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/* free element lists */
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FreeElementList(removeDevice->firstAxis);
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FreeElementList(removeDevice->firstButton);
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FreeElementList(removeDevice->firstHat);
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free(removeDevice);
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}
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@ -315,6 +345,15 @@ AddHIDElement(const void *value, void *parameter)
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}
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}
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break;
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case kHIDUsage_GD_Hatswitch:
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if (!ElementAlreadyAdded(cookie, pDevice->firstHat)) {
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element = (recElement *) calloc(1, sizeof (recElement));
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if (element) {
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pDevice->hats++;
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headElement = &(pDevice->firstHat);
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}
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}
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break;
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case kHIDUsage_GD_DPadUp:
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case kHIDUsage_GD_DPadDown:
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@ -535,6 +574,27 @@ SDL_SYS_JoystickUpdate(SDL_Joystick * joystick)
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element = element->pNext;
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++i;
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}
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element = device->firstHat;
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i = 0;
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while (element) {
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signed range = (element->max - element->min + 1);
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value = GetHIDElementState(device, element) - element->min;
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if (range == 4) { /* 4 position hatswitch - scale up value */
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value *= 2;
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} else if (range != 8) { /* Neither a 4 nor 8 positions - fall back to default position (centered) */
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value = -1;
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}
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if ((unsigned)value >= 8) {
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value = -1;
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}
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SDL_PrivateJoystickHat(joystick, i, value);
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element = element->pNext;
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++i;
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}
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}
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static void JoystickInputCallback(
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@ -579,13 +639,17 @@ JoystickDeviceWasAddedCallback(void *ctx, IOReturn res, void *sender, IOHIDDevic
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joystick->naxes = device->axes;
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joystick->nbuttons = device->buttons;
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joystick->nhats = device->hats;
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if (joystick->naxes > 0) {
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joystick->axes = (SDL_JoystickAxisInfo *) calloc(joystick->naxes, sizeof(SDL_JoystickAxisInfo));
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}
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if (joystick->nbuttons > 0) {
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joystick->buttons = (uint8_t *) calloc(joystick->nbuttons, 1);
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}
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if (joystick->nhats > 0) {
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joystick->hats = (uint8_t *) calloc(joystick->nhats, 1);
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}
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/* Get notified when this device is disconnected. */
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IOHIDDeviceRegisterRemovalCallback(ioHIDDeviceObject, JoystickDeviceWasRemovedCallback, device);
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