Lior Halphon
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f86e682d2c
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Fix sign
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2020-02-21 17:22:57 +02:00 |
Lior Halphon
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7d51ba3d97
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More fixes, SGB emulation of the same quirk
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2020-02-21 16:16:02 +02:00 |
Lior Halphon
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91404edd13
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Disgusting hacks to emulate disabling objects while an object is being fetched
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2020-02-21 15:14:33 +02:00 |
Lior Halphon
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56118d2a67
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Move improvements to LCDC conflicts
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2020-02-21 14:22:25 +02:00 |
Lior Halphon
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a8f63aea3c
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Emulate DMG LCDC write conflicts correctly. This might vary between individual units.
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2020-02-21 02:55:07 +02:00 |
Lior Halphon
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bec09a012c
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More accurate emulation of STOP mode
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2020-02-15 19:21:43 +02:00 |
Lior Halphon
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8b7805b95d
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Hit ^T
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2020-02-10 20:19:37 +02:00 |
Lior Halphon
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804b9bec63
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Fixed a bug where HDMA begins in the middle of an instruction while cycles are pending to be flushed. Fixes #230
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2020-02-10 00:21:33 +02:00 |
Lior Halphon
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95af00a752
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speling is veri difikult
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2020-01-03 21:11:45 +02:00 |
Lior Halphon
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33198fc7b7
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Give SGB its own conflict map
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2019-07-19 15:50:49 +03:00 |
Lior Halphon
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2f9de4942c
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Increase input polling frequency in the Cocoa and SDL frontends, should make inputs look less synthetic and potentially reduce input lag
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2019-06-07 18:27:25 +03:00 |
Lior Halphon
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64879f5b02
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Accurate emulation of (most aspects of) stop mode
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2019-06-07 13:53:50 +03:00 |
Lior Halphon
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cdc36f329e
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Added open dialog to the SDL GUI, misc fixes
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2019-06-01 14:29:46 +03:00 |
Lior Halphon
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ba5c07bed9
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Correctly emulate speed switch timing
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2019-01-13 01:09:41 +02:00 |
Lior Halphon
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c74b39e712
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The CPU core of the Game Boy is (most likely) called SM83
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2019-01-12 00:42:16 +02:00 |