mirror of https://github.com/bsnes-emu/bsnes.git
Update to v078r07 release.
byuu says: Would appreciate testing on any games with mosaic, especially Mode7 mosaic.I have tested Super Turrican 2, Sim Earth, Contra III and SNES Test Program. This only applies to BG modes 0-6, and technically should not affect Mode7 at all. I am not sure if Mode7 needs the same change made or not, but given the way it fetches that could prove quite challenging. I also simplified the background renderer a good bit. See eg the pixel copy stuff in Background::run(). I've only fixed this in the accuracy renderer. I'm sorry, but the compatibility renderer is a fucking mess. I haven't really touched it in four or five years now. Will probably just revert to the accuracy/SMP in the performance profile for the next release since it's not being used otherwise. People can toggle it on if they want to try it out.
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@ -1,7 +1,7 @@
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include nall/Makefile
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snes := snes
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gameboy := gameboy
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profile := compatibility
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profile := accuracy
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ui := ui
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# debugger
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@ -9,26 +9,31 @@ void PPU::Background::scanline() {
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bool hires = (self.regs.bgmode == 5 || self.regs.bgmode == 6);
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x = -7;
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y = self.vcounter();
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tile_counter = (7 - (regs.hoffset & 7)) << hires;
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for(unsigned n = 0; n < 8; n++) data[n] = 0;
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if(self.vcounter() == 1) {
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mosaic_vcounter = regs.mosaic + 1;
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mosaic_voffset = 1;
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} else if(--mosaic_vcounter == 0) {
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mosaic_vcounter = regs.mosaic + 1;
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mosaic_voffset += regs.mosaic + 1;
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if(y == 1) {
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mosaic.vcounter = regs.mosaic + 1;
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mosaic.voffset = 1;
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mosaic.vscroll = regs.voffset;
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mosaic.hscroll = regs.hoffset;
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} else if(--mosaic.vcounter == 0) {
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mosaic.vcounter = regs.mosaic + 1;
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mosaic.voffset += regs.mosaic + 1;
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mosaic.vscroll = regs.voffset;
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mosaic.hscroll = regs.hoffset;
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}
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mosaic_hcounter = regs.mosaic + 1;
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mosaic_hoffset = 0;
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tile_counter = (7 - (mosaic.hscroll & 7)) << hires;
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for(unsigned n = 0; n < 8; n++) data[n] = 0;
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mosaic.hcounter = regs.mosaic + 1;
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mosaic.hoffset = 0;
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}
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void PPU::Background::get_tile() {
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bool hires = (self.regs.bgmode == 5 || self.regs.bgmode == 6);
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unsigned color_depth = (regs.mode == Mode::BPP2 ? 0 : regs.mode == Mode::BPP4 ? 1 : 2);
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unsigned palette_offset = (self.regs.bgmode == 0 ? (id << 5) : 0);
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unsigned palette_offset = (self.regs.bgmode == 0 ? id << 5 : 0);
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unsigned palette_size = 2 << color_depth;
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unsigned tile_mask = 0x0fff >> color_depth;
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unsigned tiledata_index = regs.tiledata_addr >> (4 + color_depth);
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@ -38,18 +43,18 @@ void PPU::Background::get_tile() {
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unsigned width = 256 << hires;
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unsigned mask_x = (tile_height == 3 ? width : (width << 1));
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unsigned mask_y = mask_x;
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if(regs.screen_size & 1) mask_x <<= 1;
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if(regs.screen_size & 2) mask_y <<= 1;
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mask_x--;
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mask_y--;
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unsigned hmask = (tile_height == 3 ? width : width << 1);
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unsigned vmask = hmask;
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if(regs.screen_size & 1) hmask <<= 1;
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if(regs.screen_size & 2) vmask <<= 1;
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hmask--;
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vmask--;
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unsigned px = x << hires;
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unsigned py = (regs.mosaic == 0 ? y : mosaic_voffset);
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unsigned py = (regs.mosaic == 0 ? y : mosaic.voffset);
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unsigned hscroll = regs.hoffset;
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unsigned vscroll = regs.voffset;
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unsigned hscroll = mosaic.hscroll;
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unsigned vscroll = mosaic.vscroll;
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if(hires) {
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hscroll <<= 1;
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if(self.regs.interlace) py = (py << 1) + self.field();
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@ -81,8 +86,8 @@ void PPU::Background::get_tile() {
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}
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}
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hoffset &= mask_x;
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voffset &= mask_y;
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hoffset &= hmask;
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voffset &= vmask;
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unsigned screen_x = (regs.screen_size & 1 ? 32 << 5 : 0);
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unsigned screen_y = (regs.screen_size & 2 ? 32 << 5 : 0);
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@ -143,9 +148,8 @@ void PPU::Background::run(bool screen) {
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if(hires == false) return;
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}
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if(regs.mode == Mode::Inactive) return;
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if(regs.main_enable == false && regs.sub_enable == false) return;
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if(regs.mode == Mode::Inactive) return;
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if(regs.mode == Mode::Mode7) return run_mode7();
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if(tile_counter-- == 0) {
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@ -154,41 +158,18 @@ void PPU::Background::run(bool screen) {
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}
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uint8 palette = get_tile_color();
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if(x == 0) mosaic_hcounter = 1;
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if(x >= 0 && --mosaic_hcounter == 0) {
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mosaic_hcounter = regs.mosaic + 1;
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mosaic_priority = priority;
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mosaic_palette = palette ? palette_index + palette : 0;
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mosaic_tile = tile;
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if(x == 0) mosaic.hcounter = 1;
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if(x >= 0 && --mosaic.hcounter == 0) {
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mosaic.hcounter = regs.mosaic + 1;
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mosaic.priority = priority;
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mosaic.palette = palette ? palette_index + palette : 0;
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mosaic.tile = tile;
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}
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if(screen == Screen::Main) x++;
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if(mosaic_palette == 0) return;
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if(mosaic.palette == 0) return;
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if(hires == false) {
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if(regs.main_enable) {
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output.main.priority = mosaic_priority;
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output.main.palette = mosaic_palette;
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output.main.tile = mosaic_tile;
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}
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if(regs.sub_enable) {
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output.sub.priority = mosaic_priority;
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output.sub.palette = mosaic_palette;
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output.sub.tile = mosaic_tile;
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}
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} else if(screen == Screen::Main) {
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if(regs.main_enable) {
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output.main.priority = mosaic_priority;
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output.main.palette = mosaic_palette;
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output.main.tile = mosaic_tile;
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}
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} else if(screen == Screen::Sub) {
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if(regs.sub_enable) {
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output.sub.priority = mosaic_priority;
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output.sub.palette = mosaic_palette;
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output.sub.tile = mosaic_tile;
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}
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}
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if(hires == false || screen == Screen::Main) if(regs.main_enable) output.main = mosaic;
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if(hires == false || screen == Screen::Sub ) if(regs.sub_enable ) output.sub = mosaic;
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}
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unsigned PPU::Background::get_tile_color() {
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output.sub.palette = 0;
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output.sub.priority = 0;
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mosaic.priority = 0;
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mosaic.palette = 0;
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mosaic.tile = 0;
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mosaic.vcounter = 0;
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mosaic.voffset = 0;
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mosaic.vscroll = 0;
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mosaic.hcounter = 0;
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mosaic.hoffset = 0;
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mosaic.hscroll = 0;
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x = 0;
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y = 0;
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mosaic_vcounter = 0;
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mosaic_voffset = 0;
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mosaic_hcounter = 0;
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mosaic_hoffset = 0;
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mosaic_priority = 0;
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mosaic_palette = 0;
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mosaic_tile = 0;
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tile_counter = 0;
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tile = 0;
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priority = 0;
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@ -254,15 +237,15 @@ unsigned PPU::Background::get_tile(unsigned x, unsigned y) {
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unsigned tile_height = (regs.tile_size == TileSize::Size8x8 ? 3 : 4);
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unsigned tile_width = (!hires ? tile_height : 4);
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unsigned width = (!hires ? 256 : 512);
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unsigned mask_x = (tile_height == 3 ? width : (width << 1));
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unsigned mask_x = (tile_height == 3 ? width : width << 1);
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unsigned mask_y = mask_x;
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if(regs.screen_size & 1) mask_x <<= 1;
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if(regs.screen_size & 2) mask_y <<= 1;
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mask_x--;
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mask_y--;
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unsigned screen_x = (regs.screen_size & 1 ? (32 << 5) : 0);
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unsigned screen_y = (regs.screen_size & 2 ? (32 << 5) : 0);
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unsigned screen_x = (regs.screen_size & 1 ? 32 << 5 : 0);
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unsigned screen_y = (regs.screen_size & 2 ? 32 << 5 : 0);
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if(regs.screen_size == 3) screen_y <<= 1;
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x = (x & mask_x) >> tile_width;
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@ -33,19 +33,19 @@ class Background {
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} main, sub;
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} output;
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struct Mosaic : Output::Pixel {
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unsigned vcounter;
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unsigned voffset;
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unsigned vscroll;
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unsigned hcounter;
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unsigned hoffset;
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unsigned hscroll;
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} mosaic;
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struct {
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signed x;
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signed y;
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unsigned mosaic_vcounter;
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unsigned mosaic_voffset;
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unsigned mosaic_hcounter;
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unsigned mosaic_hoffset;
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unsigned mosaic_priority;
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uint8 mosaic_palette;
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uint16 mosaic_tile;
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unsigned tile_counter;
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unsigned tile;
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unsigned priority;
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@ -17,12 +17,12 @@ void PPU::Background::run_mode7() {
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signed voffset = sclip<13>(self.regs.mode7_voffset);
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if(Background::x++ & ~255) return;
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unsigned x = mosaic_hoffset;
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unsigned y = self.bg1.mosaic_voffset; //BG2 vertical mosaic uses BG1 mosaic size
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unsigned x = mosaic.hoffset;
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unsigned y = self.bg1.mosaic.voffset; //BG2 vertical mosaic uses BG1 mosaic size
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if(--mosaic_hcounter == 0) {
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mosaic_hcounter = regs.mosaic + 1;
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mosaic_hoffset += regs.mosaic + 1;
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if(--mosaic.hcounter == 0) {
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mosaic.hcounter = regs.mosaic + 1;
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mosaic.hoffset += regs.mosaic + 1;
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}
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if(self.regs.mode7_hflip) x = 255 - x;
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@ -120,14 +120,16 @@ void PPU::Background::serialize(serializer &s) {
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s.integer(x);
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s.integer(y);
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s.integer(mosaic_vcounter);
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s.integer(mosaic_voffset);
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s.integer(mosaic_hcounter);
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s.integer(mosaic_hoffset);
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s.integer(mosaic.priority);
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s.integer(mosaic.palette);
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s.integer(mosaic.tile);
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s.integer(mosaic_priority);
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s.integer(mosaic_palette);
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s.integer(mosaic_tile);
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s.integer(mosaic.vcounter);
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s.integer(mosaic.voffset);
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s.integer(mosaic.vscroll);
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s.integer(mosaic.hcounter);
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s.integer(mosaic.hoffset);
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s.integer(mosaic.hscroll);
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s.integer(tile_counter);
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s.integer(tile);
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@ -1,7 +1,7 @@
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namespace SNES {
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namespace Info {
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static const char Name[] = "bsnes";
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static const char Version[] = "078.06";
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static const char Version[] = "078.07";
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static const unsigned SerializerVersion = 20;
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}
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}
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