mirror of https://github.com/bsnes-emu/bsnes.git
Added the faster but unportable native_release configuration
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371b575d2e
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8
Makefile
8
Makefile
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@ -34,6 +34,12 @@ else
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MKDIR := mkdir
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endif
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ifeq ($(CONF),native_release)
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override CONF := release
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LDFLAGS += -march=native -mtune=native
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CFLAGS += -march=native -mtune=native
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endif
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# Set compilation and linkage flags based on target, platform and configuration
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CFLAGS += -Werror -Wall -std=gnu11 -ICore -D_GNU_SOURCE -DVERSION="$(VERSION)" -I. -D_USE_MATH_DEFINES
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@ -70,7 +76,7 @@ LDFLAGS += -flto
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CFLAGS += -flto
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endif
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else
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$(error Invalid value for CONF: $(CONF). Use "debug" or "release")
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$(error Invalid value for CONF: $(CONF). Use "debug", "release" or "native_release")
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endif
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# Define our targets
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@ -46,6 +46,6 @@ On Windows, SameBoy also requires:
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* [GnuWin](http://gnuwin32.sourceforge.net/)
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* Running vcvars32 before running make. Make sure all required tools and libraries are in %PATH% and %lib%, repsectively.
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To compile, simply run `make`. The targets are cocoa (Default for OS X), sdl (Default for everything else), bootroms and tester. You may also specify CONF=debug (default) or CONF=release to control optimization and symbols, and specify BOOTROMS_DIR=... to a directory containing precompiled dmg_boot.bin and cgb_boot.bin files, otherwise the build system will compile and use SameBoy's own boot ROMs.
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To compile, simply run `make`. The targets are cocoa (Default for OS X), sdl (Default for everything else), bootroms and tester. You may also specify CONF=debug (default), CONF=release or CONF=native_release to control optimization and symbols. native_release is faster than release, but is optimized to the host's CPU and therefore is not portable. You may set BOOTROMS_DIR=... to a directory containing precompiled dmg_boot.bin and cgb_boot.bin files, otherwise the build system will compile and use SameBoy's own boot ROMs.
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SameBoy was compiled and tested on OS X, Ubuntu and Windows 7 32-bit.
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SameBoy was compiled and tested on macOS, Ubuntu and 32-bit Windows 7.
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