mirror of https://github.com/bsnes-emu/bsnes.git
Minor touchups.
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e3f2e634c8
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@ -63,7 +63,7 @@ struct Stream {
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auto addLowPassFilter(double cutoffFrequency, Filter::Order order, uint passes = 1) -> void;
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auto addHighPassFilter(double cutoffFrequency, Filter::Order order, uint passes = 1) -> void;
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auto pending() const -> uint;
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auto pending() const -> bool;
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auto read(double samples[]) -> uint;
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auto write(const double samples[]) -> void;
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@ -81,9 +81,8 @@ auto Stream::addHighPassFilter(double cutoffFrequency, Filter::Order order, uint
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}
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}
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auto Stream::pending() const -> uint {
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if(!channels) return 0;
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return channels[0].resampler.pending();
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auto Stream::pending() const -> bool {
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return channels && channels[0].resampler.pending();
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}
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auto Stream::read(double samples[]) -> uint {
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@ -41,7 +41,7 @@ struct queue {
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template<typename U = T> auto capacity() const -> uint { return _capacity * sizeof(T) / sizeof(U); }
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template<typename U = T> auto size() const -> uint { return _size * sizeof(T) / sizeof(U); }
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auto empty() const -> bool { return _size == 0; }
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auto pending() const -> bool { return _size; }
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auto pending() const -> bool { return _size > 0; }
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auto full() const -> bool { return _size >= (int)_capacity; }
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auto underflow() const -> bool { return _size < 0; }
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auto overflow() const -> bool { return _size > (int)_capacity; }
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