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New information about PPU changes between CGB-B and CGB-E
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@ -654,6 +654,9 @@ void GB_display_run(GB_gameboy_t *gb, uint8_t cycles)
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uint8_t y = fetcher_y(gb);
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if (gb->is_cgb) {
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/* This value is cached on the CGB, so it cannot be used to mix tiles together */
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/* Todo: This is NOT true on CGB-B! This is likely the case for all CGBs prior to D.
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Currently, SameBoy is emulating CGB-E, but if other revisions are added in the future
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this should be taken care of*/
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gb->fetcher_y = y;
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}
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gb->current_tile = gb->vram[map + gb->fetcher_x + y / 8 * 32];
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