diff --git a/Core/display.c b/Core/display.c index 27c3649a..057507e1 100644 --- a/Core/display.c +++ b/Core/display.c @@ -654,6 +654,9 @@ void GB_display_run(GB_gameboy_t *gb, uint8_t cycles) uint8_t y = fetcher_y(gb); if (gb->is_cgb) { /* This value is cached on the CGB, so it cannot be used to mix tiles together */ + /* Todo: This is NOT true on CGB-B! This is likely the case for all CGBs prior to D. + Currently, SameBoy is emulating CGB-E, but if other revisions are added in the future + this should be taken care of*/ gb->fetcher_y = y; } gb->current_tile = gb->vram[map + gb->fetcher_x + y / 8 * 32];