mirror of https://github.com/bsnes-emu/bsnes.git
single mode works
This commit is contained in:
parent
f7d129bd24
commit
7ee063da28
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@ -61,7 +61,7 @@ static retro_audio_sample_batch_t audio_batch_cb;
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static retro_input_poll_t input_poll_cb;
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static retro_input_state_t input_state_cb;
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static unsigned emulated_devices = 2;
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static unsigned emulated_devices = 1;
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static unsigned layout = 0;
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signed short soundbuf[1024 * 2];
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@ -125,7 +125,6 @@ static void audio_callback(void *gb)
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}
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}
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static void vblank1(GB_gameboy_t *gb)
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{
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vblank1_occurred = true;
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@ -140,119 +139,6 @@ static void vblank2(GB_gameboy_t *gb)
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//audio_callback(gb);
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}
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static uint32_t rgb_encode(GB_gameboy_t *gb, uint8_t r, uint8_t g, uint8_t b)
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{
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return r<<16|g<<8|b;
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}
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static retro_environment_t environ_cb;
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void retro_init(void)
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{
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frame_buf = (uint32_t*)malloc(2 * VIDEO_PIXELS * sizeof(uint32_t));
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const char *dir = NULL;
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if (environ_cb(RETRO_ENVIRONMENT_GET_SYSTEM_DIRECTORY, &dir) && dir)
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snprintf(retro_system_directory, sizeof(retro_system_directory), "%s", dir);
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else
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snprintf(retro_system_directory, sizeof(retro_system_directory), "%s", ".");
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if (environ_cb(RETRO_ENVIRONMENT_GET_SAVE_DIRECTORY, &dir) && dir)
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snprintf(retro_save_directory, sizeof(retro_save_directory), "%s", dir);
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else
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snprintf(retro_save_directory, sizeof(retro_save_directory), "%s", ".");
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}
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void retro_deinit(void)
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{
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free(frame_buf);
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frame_buf = NULL;
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}
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unsigned retro_api_version(void)
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{
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return RETRO_API_VERSION;
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}
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void retro_set_controller_port_device(unsigned port, unsigned device)
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{
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log_cb(RETRO_LOG_INFO, "Plugging device %u into port %u.\n", device, port);
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}
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void retro_get_system_info(struct retro_system_info *info)
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{
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memset(info, 0, sizeof(*info));
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info->library_name = "SameBoy";
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#ifdef GIT_VERSION
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info->library_version = SAMEBOY_CORE_VERSION GIT_VERSION;
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#else
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info->library_version = SAMEBOY_CORE_VERSION;
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#endif
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info->need_fullpath = true;
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info->valid_extensions = "gb|gbc";
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}
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void retro_get_system_av_info(struct retro_system_av_info *info)
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{
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struct retro_game_geometry geom = { VIDEO_WIDTH, VIDEO_HEIGHT * 2, VIDEO_WIDTH, VIDEO_HEIGHT * 2 ,160.0 / 288.0 };
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struct retro_system_timing timing = { FRAME_RATE, AUDIO_FREQUENCY };
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info->geometry = geom;
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info->timing = timing;
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}
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void retro_set_environment(retro_environment_t cb)
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{
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environ_cb = cb;
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if (cb(RETRO_ENVIRONMENT_GET_LOG_INTERFACE, &logging))
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log_cb = logging.log;
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else
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log_cb = fallback_log;
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static const struct retro_controller_description controllers[] = {
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{ "Nintendo Gameboy", RETRO_DEVICE_SUBCLASS(RETRO_DEVICE_JOYPAD, 0) },
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};
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static const struct retro_controller_info ports[] = {
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{ controllers, 1 },
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{ NULL, 0 },
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};
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cb(RETRO_ENVIRONMENT_SET_CONTROLLER_INFO, (void*)ports);
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}
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void retro_set_audio_sample(retro_audio_sample_t cb)
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{
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}
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void retro_set_audio_sample_batch(retro_audio_sample_batch_t cb)
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{
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audio_batch_cb = cb;
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}
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void retro_set_input_poll(retro_input_poll_t cb)
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{
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input_poll_cb = cb;
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}
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void retro_set_input_state(retro_input_state_t cb)
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{
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input_state_cb = cb;
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}
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void retro_set_video_refresh(retro_video_refresh_t cb)
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{
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video_cb = cb;
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}
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void retro_reset(void)
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{
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for (int i = 0; i < emulated_devices; i++)
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GB_reset(&gb[i]);
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}
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static uint8_t byte_to_send1 = 0xFF, byte_to_send2 = 0xFF;
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static void serial_start1(GB_gameboy_t *gb, uint8_t byte_received)
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@ -279,6 +165,33 @@ static uint8_t serial_end2(GB_gameboy_t *gb)
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return ret;
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}
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static uint32_t rgb_encode(GB_gameboy_t *gb, uint8_t r, uint8_t g, uint8_t b)
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{
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return r<<16|g<<8|b;
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}
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static retro_environment_t environ_cb;
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static const struct retro_variable vars[] = {
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{ "sameboy_link", "Link Cable; disabled|enabled" },
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{ "sameboy_link_layout", "Screen Layout; top-down|left-right" },
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{ "sameboy_color_correction_mode", "Color Correction; off|correct curves|emulate hardware|preserve brightness" },
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{ "sameboy_high_pass_filter_mode", "High Pass Filter; off|accurate|remove dc offset" },
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{ "sameboy_model", "Emulated Model; Game Boy Color|Game Boy Advance|Game Boy" },
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{ NULL }
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};
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static const struct retro_variable vars_link[] = {
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{ "sameboy_link", "Link Cable; disabled|enabled" },
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{ "sameboy_link_layout", "Screen Layout; top-down|left-right" },
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{ "sameboy_model_1", "Emulated Model for GB #1; Game Boy Color|Game Boy Advance|Game Boy" },
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{ "sameboy_model_2", "Emulated Model for GB #2; Game Boy Color|Game Boy Advance|Game Boy" },
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{ "sameboy_color_correction_mode_1", "Color Correction for GB #1; off|correct curves|emulate hardware|preserve brightness" },
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{ "sameboy_color_correction_mode_2", "Color Correction for GB #2; off|correct curves|emulate hardware|preserve brightness" },
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{ "sameboy_high_pass_filter_mode_1", "High Pass Filter for GB #1; off|accurate|remove dc offset" },
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{ "sameboy_high_pass_filter_mode_2", "High Pass Filter for GB #2; off|accurate|remove dc offset" },
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{ NULL }
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};
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static void init_for_current_model(void)
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{
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enum model effective_model = model;
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@ -307,12 +220,6 @@ static void init_for_current_model(void)
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log_cb(RETRO_LOG_INFO, "Loading boot image: %s\n", buf);
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if (GB_load_boot_rom(&gb[i], buf))
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GB_load_boot_rom_from_buffer(&gb[i], boot_code, boot_length);
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}
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for (i = 0; i < emulated_devices; i++)
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{
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GB_set_user_data(&gb[i], (void*)NULL);
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GB_set_pixels_output(&gb[i],(unsigned int*)(frame_buf + i * VIDEO_PIXELS));
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GB_set_rgb_encode_callback(&gb[i], rgb_encode);
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@ -321,11 +228,14 @@ static void init_for_current_model(void)
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/* todo: attempt to make these more generic */
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GB_set_vblank_callback(&gb[0], (GB_vblank_callback_t) vblank1);
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if (emulated_devices == 2)
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{
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GB_set_vblank_callback(&gb[1], (GB_vblank_callback_t) vblank2);
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GB_set_serial_transfer_start_callback(&gb[0], serial_start1);
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GB_set_serial_transfer_end_callback(&gb[0], serial_end1);
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GB_set_serial_transfer_start_callback(&gb[1], serial_start2);
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GB_set_serial_transfer_end_callback(&gb[1], serial_end2);
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}
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struct retro_memory_descriptor descs[7];
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size_t size;
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@ -382,25 +292,13 @@ static void check_variables(bool link)
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if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value && GB_is_cgb(&gb[0]))
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{
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if (strcmp(var.value, "off") == 0)
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{
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GB_set_color_correction_mode(&gb[0], GB_COLOR_CORRECTION_DISABLED);
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GB_set_color_correction_mode(&gb[1], GB_COLOR_CORRECTION_DISABLED);
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}
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else if (strcmp(var.value, "correct curves") == 0)
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{
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GB_set_color_correction_mode(&gb[0], GB_COLOR_CORRECTION_CORRECT_CURVES);
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GB_set_color_correction_mode(&gb[1], GB_COLOR_CORRECTION_CORRECT_CURVES);
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}
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else if (strcmp(var.value, "emulate hardware") == 0)
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{
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GB_set_color_correction_mode(&gb[0], GB_COLOR_CORRECTION_EMULATE_HARDWARE);
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GB_set_color_correction_mode(&gb[1], GB_COLOR_CORRECTION_EMULATE_HARDWARE);
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}
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else if (strcmp(var.value, "preserve brightness") == 0)
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{
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GB_set_color_correction_mode(&gb[0], GB_COLOR_CORRECTION_PRESERVE_BRIGHTNESS);
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GB_set_color_correction_mode(&gb[1], GB_COLOR_CORRECTION_PRESERVE_BRIGHTNESS);
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}
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}
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var.key = "sameboy_high_pass_filter_mode";
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if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
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{
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if (strcmp(var.value, "off") == 0)
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{
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GB_set_highpass_filter_mode(&gb[0], GB_HIGHPASS_OFF);
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GB_set_highpass_filter_mode(&gb[1], GB_HIGHPASS_OFF);
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}
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else if (strcmp(var.value, "accurate") == 0)
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{
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GB_set_highpass_filter_mode(&gb[0], GB_HIGHPASS_ACCURATE);
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GB_set_highpass_filter_mode(&gb[1], GB_HIGHPASS_ACCURATE);
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}
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else if (strcmp(var.value, "remove dc offset") == 0)
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{
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GB_set_highpass_filter_mode(&gb[0], GB_HIGHPASS_REMOVE_DC_OFFSET);
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GB_set_highpass_filter_mode(&gb[1], GB_HIGHPASS_REMOVE_DC_OFFSET);
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}
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}
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var.key = "sameboy_model";
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model[0] = new_model;
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init_for_current_model();
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}
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if (GB_is_inited(&gb[1]) && new_model != model[0]) {
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model[0] = new_model;
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init_for_current_model();
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}
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}
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}
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else
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@ -544,7 +429,7 @@ static void check_variables(bool link)
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if (strcmp(var.value, "enabled") == 0)
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emulated_devices = 2;
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else
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emulated_devices = 2;
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emulated_devices = 1;
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}
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var.key = "sameboy_link_layout";
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@ -558,6 +443,115 @@ static void check_variables(bool link)
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}
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}
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void retro_init(void)
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{
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frame_buf = (uint32_t*)malloc(2 * VIDEO_PIXELS * sizeof(uint32_t));
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const char *dir = NULL;
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if (environ_cb(RETRO_ENVIRONMENT_GET_SYSTEM_DIRECTORY, &dir) && dir)
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snprintf(retro_system_directory, sizeof(retro_system_directory), "%s", dir);
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else
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snprintf(retro_system_directory, sizeof(retro_system_directory), "%s", ".");
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if (environ_cb(RETRO_ENVIRONMENT_GET_SAVE_DIRECTORY, &dir) && dir)
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snprintf(retro_save_directory, sizeof(retro_save_directory), "%s", dir);
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else
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snprintf(retro_save_directory, sizeof(retro_save_directory), "%s", ".");
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environ_cb(RETRO_ENVIRONMENT_SET_VARIABLES, emulated_devices == 2 ? (void *)vars_link : (void *)vars);
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check_variables(emulated_devices == 2 ? true : false);
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}
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void retro_deinit(void)
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{
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free(frame_buf);
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frame_buf = NULL;
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}
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unsigned retro_api_version(void)
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{
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return RETRO_API_VERSION;
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}
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void retro_set_controller_port_device(unsigned port, unsigned device)
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{
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log_cb(RETRO_LOG_INFO, "Plugging device %u into port %u.\n", device, port);
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}
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void retro_get_system_info(struct retro_system_info *info)
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{
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memset(info, 0, sizeof(*info));
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info->library_name = "SameBoy";
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#ifdef GIT_VERSION
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info->library_version = SAMEBOY_CORE_VERSION GIT_VERSION;
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#else
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info->library_version = SAMEBOY_CORE_VERSION;
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#endif
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info->need_fullpath = true;
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info->valid_extensions = "gb|gbc";
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}
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void retro_get_system_av_info(struct retro_system_av_info *info)
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{
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struct retro_game_geometry geom = { VIDEO_WIDTH, VIDEO_HEIGHT * 2, VIDEO_WIDTH, VIDEO_HEIGHT * 2 ,160.0 / 288.0 };
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struct retro_system_timing timing = { FRAME_RATE, AUDIO_FREQUENCY };
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info->geometry = geom;
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info->timing = timing;
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}
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void retro_set_environment(retro_environment_t cb)
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{
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environ_cb = cb;
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if (cb(RETRO_ENVIRONMENT_GET_LOG_INTERFACE, &logging))
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log_cb = logging.log;
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else
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log_cb = fallback_log;
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static const struct retro_controller_description controllers[] = {
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{ "Nintendo Gameboy", RETRO_DEVICE_SUBCLASS(RETRO_DEVICE_JOYPAD, 0) },
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};
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static const struct retro_controller_info ports[] = {
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{ controllers, 1 },
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{ NULL, 0 },
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};
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cb(RETRO_ENVIRONMENT_SET_CONTROLLER_INFO, (void*)ports);
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}
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void retro_set_audio_sample(retro_audio_sample_t cb)
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{
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}
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void retro_set_audio_sample_batch(retro_audio_sample_batch_t cb)
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{
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audio_batch_cb = cb;
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}
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void retro_set_input_poll(retro_input_poll_t cb)
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{
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input_poll_cb = cb;
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}
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void retro_set_input_state(retro_input_state_t cb)
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{
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input_state_cb = cb;
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}
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void retro_set_video_refresh(retro_video_refresh_t cb)
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{
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video_cb = cb;
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}
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void retro_reset(void)
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{
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for (int i = 0; i < emulated_devices; i++)
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GB_reset(&gb[i]);
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}
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void retro_run(void)
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{
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bool updated = false;
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@ -570,6 +564,8 @@ void retro_run(void)
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vblank1_occurred = vblank2_occurred = false;
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signed delta = 0;
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if (emulated_devices == 2)
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{
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while (!vblank1_occurred || !vblank2_occurred) {
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if (delta >= 0) {
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delta -= GB_run(&gb[0]);
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@ -578,31 +574,13 @@ void retro_run(void)
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delta += GB_run(&gb[1]);
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}
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}
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}
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else
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GB_run_frame(&gb[0]);
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video_cb(frame_buf, VIDEO_WIDTH, VIDEO_HEIGHT * 2, VIDEO_WIDTH * sizeof(uint32_t));
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}
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static const struct retro_variable vars[] = {
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{ "sameboy_link", "Link Cable; disabled|enabled" },
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{ "sameboy_link_layout", "Screen Layout; top-down|left-right" },
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{ "sameboy_color_correction_mode", "Color Correction; off|correct curves|emulate hardware|preserve brightness" },
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{ "sameboy_high_pass_filter_mode", "High Pass Filter; off|accurate|remove dc offset" },
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{ "sameboy_model", "Emulated Model; Game Boy Color|Game Boy Advance|Game Boy" },
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{ NULL }
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};
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static const struct retro_variable vars_link[] = {
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{ "sameboy_link", "Link Cable; disabled|enabled" },
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{ "sameboy_link_layout", "Screen Layout; top-down|left-right" },
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{ "sameboy_model_1", "Emulated Model for GB #1; Game Boy Color|Game Boy Advance|Game Boy" },
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{ "sameboy_model_2", "Emulated Model for GB #2; Game Boy Color|Game Boy Advance|Game Boy" },
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{ "sameboy_color_correction_mode_1", "Color Correction for GB #1; off|correct curves|emulate hardware|preserve brightness" },
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{ "sameboy_color_correction_mode_2", "Color Correction for GB #2; off|correct curves|emulate hardware|preserve brightness" },
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{ "sameboy_high_pass_filter_mode_1", "High Pass Filter for GB #1; off|accurate|remove dc offset" },
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{ "sameboy_high_pass_filter_mode_2", "High Pass Filter for GB #2; off|accurate|remove dc offset" },
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{ NULL }
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};
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bool retro_load_game(const struct retro_game_info *info)
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{
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struct retro_input_descriptor desc[] = {
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@ -659,7 +637,6 @@ bool retro_load_game(const struct retro_game_info *info)
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environ_cb(RETRO_ENVIRONMENT_SET_VARIABLES, emulated_devices == 2 ? (void *)vars_link : (void *)vars);
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check_variables(emulated_devices == 2 ? true : false);
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return true;
|
||||
}
|
||||
|
||||
|
@ -681,19 +658,23 @@ bool retro_load_game_special(unsigned type, const struct retro_game_info *info,
|
|||
|
||||
size_t retro_serialize_size(void)
|
||||
{
|
||||
return 2 * GB_get_save_state_size(&gb[0]);
|
||||
size_t size = 0;
|
||||
for (int i = 0; i < emulated_devices; i++)
|
||||
size += GB_get_save_state_size(&gb[i]);
|
||||
|
||||
return size;
|
||||
}
|
||||
|
||||
bool retro_serialize(void *data, size_t size)
|
||||
{
|
||||
void* gb1_data = (uint8_t*)malloc(0.5 * size * sizeof(uint8_t));
|
||||
void* gb2_data = (uint8_t*)malloc(0.5 * size * sizeof(uint8_t));
|
||||
|
||||
GB_save_state_to_buffer(&gb[0], (uint8_t*) gb1_data);
|
||||
GB_save_state_to_buffer(&gb[1], (uint8_t*) gb2_data);
|
||||
|
||||
memcpy(data, gb1_data, size / 2);
|
||||
memcpy(data + (size / 2), gb2_data, size / 2);
|
||||
void* save_data[2];
|
||||
for (int i = 0; i < emulated_devices; i++)
|
||||
{
|
||||
save_data[i] = (uint8_t*)malloc(size * sizeof(uint8_t) / emulated_devices);
|
||||
GB_save_state_to_buffer(&gb[i], (uint8_t*) save_data[i]);
|
||||
memcpy(data + (size * i / emulated_devices), save_data[i], size / emulated_devices);
|
||||
free(save_data[i]);
|
||||
}
|
||||
|
||||
if (data)
|
||||
return true;
|
||||
|
@ -703,21 +684,24 @@ bool retro_serialize(void *data, size_t size)
|
|||
|
||||
bool retro_unserialize(const void *data, size_t size)
|
||||
{
|
||||
void* gb1_data = (uint8_t*)malloc(0.5 * size * sizeof(uint8_t));
|
||||
void* gb2_data = (uint8_t*)malloc(0.5 * size * sizeof(uint8_t));
|
||||
void* save_data[2];
|
||||
int ret;
|
||||
|
||||
memcpy (gb1_data, data, size / 2);
|
||||
memcpy (gb2_data, data + (size / 2), size / 2);
|
||||
for (int i = 0; i < emulated_devices; i++)
|
||||
{
|
||||
save_data[i] = (uint8_t*)malloc(size * sizeof(uint8_t)/ emulated_devices);
|
||||
memcpy (save_data[i], data + (size * i / emulated_devices), size / emulated_devices);
|
||||
ret = GB_load_state_from_buffer(&gb[i], save_data[i], size / emulated_devices);
|
||||
free(save_data[i]);
|
||||
|
||||
int ret1 = GB_load_state_from_buffer(&gb[0], gb1_data, size / 2);
|
||||
int ret2 = GB_load_state_from_buffer(&gb[1], gb2_data, size / 2);
|
||||
|
||||
if (ret1 == 0 && ret2 ==0)
|
||||
return true;
|
||||
else
|
||||
if (ret != 0)
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
|
||||
}
|
||||
|
||||
void *retro_get_memory_data(unsigned type)
|
||||
{
|
||||
void* data;
|
||||
|
@ -731,7 +715,7 @@ void *retro_get_memory_data(unsigned type)
|
|||
{
|
||||
data = gb[0].mbc_ram;
|
||||
/* let's copy the save to gb[1] so it can save independently */
|
||||
memcpy(gb[1].mbc_ram, gb[0].mbc_ram, gb[0].mbc_ram_size);
|
||||
//memcpy(gb[1].mbc_ram, gb[0].mbc_ram, gb[0].mbc_ram_size);
|
||||
}
|
||||
else
|
||||
data = NULL;
|
||||
|
|
Loading…
Reference in New Issue