mirror of https://github.com/bsnes-emu/bsnes.git
Less strict matching for `delete` and `unwatch`. Fixes #71
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@ -929,16 +929,32 @@ static bool delete(GB_gameboy_t *gb, char *arguments, char *modifiers, const deb
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if (error) return true;
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uint16_t index = find_breakpoint(gb, result);
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if (index >= gb->n_breakpoints || gb->breakpoints[index].key != key) {
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uint16_t index = 0;
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for (unsigned i = 0; i < gb->n_breakpoints; i++) {
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if (gb->breakpoints[i].key == key) {
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/* Full match */
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index = i;
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break;
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}
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if (gb->breakpoints[i].addr == result.value && result.has_bank != (gb->breakpoints[i].bank != (uint16_t) -1)) {
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/* Partial match */
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index = i;
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}
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}
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if (index >= gb->n_breakpoints) {
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GB_log(gb, "No breakpoint set at %s\n", debugger_value_to_string(gb, result, true));
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return true;
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}
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result.bank = gb->breakpoints[index].bank;
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result.has_bank = gb->breakpoints[index].bank != (uint16_t) -1;
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if (gb->breakpoints[index].condition) {
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free(gb->breakpoints[index].condition);
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}
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memmove(&gb->breakpoints[index], &gb->breakpoints[index + 1], (gb->n_breakpoints - index - 1) * sizeof(gb->breakpoints[0]));
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gb->n_breakpoints--;
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gb->breakpoints = realloc(gb->breakpoints, gb->n_breakpoints * sizeof(gb->breakpoints[0]));
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@ -1086,12 +1102,27 @@ static bool unwatch(GB_gameboy_t *gb, char *arguments, char *modifiers, const de
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if (error) return true;
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uint16_t index = find_watchpoint(gb, result);
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if (index >= gb->n_watchpoints || gb->watchpoints[index].key != key) {
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uint16_t index = 0;
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for (unsigned i = 0; i < gb->n_watchpoints; i++) {
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if (gb->watchpoints[i].key == key) {
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/* Full match */
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index = i;
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break;
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}
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if (gb->watchpoints[i].addr == result.value && result.has_bank != (gb->watchpoints[i].bank != (uint16_t) -1)) {
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/* Partial match */
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index = i;
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}
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}
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if (index >= gb->n_watchpoints) {
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GB_log(gb, "No watchpoint set at %s\n", debugger_value_to_string(gb, result, true));
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return true;
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}
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result.bank = gb->watchpoints[index].bank;
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result.has_bank = gb->watchpoints[index].bank != (uint16_t) -1;
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if (gb->watchpoints[index].condition) {
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free(gb->watchpoints[index].condition);
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}
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