mirror of https://github.com/bsnes-emu/bsnes.git
Improved accuracy of the halt bug
This commit is contained in:
parent
4527d9ee39
commit
1fcde88d8a
|
@ -269,6 +269,7 @@ struct GB_gameboy_internal_s {
|
|||
bool boot_rom_finished;
|
||||
bool ime_toggle; /* ei has delayed a effect.*/
|
||||
bool halt_bug;
|
||||
bool just_halted;
|
||||
|
||||
/* Misc state */
|
||||
bool infrared_input;
|
||||
|
|
|
@ -750,12 +750,26 @@ static void cp_a_r(GB_gameboy_t *gb, uint8_t opcode)
|
|||
|
||||
static void halt(GB_gameboy_t *gb, uint8_t opcode)
|
||||
{
|
||||
assert(gb->pending_cycles == 4);
|
||||
gb->pending_cycles = 0;
|
||||
GB_advance_cycles(gb, 1);
|
||||
GB_advance_cycles(gb, 1);
|
||||
GB_advance_cycles(gb, 1);
|
||||
GB_advance_cycles(gb, 1);
|
||||
|
||||
gb->halted = true;
|
||||
/* Despite what some online documentations say, the HALT bug also happens on a CGB, in both CGB and DMG modes. */
|
||||
if (!gb->ime && (gb->interrupt_enable & gb->io_registers[GB_IO_IF] & 0x1F) != 0) {
|
||||
gb->halted = false;
|
||||
gb->halt_bug = true;
|
||||
if (((gb->interrupt_enable & gb->io_registers[GB_IO_IF] & 0x1F) != 0)) {
|
||||
if (gb->ime) {
|
||||
gb->halted = false;
|
||||
gb->pc--;
|
||||
}
|
||||
else {
|
||||
gb->halted = false;
|
||||
gb->halt_bug = true;
|
||||
}
|
||||
}
|
||||
gb->just_halted = true;
|
||||
}
|
||||
|
||||
static void pop_rr(GB_gameboy_t *gb, uint8_t opcode)
|
||||
|
@ -1321,15 +1335,16 @@ void GB_cpu_run(GB_gameboy_t *gb)
|
|||
return;
|
||||
}
|
||||
|
||||
if (gb->halted && !gb->is_cgb) {
|
||||
if (gb->halted && !gb->is_cgb && !gb->just_halted) {
|
||||
GB_advance_cycles(gb, 2);
|
||||
}
|
||||
|
||||
uint8_t interrupt_queue = gb->interrupt_enable & gb->io_registers[GB_IO_IF] & 0x1F;
|
||||
|
||||
if (gb->halted) {
|
||||
GB_advance_cycles(gb, gb->is_cgb? 4 : 2);
|
||||
GB_advance_cycles(gb, (gb->is_cgb || gb->just_halted) ? 4 : 2);
|
||||
}
|
||||
gb->just_halted = false;
|
||||
|
||||
bool effecitve_ime = gb->ime;
|
||||
if (gb->ime_toggle) {
|
||||
|
|
Loading…
Reference in New Issue