mirror of https://github.com/bsnes-emu/bsnes.git
Fixed a bug where SameBoy freezes for a while after leaving turbo mode
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@ -61,8 +61,9 @@ void GB_timing_sync(GB_gameboy_t *gb)
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uint64_t target_nanoseconds = gb->cycles_since_last_sync * 1000000000LL / 2 / GB_get_clock_rate(gb); /* / 2 because we use 8MHz units */
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uint64_t target_nanoseconds = gb->cycles_since_last_sync * 1000000000LL / 2 / GB_get_clock_rate(gb); /* / 2 because we use 8MHz units */
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int64_t nanoseconds = get_nanoseconds();
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int64_t nanoseconds = get_nanoseconds();
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if (labs((signed long)(nanoseconds - gb->last_sync)) < target_nanoseconds ) {
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int64_t time_to_sleep = target_nanoseconds + gb->last_sync - nanoseconds;
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nsleep(target_nanoseconds + gb->last_sync - nanoseconds);
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if (time_to_sleep > 0 && time_to_sleep < LCDC_PERIOD * 1000000000LL / GB_get_clock_rate(gb)) {
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nsleep(time_to_sleep);
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gb->last_sync += target_nanoseconds;
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gb->last_sync += target_nanoseconds;
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}
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}
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else {
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else {
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