"Aspect Correction" doesn't affect full-screen!

This commit is contained in:
Tim Allen 2017-07-02 16:04:57 +10:00
parent 96ebd87db4
commit 444ec756bd
1 changed files with 6 additions and 12 deletions

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@ -591,22 +591,16 @@ that aren't specific to any particular console.
- **Video Scale** determines the size and shape
of the emulated console's video output
in windowed mode
(as opposed to full-screen)
- Small, Medium and Large
control the size of the video output
when higan is running in windowed
(as opposed to full-screen)
mode.
- Aspect Correction,
when enabled,
(and resize the window to match)
- Aspect Correction
stretches the image to match the aspect ratio
produced by the original console hardware,
since modern computer monitors use pixels
that are exactly as wide as they are tall,
but many TV-based consoles expected pixels to be
wider or narrower.
Aspect correction applies
to full-screen mode
as well as windowed mode.
but can cause a "ripple" effect at small sizes,
due to rounding errors.
- **Video Emulation** applies various effects
to the emulated console's video output
to reproduce some behaviours