Document the Video Shader menu.

This commit is contained in:
Tim Allen 2017-06-30 14:45:12 +10:00
parent 8ef704c16b
commit 96ebd87db4
1 changed files with 19 additions and 2 deletions

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@ -607,7 +607,6 @@ that aren't specific to any particular console.
Aspect correction applies
to full-screen mode
as well as windowed mode.
- **Video Emulation** applies various effects
to the emulated console's video output
to reproduce some behaviours
@ -636,7 +635,25 @@ that aren't specific to any particular console.
allowed random glitchy output to be displayed in this area.
The amount masked can be configured
in the [configuration dialog](#the-configuration-dialog).
- **Video Shader** TODO
- **Video Shader** controls
how the low-resolution video output of the emulated console
is scaled up to suit modern high-resolution displays.
The availability of items in this submenu depends on
which video driver higan is using,
so see [Drivers](#drivers) for more information.
- "None" draws each output pixel according to
the colour of the single nearest input pixel,
sometimes called "nearest neighbour" scaling.
This produces unnaturally crisp and blocky images.
- "Blur" draws each output pixel by
averaging the colours of the four nearest input pixels,
sometimes called "bilinear" scaling.
This produces unnaturally blurry images.
- When using the OpenGL [driver](#drivers),
an additional item appears in this menu for
each installed Quark shader.
See [Installing custom shaders](#installing-custom-shaders)
for details.
- **Synchronize Audio** TODO
- **Mute Audio** TODO
- **Show Status Bar** TODO