Update to v106r46 release.

byuu says:

Changelog:

  - bsnes, higan: simplified make output; reordered rules
  - hiro: added Window::set(Minimum,Maximum)Size() [only implemented in
    GTK+ so far]
  - bsnes: only allow the window to be shrunk to the 1x multiplier size
  - bsnes: refactored Integral Scaling checkbox to {Center, Scale,
    Stretch} radio selection
  - nall: call fflush() after nall::print() to stdout or stderr [needed
    for msys2/bash]
  - bsnes, higan: program/interface.cpp renamed to program/platform.cpp
  - bsnes: trim ".shader/" from names in Settings→Shader menu
  - bsnes: Settings→Shader menu updated on video driver changes
  - bsnes: remove missing games from recent files list each time it is
    updated
  - bsnes: video multiplier menu generated dynamically based on largest
    monitor size at program startup
  - bsnes: added shrink window and center window function to video
    multiplier menu
  - bsnes: de-minimize presentation window when exiting fullscreen mode
    or changing video multiplier
  - bsnes: center the load game dialog against the presentation window
    (important for multi-monitor setups)
  - bsnes: screenshots are not immediate instead of delayed one frame
  - bsnes: added frame advance menu option and hotkey
  - bsnes: added enable cheats checkbox and hotkey; can be used to
    quickly enable/disable all active cheats

Errata:

  - hiro/Windows: `SW_MINIMIZED`, `SW_MAXIMIZED `=> `SW_MINIMIZE`,
    `SW_MAXIMIZE`
  - hiro/Windows: add pMonitor::workspace()
  - hiro/Windows: add setMaximized(), setMinimized() in
    pWindow::construct()
  - bsnes: call setCentered() after setMaximized(false)
This commit is contained in:
Tim Allen 2018-07-08 14:58:27 +10:00
parent 372e9ef42b
commit 0c55796060
43 changed files with 626 additions and 161 deletions

View File

@ -9,8 +9,9 @@ objects := obj/hiro.o
objects += obj/genius.o objects += obj/genius.o
objects += $(if $(call streq,$(platform),windows),obj/resource.o) objects += $(if $(call streq,$(platform),windows),obj/resource.o)
all: $(objects) default: information $(objects)
$(strip $(compiler) -o out/$(name) $(objects) $(link) $(hirolink)) $(info Linking out/$(name) ...)
+@$(strip $(compiler) -o out/$(name) $(objects) $(link) $(hirolink))
ifeq ($(platform),macos) ifeq ($(platform),macos)
rm -rf out/$(name).app rm -rf out/$(name).app
mkdir -p out/$(name).app/Contents/MacOS/ mkdir -p out/$(name).app/Contents/MacOS/
@ -21,13 +22,16 @@ ifeq ($(platform),macos)
endif endif
obj/hiro.o: ../hiro/hiro.cpp obj/hiro.o: ../hiro/hiro.cpp
$(compiler) $(hiroflags) -o obj/hiro.o -c ../hiro/hiro.cpp $(info Compiling $< ...)
@$(compiler) $(hiroflags) -o obj/hiro.o -c ../hiro/hiro.cpp
obj/genius.o: genius.cpp genius.hpp obj/genius.o: genius.cpp genius.hpp
$(compiler) $(cppflags) $(flags) -o obj/genius.o -c genius.cpp $(info Compiling $< ...)
@$(compiler) $(cppflags) $(flags) -o obj/genius.o -c genius.cpp
obj/resource.o: obj/resource.o: data/$(name).rc
$(windres) data/$(name).rc obj/resource.o $(info Compiling $< ...)
@$(windres) data/$(name).rc obj/resource.o
clean: clean:
ifeq ($(platform),macos) ifeq ($(platform),macos)

View File

@ -38,16 +38,15 @@ endif
compile = \ compile = \
$(strip \ $(strip \
$(if $(filter %.c,$<), \ $(if $(filter %.c,$<), \
$(compiler) $(cflags) $(flags) $1 -c $< -o $@ -MMD -MP -MF $(@:.o=.d), \ $(compiler) $(cflags) $(flags) $1 -c $< -o $@ -MMD -MP -MF $(@:.o=.d), \
$(if $(filter %.cpp,$<), \ $(if $(filter %.cpp,$<), \
$(compiler) $(cppflags) $(flags) $1 -c $< -o $@ -MMD -MP -MF $(@:.o=.d) \ $(compiler) $(cppflags) $(flags) $1 -c $< -o $@ -MMD -MP -MF $(@:.o=.d) \
) \ )) \
) \
) )
%.o: $<; $(call compile) %.o: $<
$(info Compiling $< ...)
all: build; @$(call compile)
obj/libco.o: ../libco/libco.c obj/libco.o: ../libco/libco.c
obj/emulator.o: emulator/emulator.cpp obj/emulator.o: emulator/emulator.cpp

View File

@ -13,7 +13,7 @@ using namespace nall;
namespace Emulator { namespace Emulator {
static const string Name = "higan"; static const string Name = "higan";
static const string Version = "106.45"; static const string Version = "106.46";
static const string Author = "byuu"; static const string Author = "byuu";
static const string License = "GPLv3"; static const string License = "GPLv3";
static const string Website = "https://byuu.org/"; static const string Website = "https://byuu.org/";

View File

@ -5,7 +5,7 @@ namespace Processor {
struct SPC700 { struct SPC700 {
virtual auto idle() -> void = 0; virtual auto idle() -> void = 0;
virtual auto read(uint16 address) -> uint8 = 0; virtual auto read(uint16 address) -> uint8 = 0;
virtual auto write(uint16 addessr, uint8 data) -> void = 0; virtual auto write(uint16 address, uint8 data) -> void = 0;
virtual auto synchronizing() const -> bool = 0; virtual auto synchronizing() const -> bool = 0;
virtual auto readDisassembler(uint16 address) -> uint8 { return 0; } virtual auto readDisassembler(uint16 address) -> uint8 { return 0; }

View File

@ -5,10 +5,11 @@ include sfc/GNUmakefile
include gb/GNUmakefile include gb/GNUmakefile
include processor/GNUmakefile include processor/GNUmakefile
ui_objects := ui-bsnes ui-program ui-input ui-presentation objects := ruby hiro $(objects)
ui_objects += ui-settings ui-tools ui-resource objects += ui-bsnes ui-program ui-input ui-presentation
ui_objects += ruby hiro objects += ui-settings ui-tools ui-resource
ui_objects += $(if $(call streq,$(platform),windows),ui-windows) objects += $(if $(call streq,$(platform),windows),ui-windows)
objects := $(objects:%=obj/%.o)
# platform # platform
ifeq ($(platform),windows) ifeq ($(platform),windows)
@ -33,20 +34,19 @@ endif
include ../ruby/GNUmakefile include ../ruby/GNUmakefile
link += $(rubylink) link += $(rubylink)
obj/ruby.o: ../ruby/ruby.cpp $(call rwildcard,../ruby/)
$(info Compiling $< ...)
@$(compiler) $(rubyflags) -c $< -o $@
# hiro # hiro
include ../hiro/GNUmakefile include ../hiro/GNUmakefile
link += $(hirolink) link += $(hirolink)
# rules
objects := $(ui_objects) $(objects)
objects := $(objects:%=obj/%.o)
obj/ruby.o: ../ruby/ruby.cpp $(call rwildcard,../ruby/)
$(compiler) $(rubyflags) -c $< -o $@
obj/hiro.o: ../hiro/hiro.cpp $(call rwildcard,../hiro/) obj/hiro.o: ../hiro/hiro.cpp $(call rwildcard,../hiro/)
$(compiler) $(hiroflags) -c $< -o $@ $(info Compiling $< ...)
@$(compiler) $(hiroflags) -c $< -o $@
# rules
obj/ui-bsnes.o: $(ui)/bsnes.cpp obj/ui-bsnes.o: $(ui)/bsnes.cpp
obj/ui-program.o: $(ui)/program/program.cpp obj/ui-program.o: $(ui)/program/program.cpp
obj/ui-input.o: $(ui)/input/input.cpp obj/ui-input.o: $(ui)/input/input.cpp
@ -55,12 +55,14 @@ obj/ui-settings.o: $(ui)/settings/settings.cpp
obj/ui-tools.o: $(ui)/tools/tools.cpp obj/ui-tools.o: $(ui)/tools/tools.cpp
obj/ui-resource.o: $(ui)/resource/resource.cpp obj/ui-resource.o: $(ui)/resource/resource.cpp
obj/ui-windows.o: obj/ui-windows.o: $(ui)/resource/bsnes.rc
$(windres) $(ui)/resource/bsnes.rc obj/ui-windows.o $(info Compiling $< ...)
@$(windres) $(ui)/resource/bsnes.rc obj/ui-windows.o
# targets # targets
build: $(objects) default: information $(objects)
$(strip $(compiler) -o out/$(name) $(objects) $(link)) $(info Linking out/$(name) ...)
+@$(strip $(compiler) -o out/$(name) $(objects) $(link))
ifeq ($(platform),macos) ifeq ($(platform),macos)
rm -rf out/$(name).app rm -rf out/$(name).app
mkdir -p out/$(name).app/Contents/MacOS/ mkdir -p out/$(name).app/Contents/MacOS/

View File

@ -9,6 +9,13 @@ auto InputManager::bindHotkeys() -> void {
input->acquired() ? input->release() : input->acquire(); input->acquired() ? input->release() : input->acquire();
})); }));
hotkeys.append(InputHotkey("Toggle Cheat Codes").onPress([] {
toolsWindow->cheatEditor.enableCheats.setChecked(
!toolsWindow->cheatEditor.enableCheats.checked()
);
toolsWindow->cheatEditor.enableCheats.doToggle();
}));
hotkeys.append(InputHotkey("Save State").onPress([&] { hotkeys.append(InputHotkey("Save State").onPress([&] {
program->saveState({"quick/slot ", stateSlot}); program->saveState({"quick/slot ", stateSlot});
})); }));
@ -28,7 +35,7 @@ auto InputManager::bindHotkeys() -> void {
})); }));
hotkeys.append(InputHotkey("Capture Screenshot").onPress([] { hotkeys.append(InputHotkey("Capture Screenshot").onPress([] {
presentation->captureScreenshot.doActivate(); program->captureScreenshot();
})); }));
hotkeys.append(InputHotkey("Fast Forward").onPress([] { hotkeys.append(InputHotkey("Fast Forward").onPress([] {
@ -43,6 +50,10 @@ auto InputManager::bindHotkeys() -> void {
presentation->pauseEmulation.setChecked(!presentation->pauseEmulation.checked()); presentation->pauseEmulation.setChecked(!presentation->pauseEmulation.checked());
})); }));
hotkeys.append(InputHotkey("Frame Advance").onPress([] {
presentation->frameAdvance.doActivate();
}));
hotkeys.append(InputHotkey("Reset Emulation").onPress([] { hotkeys.append(InputHotkey("Reset Emulation").onPress([] {
program->reset(); program->reset();
})); }));

View File

@ -56,28 +56,24 @@ Presentation::Presentation() {
quit.setIcon(Icon::Action::Quit).setText("Quit").onActivate([&] { program->quit(); }); quit.setIcon(Icon::Action::Quit).setText("Quit").onActivate([&] { program->quit(); });
settingsMenu.setText("Settings"); settingsMenu.setText("Settings");
scaleMenu.setIcon(Icon::Emblem::Image).setText("View"); sizeMenu.setIcon(Icon::Emblem::Image).setText("Size");
smallestScale.setText("Smallest (240p)").onActivate([&] { updateSizeMenu();
settings["View/Size"].setValue("Smallest");
resizeWindow();
});
smallScale.setText("Small (480p)").onActivate([&] {
settings["View/Size"].setValue("Small");
resizeWindow();
});
mediumScale.setText("Medium (720p)").onActivate([&] {
settings["View/Size"].setValue("Medium");
resizeWindow();
});
largeScale.setText("Large (960p)").onActivate([&] {
settings["View/Size"].setValue("Large");
resizeWindow();
});
largestScale.setText("Largest (1200p)").onActivate([&] {
settings["View/Size"].setValue("Largest");
resizeWindow();
});
outputMenu.setIcon(Icon::Emblem::Image).setText("Output"); outputMenu.setIcon(Icon::Emblem::Image).setText("Output");
centerViewport.setText("Center").onActivate([&] {
settings["View/Output"].setValue("Center");
resizeViewport();
});
scaleViewport.setText("Scale").onActivate([&] {
settings["View/Output"].setValue("Scale");
resizeViewport();
});
stretchViewport.setText("Stretch").onActivate([&] {
settings["View/Output"].setValue("Stretch");
resizeViewport();
});
if(settings["View/Output"].text() == "Center") centerViewport.setChecked();
if(settings["View/Output"].text() == "Scale") scaleViewport.setChecked();
if(settings["View/Output"].text() == "Stretch") stretchViewport.setChecked();
aspectCorrection.setText("Aspect Correction").setChecked(settings["View/AspectCorrection"].boolean()).onToggle([&] { aspectCorrection.setText("Aspect Correction").setChecked(settings["View/AspectCorrection"].boolean()).onToggle([&] {
settings["View/AspectCorrection"].setValue(aspectCorrection.checked()); settings["View/AspectCorrection"].setValue(aspectCorrection.checked());
resizeWindow(); resizeWindow();
@ -86,16 +82,11 @@ Presentation::Presentation() {
settings["View/OverscanCropping"].setValue(overscanCropping.checked()); settings["View/OverscanCropping"].setValue(overscanCropping.checked());
resizeWindow(); resizeWindow();
}); });
integralScaling.setText("Integral Scaling").setChecked(settings["View/IntegralScaling"].boolean()).onToggle([&] {
settings["View/IntegralScaling"].setValue(integralScaling.checked());
resizeViewport();
});
blurEmulation.setText("Blur Emulation").setChecked(settings["View/BlurEmulation"].boolean()).onToggle([&] { blurEmulation.setText("Blur Emulation").setChecked(settings["View/BlurEmulation"].boolean()).onToggle([&] {
settings["View/BlurEmulation"].setValue(blurEmulation.checked()); settings["View/BlurEmulation"].setValue(blurEmulation.checked());
emulator->set("Blur Emulation", blurEmulation.checked()); emulator->set("Blur Emulation", blurEmulation.checked());
}).doToggle(); }).doToggle();
shaderMenu.setIcon(Icon::Emblem::Image).setText("Shader"); shaderMenu.setIcon(Icon::Emblem::Image).setText("Shader");
updateShaders();
synchronizeVideo.setText("Synchronize Video").setChecked(settings["Video/Blocking"].boolean()).onToggle([&] { synchronizeVideo.setText("Synchronize Video").setChecked(settings["Video/Blocking"].boolean()).onToggle([&] {
settings["Video/Blocking"].setValue(synchronizeVideo.checked()); settings["Video/Blocking"].setValue(synchronizeVideo.checked());
program->updateVideoBlocking(); program->updateVideoBlocking();
@ -142,17 +133,20 @@ Presentation::Presentation() {
program->loadState("quick/undo"); program->loadState("quick/undo");
})); }));
speedMenu.setIcon(Icon::Device::Clock).setText("Speed"); speedMenu.setIcon(Icon::Device::Clock).setText("Speed");
speedSlowest.setText("Slowest (50%)").setProperty("multiplier", "2.0").onActivate([&] { program->updateAudioFrequency(); }); speedSlowest.setText("50% (Slowest)").setProperty("multiplier", "2.0").onActivate([&] { program->updateAudioFrequency(); });
speedSlow.setText("Slow (75%)").setProperty("multiplier", "1.333").onActivate([&] { program->updateAudioFrequency(); }); speedSlow.setText("75% (Slow)").setProperty("multiplier", "1.333").onActivate([&] { program->updateAudioFrequency(); });
speedNormal.setText("Normal (100%)").setProperty("multiplier", "1.0").onActivate([&] { program->updateAudioFrequency(); }); speedNormal.setText("100% (Normal)").setProperty("multiplier", "1.0").onActivate([&] { program->updateAudioFrequency(); });
speedFast.setText("Fast (150%)").setProperty("multiplier", "0.667").onActivate([&] { program->updateAudioFrequency(); }); speedFast.setText("150% (Fast)").setProperty("multiplier", "0.667").onActivate([&] { program->updateAudioFrequency(); });
speedFastest.setText("Fastest (200%)").setProperty("multiplier", "0.5").onActivate([&] { program->updateAudioFrequency(); }); speedFastest.setText("200% (Fastest)").setProperty("multiplier", "0.5").onActivate([&] { program->updateAudioFrequency(); });
pauseEmulation.setText("Pause Emulation").onToggle([&] { pauseEmulation.setText("Pause Emulation").onToggle([&] {
if(pauseEmulation.checked()) audio->clear(); if(pauseEmulation.checked()) audio->clear();
}); });
frameAdvance.setIcon(Icon::Media::Next).setText("Frame Advance").onActivate([&] {
pauseEmulation.setChecked(false);
program->frameAdvance = true;
});
captureScreenshot.setIcon(Icon::Emblem::Image).setText("Capture Screenshot").onActivate([&] { captureScreenshot.setIcon(Icon::Emblem::Image).setText("Capture Screenshot").onActivate([&] {
if(program->paused()) program->showMessage("The next video frame will be captured"); program->captureScreenshot();
program->captureScreenshot = true;
}); });
cheatEditor.setIcon(Icon::Edit::Replace).setText("Cheat Editor ...").onActivate([&] { toolsWindow->show(0); }); cheatEditor.setIcon(Icon::Edit::Replace).setText("Cheat Editor ...").onActivate([&] { toolsWindow->show(0); });
stateManager.setIcon(Icon::Application::FileManager).setText("State Manager ...").onActivate([&] { toolsWindow->show(1); }); stateManager.setIcon(Icon::Application::FileManager).setText("State Manager ...").onActivate([&] { toolsWindow->show(1); });
@ -265,7 +259,7 @@ auto Presentation::drawIcon(uint32_t* output, uint length, uint width, uint heig
} }
auto Presentation::clearViewport() -> void { auto Presentation::clearViewport() -> void {
if(!video) return; if(!visible() && !video) return;
if(!emulator->loaded()) { if(!emulator->loaded()) {
viewportLayout.setPadding(); viewportLayout.setPadding();
@ -287,8 +281,6 @@ auto Presentation::clearViewport() -> void {
} }
auto Presentation::resizeViewport() -> void { auto Presentation::resizeViewport() -> void {
if(!emulator->loaded()) return clearViewport();
uint windowWidth = viewportLayout.geometry().width(); uint windowWidth = viewportLayout.geometry().width();
uint windowHeight = viewportLayout.geometry().height(); uint windowHeight = viewportLayout.geometry().height();
@ -296,18 +288,36 @@ auto Presentation::resizeViewport() -> void {
uint height = (settings["View/OverscanCropping"].boolean() ? 224.0 : 240.0); uint height = (settings["View/OverscanCropping"].boolean() ? 224.0 : 240.0);
uint viewportWidth, viewportHeight; uint viewportWidth, viewportHeight;
if(settings["View/IntegralScaling"].boolean()) { if(!fullScreen()) {
uint widthMultiplier = windowWidth / width;
uint heightMultiplier = windowHeight / height;
uint multiplier = max(1, min(widthMultiplier, heightMultiplier));
settings["View/Multiplier"].setValue(multiplier);
for(auto item : sizeGroup.objects<MenuRadioItem>()) {
if(auto property = item->property("multiplier")) {
if(property.natural() == multiplier) item->setChecked();
}
}
}
if(!visible() || !video) return;
if(!emulator->loaded()) return clearViewport();
if(settings["View/Output"].text() == "Center") {
uint widthMultiplier = windowWidth / width; uint widthMultiplier = windowWidth / width;
uint heightMultiplier = windowHeight / height; uint heightMultiplier = windowHeight / height;
uint multiplier = min(widthMultiplier, heightMultiplier); uint multiplier = min(widthMultiplier, heightMultiplier);
viewportWidth = width * multiplier; viewportWidth = width * multiplier;
viewportHeight = height * multiplier; viewportHeight = height * multiplier;
} else { } else if(settings["View/Output"].text() == "Scale") {
double widthMultiplier = (double)windowWidth / width; double widthMultiplier = (double)windowWidth / width;
double heightMultiplier = (double)windowHeight / height; double heightMultiplier = (double)windowHeight / height;
double multiplier = min(widthMultiplier, heightMultiplier); double multiplier = min(widthMultiplier, heightMultiplier);
viewportWidth = width * multiplier; viewportWidth = width * multiplier;
viewportHeight = height * multiplier; viewportHeight = height * multiplier;
} else if(settings["View/Output"].text() == "Stretch" || 1) {
viewportWidth = windowWidth;
viewportHeight = windowHeight;
} }
//center viewport within viewportLayout by use of viewportLayout padding //center viewport within viewportLayout by use of viewportLayout padding
@ -322,17 +332,17 @@ auto Presentation::resizeViewport() -> void {
} }
auto Presentation::resizeWindow() -> void { auto Presentation::resizeWindow() -> void {
if(fullScreen()) return;
if(maximized()) setMaximized(false);
uint width = 256 * (settings["View/AspectCorrection"].boolean() ? 8.0 / 7.0 : 1.0); uint width = 256 * (settings["View/AspectCorrection"].boolean() ? 8.0 / 7.0 : 1.0);
uint height = (settings["View/OverscanCropping"].boolean() ? 224.0 : 240.0); uint height = (settings["View/OverscanCropping"].boolean() ? 224.0 : 240.0);
uint statusHeight = settings["UserInterface/ShowStatusBar"].boolean() ? StatusHeight : 0; uint statusHeight = settings["UserInterface/ShowStatusBar"].boolean() ? StatusHeight : 0;
uint multiplier = 2; uint multiplier = settings["View/Multiplier"].natural();
if(settings["View/Size"].text() == "Smallest") multiplier = 1; if(!multiplier) multiplier = 2;
if(settings["View/Size"].text() == "Small" ) multiplier = 2;
if(settings["View/Size"].text() == "Medium" ) multiplier = 3;
if(settings["View/Size"].text() == "Large" ) multiplier = 4;
if(settings["View/Size"].text() == "Largest" ) multiplier = 5;
setMinimumSize({width, height + StatusHeight});
setSize({width * multiplier, height * multiplier + statusHeight}); setSize({width * multiplier, height * multiplier + statusHeight});
resizeViewport(); resizeViewport();
} }
@ -362,8 +372,68 @@ auto Presentation::toggleFullscreenMode() -> void {
} }
} }
//generate a list of size multipliers
auto Presentation::updateSizeMenu() -> void {
assert(sizeMenu.actions() == 0); //should only be called once
//determine the largest multiplier that can be used by the largest monitor found
uint height = 1;
for(uint monitor : range(Monitor::count())) {
height = max(height, Monitor::workspace(monitor).height());
}
uint multipliers = max(1, height / 240);
for(uint multiplier : range(1, multipliers + 1)) {
MenuRadioItem item{&sizeMenu};
item.setProperty("multiplier", multiplier);
item.setText({multiplier, "x (", 240 * multiplier, "p)"});
item.onActivate([=] {
settings["View/Multiplier"].setValue(multiplier);
resizeWindow();
});
sizeGroup.append(item);
}
for(auto item : sizeGroup.objects<MenuRadioItem>()) {
if(settings["View/Multiplier"].natural() == item.property("multiplier").natural()) {
item.setChecked();
}
}
sizeMenu.append(MenuSeparator());
sizeMenu.append(MenuItem().setIcon(Icon::Action::Remove).setText("Shrink Window To Size").onActivate([&] {
resizeWindow();
}));
sizeMenu.append(MenuItem().setIcon(Icon::Place::Settings).setText("Center Window").onActivate([&] {
setCentered();
}));
}
auto Presentation::updateRecentGames() -> void { auto Presentation::updateRecentGames() -> void {
loadRecentGame.reset(); loadRecentGame.reset();
//remove missing games from list
for(uint index = 0; index < RecentGames;) {
auto games = settings[string{"Game/Recent/", 1 + index}].text();
bool missing = false;
if(games) {
for(auto& game : games.split("|")) {
if(!inode::exists(game)) missing = true;
}
}
if(missing) {
//will read one past the end of Games/Recent[RecentGames] by design:
//this will always return an empty string to clear the last item in the list
for(uint offset = index; offset < RecentGames; offset++) {
settings[string{"Game/Recent/", 1 + offset}].setValue(
settings[string{"Game/Recent/", 2 + offset}].text()
);
}
} else {
index++;
}
}
//update list
for(auto index : range(RecentGames)) { for(auto index : range(RecentGames)) {
MenuItem item; MenuItem item;
if(auto game = settings[string{"Game/Recent/", 1 + index}].text()) { if(auto game = settings[string{"Game/Recent/", 1 + index}].text()) {
@ -385,6 +455,7 @@ auto Presentation::updateRecentGames() -> void {
} }
loadRecentGame.append(item); loadRecentGame.append(item);
} }
loadRecentGame.append(MenuSeparator()); loadRecentGame.append(MenuSeparator());
loadRecentGame.append(MenuItem().setIcon(Icon::Edit::Clear).setText("Clear List").onActivate([&] { loadRecentGame.append(MenuItem().setIcon(Icon::Edit::Clear).setText("Clear List").onActivate([&] {
for(auto index : range(RecentGames)) { for(auto index : range(RecentGames)) {
@ -434,7 +505,7 @@ auto Presentation::updateShaders() -> void {
for(auto shader : directory::folders(location, "*.shader")) { for(auto shader : directory::folders(location, "*.shader")) {
if(shaders.objectCount() == 2) shaderMenu.append(MenuSeparator()); if(shaders.objectCount() == 2) shaderMenu.append(MenuSeparator());
MenuRadioItem item{&shaderMenu}; MenuRadioItem item{&shaderMenu};
item.setText(string{shader}.trimRight(".shader", 1L)).onActivate([=] { item.setText(string{shader}.trimRight(".shader/", 1L)).onActivate([=] {
settings["Video/Shader"].setValue({location, shader}); settings["Video/Shader"].setValue({location, shader});
program->updateVideoShader(); program->updateVideoShader();
}); });

View File

@ -20,6 +20,7 @@ struct Presentation : Window {
auto resizeWindow() -> void; auto resizeWindow() -> void;
auto updateStatus() -> void; auto updateStatus() -> void;
auto toggleFullscreenMode() -> void; auto toggleFullscreenMode() -> void;
auto updateSizeMenu() -> void;
auto clearRecentGames() -> void; auto clearRecentGames() -> void;
auto updateRecentGames() -> void; auto updateRecentGames() -> void;
auto addRecentGame(string location) -> void; auto addRecentGame(string location) -> void;
@ -38,16 +39,16 @@ struct Presentation : Window {
MenuSeparator quitSeparator{&systemMenu}; MenuSeparator quitSeparator{&systemMenu};
MenuItem quit{&systemMenu}; MenuItem quit{&systemMenu};
Menu settingsMenu{&menuBar}; Menu settingsMenu{&menuBar};
Menu scaleMenu{&settingsMenu}; Menu sizeMenu{&settingsMenu};
MenuItem smallestScale{&scaleMenu}; Group sizeGroup;
MenuItem smallScale{&scaleMenu};
MenuItem mediumScale{&scaleMenu};
MenuItem largeScale{&scaleMenu};
MenuItem largestScale{&scaleMenu};
Menu outputMenu{&settingsMenu}; Menu outputMenu{&settingsMenu};
MenuRadioItem centerViewport{&outputMenu};
MenuRadioItem scaleViewport{&outputMenu};
MenuRadioItem stretchViewport{&outputMenu};
Group outputGroup{&centerViewport, &scaleViewport, &stretchViewport};
MenuSeparator outputSeparator{&outputMenu};
MenuCheckItem aspectCorrection{&outputMenu}; MenuCheckItem aspectCorrection{&outputMenu};
MenuCheckItem overscanCropping{&outputMenu}; MenuCheckItem overscanCropping{&outputMenu};
MenuCheckItem integralScaling{&outputMenu};
MenuCheckItem blurEmulation{&outputMenu}; MenuCheckItem blurEmulation{&outputMenu};
Menu shaderMenu{&settingsMenu}; Menu shaderMenu{&settingsMenu};
MenuSeparator settingsSeparatorA{&settingsMenu}; MenuSeparator settingsSeparatorA{&settingsMenu};
@ -74,6 +75,7 @@ struct Presentation : Window {
MenuRadioItem speedFastest{&speedMenu}; MenuRadioItem speedFastest{&speedMenu};
Group speedGroup{&speedSlowest, &speedSlow, &speedNormal, &speedFast, &speedFastest}; Group speedGroup{&speedSlowest, &speedSlow, &speedNormal, &speedFast, &speedFastest};
MenuCheckItem pauseEmulation{&toolsMenu}; MenuCheckItem pauseEmulation{&toolsMenu};
MenuItem frameAdvance{&toolsMenu};
MenuItem captureScreenshot{&toolsMenu}; MenuItem captureScreenshot{&toolsMenu};
MenuSeparator toolsSeparatorB{&toolsMenu}; MenuSeparator toolsSeparatorB{&toolsMenu};
MenuItem cheatEditor{&toolsMenu}; MenuItem cheatEditor{&toolsMenu};

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@ -7,7 +7,8 @@ auto Program::load() -> void {
Emulator::audio.reset(2, audio->frequency()); Emulator::audio.reset(2, audio->frequency());
if(emulator->load(media.id)) { if(emulator->load(media.id)) {
gameQueue = {}; gameQueue = {};
captureScreenshot = false; screenshot = {};
frameAdvance = false;
if(!verified() && settingsWindow->advanced.warnOnUnverifiedGames.checked()) { if(!verified() && settingsWindow->advanced.warnOnUnverifiedGames.checked()) {
//todo: MessageDialog crashes with GTK+; unsure the reason why this happens //todo: MessageDialog crashes with GTK+; unsure the reason why this happens
//once MessageDialog functions, add an "Always" option //once MessageDialog functions, add an "Always" option

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@ -105,6 +105,7 @@ auto Program::open(uint id, string name, vfs::file::mode mode, bool required) ->
auto Program::load(uint id, string name, string type, string_vector options) -> Emulator::Platform::Load { auto Program::load(uint id, string name, string type, string_vector options) -> Emulator::Platform::Load {
BrowserDialog dialog; BrowserDialog dialog;
dialog.setParent(*presentation);
dialog.setOptions(options); dialog.setOptions(options);
if(id == 1 && name == "Super Famicom" && type == "sfc") { if(id == 1 && name == "Super Famicom" && type == "sfc") {
@ -205,14 +206,13 @@ auto Program::videoRefresh(const uint32* data, uint pitch, uint width, uint heig
if(height == 480) data += 16 * pitch, height -= 32; if(height == 480) data += 16 * pitch, height -= 32;
} }
if(captureScreenshot) { //this relies on the UI only running between Emulator::Scheduler::Event::Frame events
captureScreenshot = false; //this will always be the case; so we can avoid an unnecessary copy or one-frame delay here
if(auto filename = screenshotPath()) { //if the core were to exit between a frame event, the next frame might've been only partially rendered
if(Encode::BMP::create(filename, (const uint32_t*)data, pitch << 2, width, height, false)) { screenshot.data = data;
showMessage({"Captured screenshot [", Location::file(filename), "]"}); screenshot.pitch = pitch << 2;
} screenshot.width = width;
} screenshot.height = height;
}
if(video->lock(output, length, width, height)) { if(video->lock(output, length, width, height)) {
length >>= 2; length >>= 2;
@ -225,6 +225,11 @@ auto Program::videoRefresh(const uint32* data, uint pitch, uint width, uint heig
video->output(); video->output();
} }
if(frameAdvance) {
frameAdvance = false;
presentation->pauseEmulation.setChecked();
}
static uint frameCounter = 0; static uint frameCounter = 0;
static uint64 previous, current; static uint64 previous, current;
frameCounter++; frameCounter++;

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@ -1,5 +1,5 @@
#include "../bsnes.hpp" #include "../bsnes.hpp"
#include "interface.cpp" #include "platform.cpp"
#include "game.cpp" #include "game.cpp"
#include "game-pak.cpp" #include "game-pak.cpp"
#include "game-rom.cpp" #include "game-rom.cpp"

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@ -4,7 +4,7 @@ struct Program : Emulator::Platform {
auto main() -> void; auto main() -> void;
auto quit() -> void; auto quit() -> void;
//interface.cpp //platform.cpp
auto open(uint id, string name, vfs::file::mode mode, bool required) -> vfs::shared::file override; auto open(uint id, string name, vfs::file::mode mode, bool required) -> vfs::shared::file override;
auto load(uint id, string name, string type, string_vector options = {}) -> Emulator::Platform::Load override; auto load(uint id, string name, string type, string_vector options = {}) -> Emulator::Platform::Load override;
auto videoRefresh(const uint32* data, uint pitch, uint width, uint height) -> void override; auto videoRefresh(const uint32* data, uint pitch, uint width, uint height) -> void override;
@ -77,6 +77,7 @@ struct Program : Emulator::Platform {
auto showMessage(string text) -> void; auto showMessage(string text) -> void;
auto showFrameRate(string text) -> void; auto showFrameRate(string text) -> void;
auto updateStatus() -> void; auto updateStatus() -> void;
auto captureScreenshot() -> bool;
auto paused() -> bool; auto paused() -> bool;
auto focused() -> bool; auto focused() -> bool;
@ -122,7 +123,15 @@ public:
} sufamiTurboA, sufamiTurboB; } sufamiTurboA, sufamiTurboB;
string_vector gameQueue; string_vector gameQueue;
boolean captureScreenshot;
struct Screenshot {
const uint32* data = nullptr;
uint pitch = 0;
uint width = 0;
uint height = 0;
} screenshot;
bool frameAdvance = false;
uint64 autoSaveTime; uint64 autoSaveTime;

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@ -31,6 +31,20 @@ auto Program::updateStatus() -> void {
} }
} }
auto Program::captureScreenshot() -> bool {
if(emulator->loaded() && screenshot.data) {
if(auto filename = screenshotPath()) {
if(Encode::BMP::create(filename,
(const uint32_t*)screenshot.data, screenshot.pitch, screenshot.width, screenshot.height, false
)) {
showMessage({"Captured screenshot [", Location::file(filename), "]"});
return true;
}
}
}
return false;
}
auto Program::paused() -> bool { auto Program::paused() -> bool {
if(!emulator->loaded()) return true; if(!emulator->loaded()) return true;
if(presentation->pauseEmulation.checked()) return true; if(presentation->pauseEmulation.checked()) return true;

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@ -23,6 +23,8 @@ auto Program::updateVideoDriver() -> void {
settings["Video/Driver"].setValue("None"); settings["Video/Driver"].setValue("None");
return updateVideoDriver(); return updateVideoDriver();
} }
presentation->updateShaders();
} }
auto Program::updateVideoBlocking() -> void { auto Program::updateVideoBlocking() -> void {

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@ -40,10 +40,10 @@ Settings::Settings() {
set("Input/Frequency", 5); set("Input/Frequency", 5);
set("Input/Defocus", "Pause"); set("Input/Defocus", "Pause");
set("View/Size", "Small"); set("View/Multiplier", "2");
set("View/Output", "Scale");
set("View/AspectCorrection", true); set("View/AspectCorrection", true);
set("View/OverscanCropping", true); set("View/OverscanCropping", true);
set("View/IntegralScaling", true);
set("View/BlurEmulation", true); set("View/BlurEmulation", true);
set("Path/Games", ""); set("Path/Games", "");
@ -70,6 +70,7 @@ Settings::Settings() {
set("Emulator/Hack/FastPPU/HiresMode7", false); set("Emulator/Hack/FastPPU/HiresMode7", false);
set("Emulator/Hack/FastDSP", true); set("Emulator/Hack/FastDSP", true);
set("Emulator/Hack/FastSuperFX", "100%"); set("Emulator/Hack/FastSuperFX", "100%");
set("Emulator/Cheats/Enable", true);
set("Crashed", false); set("Crashed", false);
} }

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@ -125,6 +125,15 @@ CheatEditor::CheatEditor(TabFrame* parent) : TabFrameItem(parent) {
findCheatsButton.setText("Find Cheats ...").onActivate([&] { findCheatsButton.setText("Find Cheats ...").onActivate([&] {
cheatDatabase->findCheats(); cheatDatabase->findCheats();
}); });
enableCheats.setText("Enable Cheats").setChecked(settings["Emulator/Cheats/Enable"].boolean()).onToggle([&] {
settings["Emulator/Cheats/Enable"].setValue(enableCheats.checked());
if(!enableCheats.checked()) {
program->showMessage("All cheat codes disabled");
} else {
program->showMessage("Active cheat codes enabled");
}
synchronizeCodes();
});
addButton.setText("Add").onActivate([&] { addButton.setText("Add").onActivate([&] {
cheatWindow->show(); cheatWindow->show();
}); });
@ -224,8 +233,10 @@ auto CheatEditor::saveCheats() -> void {
auto CheatEditor::synchronizeCodes() -> void { auto CheatEditor::synchronizeCodes() -> void {
string_vector codes; string_vector codes;
for(auto& cheat : cheats) { if(enableCheats.checked()) {
if(cheat.enable) codes.append(cheat.code); for(auto& cheat : cheats) {
if(cheat.enable) codes.append(cheat.code);
}
} }
emulator->cheatSet(codes); emulator->cheatSet(codes);
} }

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@ -66,6 +66,7 @@ public:
HorizontalLayout controlLayout{&layout, Size{~0, 0}}; HorizontalLayout controlLayout{&layout, Size{~0, 0}};
Button findCheatsButton{&controlLayout, Size{120, 0}}; Button findCheatsButton{&controlLayout, Size{120, 0}};
Widget spacer{&controlLayout, Size{~0, 0}}; Widget spacer{&controlLayout, Size{~0, 0}};
CheckLabel enableCheats{&controlLayout, Size{0, 0}};
Button addButton{&controlLayout, Size{80, 0}}; Button addButton{&controlLayout, Size{80, 0}};
Button editButton{&controlLayout, Size{80, 0}}; Button editButton{&controlLayout, Size{80, 0}};
Button removeButton{&controlLayout, Size{80, 0}}; Button removeButton{&controlLayout, Size{80, 0}};

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@ -11,10 +11,11 @@ include gba/GNUmakefile
include ws/GNUmakefile include ws/GNUmakefile
include processor/GNUmakefile include processor/GNUmakefile
ui_objects := ui-higan ui-program ui-input objects := ruby hiro $(objects)
ui_objects += ui-settings ui-tools ui-presentation ui-resource objects += ui-higan ui-program ui-input
ui_objects += ruby hiro objects += ui-settings ui-tools ui-presentation ui-resource
ui_objects += $(if $(call streq,$(platform),windows),ui-windows) objects += $(if $(call streq,$(platform),windows),ui-windows)
objects := $(objects:%=obj/%.o)
# platform # platform
ifeq ($(platform),windows) ifeq ($(platform),windows)
@ -39,20 +40,19 @@ endif
include ../ruby/GNUmakefile include ../ruby/GNUmakefile
link += $(rubylink) link += $(rubylink)
obj/ruby.o: ../ruby/ruby.cpp $(call rwildcard,../ruby/)
$(info Compiling $< ...)
@$(compiler) $(rubyflags) -c $< -o $@
# hiro # hiro
include ../hiro/GNUmakefile include ../hiro/GNUmakefile
link += $(hirolink) link += $(hirolink)
# rules
objects := $(ui_objects) $(objects)
objects := $(objects:%=obj/%.o)
obj/ruby.o: ../ruby/ruby.cpp $(call rwildcard,../ruby/)
$(compiler) $(rubyflags) -c $< -o $@
obj/hiro.o: ../hiro/hiro.cpp $(call rwildcard,../hiro/) obj/hiro.o: ../hiro/hiro.cpp $(call rwildcard,../hiro/)
$(compiler) $(hiroflags) -c $< -o $@ $(info Compiling $< ...)
@$(compiler) $(hiroflags) -c $< -o $@
# rules
obj/ui-higan.o: $(ui)/higan.cpp obj/ui-higan.o: $(ui)/higan.cpp
obj/ui-program.o: $(ui)/program/program.cpp obj/ui-program.o: $(ui)/program/program.cpp
obj/ui-input.o: $(ui)/input/input.cpp obj/ui-input.o: $(ui)/input/input.cpp
@ -61,12 +61,14 @@ obj/ui-tools.o: $(ui)/tools/tools.cpp
obj/ui-presentation.o: $(ui)/presentation/presentation.cpp obj/ui-presentation.o: $(ui)/presentation/presentation.cpp
obj/ui-resource.o: $(ui)/resource/resource.cpp obj/ui-resource.o: $(ui)/resource/resource.cpp
obj/ui-windows.o: obj/ui-windows.o: $(ui)/resource/higan.rc
$(windres) $(ui)/resource/higan.rc obj/ui-windows.o $(info Compiling $< ...)
@$(windres) $(ui)/resource/higan.rc obj/ui-windows.o
# targets # targets
build: $(objects) default: information $(objects)
$(strip $(compiler) -o out/$(name) $(objects) $(link)) $(info Linking out/$(name) ...)
+@$(strip $(compiler) -o out/$(name) $(objects) $(link))
ifeq ($(platform),macos) ifeq ($(platform),macos)
rm -rf out/$(name).app rm -rf out/$(name).app
mkdir -p out/$(name).app/Contents/MacOS/ mkdir -p out/$(name).app/Contents/MacOS/

View File

@ -7,7 +7,7 @@
#include <gb/interface/interface.hpp> #include <gb/interface/interface.hpp>
#include <gba/interface/interface.hpp> #include <gba/interface/interface.hpp>
#include <ws/interface/interface.hpp> #include <ws/interface/interface.hpp>
#include "interface.cpp" #include "platform.cpp"
#include "medium.cpp" #include "medium.cpp"
#include "state.cpp" #include "state.cpp"
#include "utility.cpp" #include "utility.cpp"

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@ -4,7 +4,7 @@ struct Program : Emulator::Platform {
auto main() -> void; auto main() -> void;
auto quit() -> void; auto quit() -> void;
//interface.cpp //platform.cpp
auto path(uint id) -> string override; auto path(uint id) -> string override;
auto open(uint id, string name, vfs::file::mode mode, bool required) -> vfs::shared::file override; auto open(uint id, string name, vfs::file::mode mode, bool required) -> vfs::shared::file override;
auto load(uint id, string name, string type, string_vector options = {}) -> Emulator::Platform::Load override; auto load(uint id, string name, string type, string_vector options = {}) -> Emulator::Platform::Load override;

View File

@ -330,6 +330,22 @@ auto pWindow::setGeometry(Geometry geometry) -> void {
unlock(); unlock();
} }
auto pWindow::setMaximized(bool maximized) -> void {
//todo
}
auto pWindow::setMaximumSize(Size size) -> void {
//todo
}
auto pWindow::setMinimized(bool minimized) -> void {
//todo
}
auto pWindow::setMinimumSize(Size size) -> void {
//todo
}
auto pWindow::setModal(bool modal) -> void { auto pWindow::setModal(bool modal) -> void {
@autoreleasepool { @autoreleasepool {
if(modal == true) { if(modal == true) {

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@ -44,6 +44,10 @@ struct pWindow : pObject {
auto setFocused() -> void override; auto setFocused() -> void override;
auto setFullScreen(bool fullScreen) -> void; auto setFullScreen(bool fullScreen) -> void;
auto setGeometry(Geometry geometry) -> void; auto setGeometry(Geometry geometry) -> void;
auto setMaximized(bool maximized) -> void;
auto setMaximumSize(Size size) -> void;
auto setMinimized(bool minimized) -> void;
auto setMinimumSize(Size size) -> void;
auto setModal(bool modal) -> void; auto setModal(bool modal) -> void;
auto setResizable(bool resizable) -> void; auto setResizable(bool resizable) -> void;
auto setTitle(const string& text) -> void; auto setTitle(const string& text) -> void;

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@ -446,9 +446,10 @@ struct Monitor {
Monitor() = delete; Monitor() = delete;
static auto count() -> uint; static auto count() -> uint;
static auto dpi(uint monitor) -> Position; static auto dpi(maybe<uint> monitor = nothing) -> Position;
static auto geometry(uint monitor) -> Geometry; static auto geometry(maybe<uint> monitor = nothing) -> Geometry;
static auto primary() -> uint; static auto primary() -> uint;
static auto workspace(maybe<uint> monitor = nothing) -> Geometry;
}; };
#endif #endif
@ -695,7 +696,11 @@ struct mWindow : mObject {
auto fullScreen() const -> bool; auto fullScreen() const -> bool;
auto geometry() const -> Geometry; auto geometry() const -> Geometry;
auto layout() const -> Layout; auto layout() const -> Layout;
auto maximized() const -> bool;
auto maximumSize() const -> Size;
auto menuBar() const -> MenuBar; auto menuBar() const -> MenuBar;
auto minimized() const -> bool;
auto minimumSize() const -> Size;
auto modal() const -> bool; auto modal() const -> bool;
auto onClose(const function<void ()>& callback = {}) -> type&; auto onClose(const function<void ()>& callback = {}) -> type&;
auto onDrop(const function<void (string_vector)>& callback = {}) -> type&; auto onDrop(const function<void (string_vector)>& callback = {}) -> type&;
@ -718,6 +723,10 @@ struct mWindow : mObject {
auto setFrameSize(Size size) -> type&; auto setFrameSize(Size size) -> type&;
auto setFullScreen(bool fullScreen = true) -> type&; auto setFullScreen(bool fullScreen = true) -> type&;
auto setGeometry(Geometry geometry) -> type&; auto setGeometry(Geometry geometry) -> type&;
auto setMaximized(bool maximized = true) -> type&;
auto setMaximumSize(Size size = {}) -> type&;
auto setMinimized(bool minimized = true) -> type&;
auto setMinimumSize(Size size = {}) -> type&;
auto setModal(bool modal = true) -> type&; auto setModal(bool modal = true) -> type&;
auto setPosition(Position position) -> type&; auto setPosition(Position position) -> type&;
auto setResizable(bool resizable = true) -> type&; auto setResizable(bool resizable = true) -> type&;
@ -734,6 +743,10 @@ struct mWindow : mObject {
bool fullScreen = false; bool fullScreen = false;
Geometry geometry = {128, 128, 256, 256}; Geometry geometry = {128, 128, 256, 256};
sLayout layout; sLayout layout;
bool maximized = false;
Size maximumSize;
bool minimized = false;
Size minimumSize;
sMenuBar menuBar; sMenuBar menuBar;
bool modal = false; bool modal = false;
function<void ()> onClose; function<void ()> onClose;

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@ -4,16 +4,20 @@ auto Monitor::count() -> uint {
return pMonitor::count(); return pMonitor::count();
} }
auto Monitor::dpi(uint monitor) -> Position { auto Monitor::dpi(maybe<uint> monitor) -> Position {
return pMonitor::dpi(monitor); return pMonitor::dpi(monitor ? monitor() : primary());
} }
auto Monitor::geometry(uint monitor) -> Geometry { auto Monitor::geometry(maybe<uint> monitor) -> Geometry {
return pMonitor::geometry(monitor); return pMonitor::geometry(monitor ? monitor() : primary());
} }
auto Monitor::primary() -> uint { auto Monitor::primary() -> uint {
return pMonitor::primary(); return pMonitor::primary();
} }
auto Monitor::workspace(maybe<uint> monitor) -> Geometry {
return pMonitor::workspace(monitor ? monitor() : primary());
}
#endif #endif

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@ -956,7 +956,11 @@ struct Window : sWindow {
auto fullScreen() const { return self().fullScreen(); } auto fullScreen() const { return self().fullScreen(); }
auto geometry() const { return self().geometry(); } auto geometry() const { return self().geometry(); }
auto layout() const { return self().layout(); } auto layout() const { return self().layout(); }
auto maximized() const { return self().maximized(); }
auto maximumSize() const { return self().maximumSize(); }
auto menuBar() const { return self().menuBar(); } auto menuBar() const { return self().menuBar(); }
auto minimized() const { return self().minimized(); }
auto minimumSize() const { return self().minimumSize(); }
auto modal() const { return self().modal(); } auto modal() const { return self().modal(); }
auto onClose(const function<void ()>& callback = {}) { return self().onClose(callback), *this; } auto onClose(const function<void ()>& callback = {}) { return self().onClose(callback), *this; }
auto onDrop(const function<void (string_vector)>& callback = {}) { return self().onDrop(callback), *this; } auto onDrop(const function<void (string_vector)>& callback = {}) { return self().onDrop(callback), *this; }
@ -979,6 +983,10 @@ struct Window : sWindow {
auto setFrameSize(Size size) { return self().setFrameSize(size), *this; } auto setFrameSize(Size size) { return self().setFrameSize(size), *this; }
auto setFullScreen(bool fullScreen = true) { return self().setFullScreen(fullScreen), *this; } auto setFullScreen(bool fullScreen = true) { return self().setFullScreen(fullScreen), *this; }
auto setGeometry(Geometry geometry) { return self().setGeometry(geometry), *this; } auto setGeometry(Geometry geometry) { return self().setGeometry(geometry), *this; }
auto setMaximized(bool maximized) { return self().setMaximized(maximized), *this; }
auto setMaximumSize(Size size = {}) { return self().setMaximumSize(size), *this; }
auto setMinimized(bool minimized) { return self().setMinimized(minimized), *this; }
auto setMinimumSize(Size size = {}) { return self().setMinimumSize(size), *this; }
auto setModal(bool modal = true) { return self().setModal(modal), *this; } auto setModal(bool modal = true) { return self().setModal(modal), *this; }
auto setPosition(Position position) { return self().setPosition(position), *this; } auto setPosition(Position position) { return self().setPosition(position), *this; }
auto setResizable(bool resizable = true) { return self().setResizable(resizable), *this; } auto setResizable(bool resizable = true) { return self().setResizable(resizable), *this; }

View File

@ -95,10 +95,26 @@ auto mWindow::layout() const -> Layout {
return state.layout; return state.layout;
} }
auto mWindow::maximized() const -> bool {
return state.maximized;
}
auto mWindow::maximumSize() const -> Size {
return state.maximumSize;
}
auto mWindow::menuBar() const -> MenuBar { auto mWindow::menuBar() const -> MenuBar {
return state.menuBar; return state.menuBar;
} }
auto mWindow::minimized() const -> bool {
return state.minimized;
}
auto mWindow::minimumSize() const -> Size {
return state.minimumSize;
}
auto mWindow::modal() const -> bool { auto mWindow::modal() const -> bool {
return state.modal; return state.modal;
} }
@ -245,6 +261,30 @@ auto mWindow::setGeometry(Geometry geometry) -> type& {
return *this; return *this;
} }
auto mWindow::setMaximized(bool maximized) -> type& {
state.maximized = maximized;
signal(setMaximized, maximized);
return *this;
}
auto mWindow::setMaximumSize(Size size) -> type& {
state.maximumSize = size;
signal(setMaximumSize, size);
return *this;
}
auto mWindow::setMinimized(bool minimized) -> type& {
state.minimized = minimized;
signal(setMinimized, minimized);
return *this;
}
auto mWindow::setMinimumSize(Size size) -> type& {
state.minimumSize = size;
signal(setMinimumSize, size);
return *this;
}
auto mWindow::setModal(bool modal) -> type& { auto mWindow::setModal(bool modal) -> type& {
state.modal = modal; state.modal = modal;
signal(setModal, modal); signal(setModal, modal);

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@ -45,6 +45,8 @@ auto pDesktop::workspace() -> Geometry {
gdk_screen_get_height(gdk_screen_get_default()) gdk_screen_get_height(gdk_screen_get_default())
}; };
#endif #endif
return {};
} }
} }

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@ -1,25 +1,61 @@
#if defined(Hiro_Monitor) #if defined(Hiro_Monitor)
//GTK 3.22 adds new monitor functions
//using GTK 2.x functions as FreeBSD 10.1 uses GTK 3.8
namespace hiro { namespace hiro {
auto pMonitor::count() -> uint { auto pMonitor::count() -> uint {
#if HIRO_GTK==2 || 1
return gdk_screen_get_n_monitors(gdk_screen_get_default()); return gdk_screen_get_n_monitors(gdk_screen_get_default());
#elif HIRO_GTK==3
return gdk_display_get_n_monitors(gdk_display_get_default());
#endif
} }
auto pMonitor::dpi(uint monitor) -> Position { auto pMonitor::dpi(uint monitor) -> Position {
//GTK+ does not support either per-monitor or per-axis DPI reporting #if HIRO_GTK==2 || 1
//GTK2 does not support either per-monitor or per-axis DPI reporting
float dpi = round(gdk_screen_get_resolution(gdk_screen_get_default())); float dpi = round(gdk_screen_get_resolution(gdk_screen_get_default()));
return {dpi, dpi}; return {dpi, dpi};
#elif HIRO_GTK==3
auto gdkMonitor = gdk_display_get_monitor(gdk_display_get_default(), monitor);
return {
round(gdk_monitor_get_width(gdkMonitor) / (gdk_monitor_get_width_mm(gdkMonitor) / 25.4)),
round(gdk_monitor_get_height(gdkMonitor) / (gdk_monitor_get_height_mm(gdkMonitor) / 25.4))
};
#endif
} }
auto pMonitor::geometry(uint monitor) -> Geometry { auto pMonitor::geometry(uint monitor) -> Geometry {
GdkRectangle rectangle = {0}; GdkRectangle rectangle = {};
#if HIRO_GTK==2 || 1
gdk_screen_get_monitor_geometry(gdk_screen_get_default(), monitor, &rectangle); gdk_screen_get_monitor_geometry(gdk_screen_get_default(), monitor, &rectangle);
#elif HIRO_GTK==3
auto gdkMonitor = gdk_display_get_monitor(gdk_display_get_default(), monitor);
gdk_monitor_get_geometry(monitor, &rectangle);
#endif
return {rectangle.x, rectangle.y, rectangle.width, rectangle.height}; return {rectangle.x, rectangle.y, rectangle.width, rectangle.height};
} }
auto pMonitor::primary() -> uint { auto pMonitor::primary() -> uint {
#if HIRO_GTK==2 || 1
return gdk_screen_get_primary_monitor(gdk_screen_get_default()); return gdk_screen_get_primary_monitor(gdk_screen_get_default());
#elif HIRO_GTK==3
return gdk_display_get_primary_monitor(gdk_display_get_default());
#endif
}
auto pMonitor::workspace(uint monitor) -> Geometry {
#if HIRO_GTK==2 || 1
//todo: can this be done on a per-monitor basis with raw Xlib / Win32 APIs?
return pDesktop::workspace();
#elif HIRO_GTK==3
auto gdkMonitor = gdk_display_get_monitor(gdk_display_get_default(), monitor);
GdkRectangle rectangle = {};
gdk_monitor_get_workarea(monitor, &rectangle);
return {rectangle.x, rectangle.y, rectangle.width, rectangle.height};
#endif
} }
} }

View File

@ -7,6 +7,7 @@ struct pMonitor {
static auto dpi(uint monitor) -> Position; static auto dpi(uint monitor) -> Position;
static auto geometry(uint monitor) -> Geometry; static auto geometry(uint monitor) -> Geometry;
static auto primary() -> uint; static auto primary() -> uint;
static auto workspace(uint monitor) -> Geometry;
}; };
} }

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@ -18,10 +18,18 @@ struct pObject {
virtual auto setFont(const Font& font) -> void; virtual auto setFont(const Font& font) -> void;
virtual auto setVisible(bool visible) -> void; virtual auto setVisible(bool visible) -> void;
auto locked() const -> bool { return locks != 0 || Application::state.quit; } auto locked() const -> bool { return locks || Application::state.quit; }
auto lock() -> void { ++locks; } auto lock() -> void { ++locks; }
auto unlock() -> void { --locks; } auto unlock() -> void { --locks; }
struct Lock {
Lock(pObject& self) : self(self) { self.locks++; }
~Lock() { self.locks--; }
pObject& self;
};
auto acquire() -> Lock { return {*this}; }
mObject& reference; mObject& reference;
signed locks = 0; signed locks = 0;
}; };

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@ -33,11 +33,10 @@ auto pHorizontalScrollBar::minimumSize() const -> Size {
} }
auto pHorizontalScrollBar::setLength(unsigned length) -> void { auto pHorizontalScrollBar::setLength(unsigned length) -> void {
lock(); auto lock = acquire();
length += length == 0; length += length == 0;
gtk_range_set_range(GTK_RANGE(gtkWidget), 0, max(1u, length - 1)); gtk_range_set_range(GTK_RANGE(gtkWidget), 0, max(1u, length - 1));
gtk_range_set_increments(GTK_RANGE(gtkWidget), 1, length >> 3); gtk_range_set_increments(GTK_RANGE(gtkWidget), 1, length >> 3);
unlock();
} }
auto pHorizontalScrollBar::setPosition(unsigned position) -> void { auto pHorizontalScrollBar::setPosition(unsigned position) -> void {

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@ -33,11 +33,10 @@ auto pVerticalScrollBar::minimumSize() const -> Size {
} }
auto pVerticalScrollBar::setLength(unsigned length) -> void { auto pVerticalScrollBar::setLength(unsigned length) -> void {
lock(); auto lock = acquire();
length += length == 0; length += length == 0;
gtk_range_set_range(GTK_RANGE(gtkWidget), 0, max(1u, length - 1)); gtk_range_set_range(GTK_RANGE(gtkWidget), 0, max(1u, length - 1));
gtk_range_set_increments(GTK_RANGE(gtkWidget), 1, length >> 3); gtk_range_set_increments(GTK_RANGE(gtkWidget), 1, length >> 3);
unlock();
} }
auto pVerticalScrollBar::setPosition(unsigned position) -> void { auto pVerticalScrollBar::setPosition(unsigned position) -> void {

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@ -128,6 +128,10 @@ static auto Window_keyRelease(GtkWidget* widget, GdkEventKey* event, pWindow* p)
} }
static auto Window_sizeAllocate(GtkWidget* widget, GtkAllocation* allocation, pWindow* p) -> void { static auto Window_sizeAllocate(GtkWidget* widget, GtkAllocation* allocation, pWindow* p) -> void {
//size-allocate is sent before window-state-event when maximizing a window
//this means Window::onSize() handler would have the old maximized state if we used the latter signal
p->_synchronizeState();
//size-allocate sent from gtk_fixed_move(); detect if layout unchanged and return //size-allocate sent from gtk_fixed_move(); detect if layout unchanged and return
if(allocation->width == p->lastAllocation.width if(allocation->width == p->lastAllocation.width
&& allocation->height == p->lastAllocation.height) return; && allocation->height == p->lastAllocation.height) return;
@ -153,6 +157,20 @@ static auto Window_sizeRequest(GtkWidget* widget, GtkRequisition* requisition, p
requisition->height = p->state().geometry.height(); requisition->height = p->state().geometry.height();
} }
static auto Window_stateEvent(GtkWidget* widget, GdkEvent* event, pWindow* p) -> void {
p->_synchronizeState();
/*if(event->type == GDK_WINDOW_STATE) {
auto windowStateEvent = (GdkEventWindowState*)event;
if(windowStateEvent->changed_mask & GDK_WINDOW_STATE_MAXIMIZED) {
p->state().maximized = windowStateEvent->new_window_state & GDK_WINDOW_STATE_MAXIMIZED;
}
if(windowStateEvent->changed_mask & GDK_WINDOW_STATE_ICONIFIED) {
p->state().minimized = windowStateEvent->new_window_state & GDK_WINDOW_STATE_ICONIFIED;
}
}*/
}
auto pWindow::construct() -> void { auto pWindow::construct() -> void {
lastAllocation.width = 0; lastAllocation.width = 0;
lastAllocation.height = 0; lastAllocation.height = 0;
@ -204,6 +222,8 @@ auto pWindow::construct() -> void {
setDroppable(state().droppable); setDroppable(state().droppable);
setGeometry(state().geometry); setGeometry(state().geometry);
setResizable(state().resizable); setResizable(state().resizable);
setMaximized(state().maximized);
setMinimized(state().minimized);
setTitle(state().title); setTitle(state().title);
g_signal_connect(G_OBJECT(widget), "delete-event", G_CALLBACK(Window_close), (gpointer)this); g_signal_connect(G_OBJECT(widget), "delete-event", G_CALLBACK(Window_close), (gpointer)this);
@ -224,6 +244,7 @@ auto pWindow::construct() -> void {
widgetClass->get_preferred_width = Window_getPreferredWidth; widgetClass->get_preferred_width = Window_getPreferredWidth;
widgetClass->get_preferred_height = Window_getPreferredHeight; widgetClass->get_preferred_height = Window_getPreferredHeight;
#endif #endif
g_signal_connect(G_OBJECT(widget), "window-state-event", G_CALLBACK(Window_stateEvent), (gpointer)this);
} }
auto pWindow::destruct() -> void { auto pWindow::destruct() -> void {
@ -323,10 +344,8 @@ auto pWindow::setGeometry(Geometry geometry) -> void {
Geometry margin = frameMargin(); Geometry margin = frameMargin();
gtk_window_move(GTK_WINDOW(widget), geometry.x() - margin.x(), geometry.y() - margin.y()); gtk_window_move(GTK_WINDOW(widget), geometry.x() - margin.x(), geometry.y() - margin.y());
GdkGeometry geom; setMaximumSize(state().maximumSize);
geom.min_width = state().resizable ? 1 : state().geometry.width(); setMinimumSize(state().minimumSize);
geom.min_height = state().resizable ? 1 : state().geometry.height();
gtk_window_set_geometry_hints(GTK_WINDOW(widget), GTK_WIDGET(widget), &geom, GDK_HINT_MIN_SIZE);
gtk_widget_set_size_request(formContainer, geometry.width(), geometry.height()); gtk_widget_set_size_request(formContainer, geometry.width(), geometry.height());
auto time1 = chrono::millisecond(); auto time1 = chrono::millisecond();
@ -337,6 +356,42 @@ auto pWindow::setGeometry(Geometry geometry) -> void {
while(chrono::millisecond() - time2 < 20) gtk_main_iteration_do(false); while(chrono::millisecond() - time2 < 20) gtk_main_iteration_do(false);
} }
auto pWindow::setMaximized(bool maximized) -> void {
auto lock = acquire();
if(maximized) {
gtk_window_maximize(GTK_WINDOW(widget));
} else {
gtk_window_unmaximize(GTK_WINDOW(widget));
}
}
auto pWindow::setMaximumSize(Size size) -> void {
if(size.height()) size.setHeight(size.height() + _menuHeight() + _statusHeight());
GdkGeometry geometry;
geometry.max_width = !state().resizable ? state().geometry.width() : size.width() ? size.width() : 32767;
geometry.max_height = !state().resizable ? state().geometry.height() : size.height() ? size.height() : 32767;
gtk_window_set_geometry_hints(GTK_WINDOW(widget), nullptr, &geometry, GDK_HINT_MAX_SIZE);
}
auto pWindow::setMinimized(bool minimized) -> void {
auto lock = acquire();
if(minimized) {
gtk_window_iconify(GTK_WINDOW(widget));
} else {
gtk_window_deiconify(GTK_WINDOW(widget));
}
}
auto pWindow::setMinimumSize(Size size) -> void {
if(size.height()) size.setHeight(size.height() + _menuHeight() + _statusHeight());
GdkGeometry geometry;
geometry.min_width = !state().resizable ? state().geometry.width() : size.width() ? size.width() : 1;
geometry.min_height = !state().resizable ? state().geometry.height() : size.height() ? size.height() : 1;
gtk_window_set_geometry_hints(GTK_WINDOW(widget), nullptr, &geometry, GDK_HINT_MIN_SIZE);
}
auto pWindow::setModal(bool modal) -> void { auto pWindow::setModal(bool modal) -> void {
if(modal) { if(modal) {
gtk_window_set_modal(GTK_WINDOW(widget), true); gtk_window_set_modal(GTK_WINDOW(widget), true);
@ -479,6 +534,69 @@ auto pWindow::_statusHeight() const -> signed {
return gtk_widget_get_visible(gtkStatus) ? settings.geometry.statusHeight : 0; return gtk_widget_get_visible(gtkStatus) ? settings.geometry.statusHeight : 0;
} }
//GTK doesn't add gtk_window_is_maximized() until 3.12;
//and doesn't appear to have a companion gtk_window_is_(hidden,iconic,minimized);
//so we have to do this the hard way
auto pWindow::_synchronizeState() -> void {
if(!gtk_widget_get_realized(widget)) return;
#if defined(DISPLAY_WINDOWS)
auto window = GDK_WINDOW_HWND(gtk_widget_get_window(widget));
bool maximized = IsZoomed(window);
bool minimized = IsIconic(window);
bool doSize = false;
if(state().minimized != minimized) doSize = true;
state().maximized = maximized;
state().minimized = minimized;
if(doSize) self().doSize();
#endif
#if defined(DISPLAY_XORG)
auto display = XOpenDisplay(nullptr);
int screen = DefaultScreen(display);
auto window = GDK_WINDOW_XID(gtk_widget_get_window(widget));
XlibAtom wmState = XInternAtom(display, "_NET_WM_STATE", XlibTrue);
XlibAtom atom;
int format;
unsigned long items, after;
unsigned char* data = nullptr;
int result = XGetWindowProperty(
display, window, wmState, 0, LONG_MAX, XlibFalse, AnyPropertyType, &atom, &format, &items, &after, &data
);
auto atoms = (unsigned long*)data;
if(result == Success) {
bool maximizedHorizontal = false;
bool maximizedVertical = false;
bool minimized = false;
for(auto index : range(items)) {
auto memory = XGetAtomName(display, atoms[index]);
auto name = string{memory};
if(name == "_NET_WM_STATE_MAXIMIZED_HORZ") maximizedHorizontal = true;
if(name == "_NET_WM_STATE_MAXIMIZED_VERT") maximizedVertical = true;
if(name == "_NET_WM_STATE_HIDDEN") minimized = true;
XFree(memory);
}
bool doSize = false;
//maximize sends size-allocate, which triggers doSize()
if(state().minimized != minimized) doSize = true;
//windows do not act bizarrely when maximized in only one direction
//so for this reason, consider a window maximized only if it's in both directions
state().maximized = maximizedHorizontal && maximizedVertical;
state().minimized = minimized;
if(doSize) self().doSize();
}
XCloseDisplay(display);
#endif
}
} }
#endif #endif

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@ -20,6 +20,10 @@ struct pWindow : pObject {
auto setFocused() -> void override; auto setFocused() -> void override;
auto setFullScreen(bool fullScreen) -> void; auto setFullScreen(bool fullScreen) -> void;
auto setGeometry(Geometry geometry) -> void; auto setGeometry(Geometry geometry) -> void;
auto setMaximized(bool maximized) -> void;
auto setMaximumSize(Size size) -> void;
auto setMinimized(bool minimized) -> void;
auto setMinimumSize(Size size) -> void;
auto setModal(bool modal) -> void; auto setModal(bool modal) -> void;
auto setResizable(bool resizable) -> void; auto setResizable(bool resizable) -> void;
auto setTitle(const string& title) -> void; auto setTitle(const string& title) -> void;
@ -37,6 +41,7 @@ struct pWindow : pObject {
auto _setStatusText(const string& text) -> void; auto _setStatusText(const string& text) -> void;
auto _setStatusVisible(bool visible) -> void; auto _setStatusVisible(bool visible) -> void;
auto _statusHeight() const -> signed; auto _statusHeight() const -> signed;
auto _synchronizeState() -> void;
GtkWidget* widget = nullptr; GtkWidget* widget = nullptr;
GtkWidget* menuContainer = nullptr; GtkWidget* menuContainer = nullptr;

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@ -154,6 +154,22 @@ auto pWindow::setGeometry(Geometry geometry) -> void {
unlock(); unlock();
} }
auto pWindow::setMaximized(bool maximized) -> void {
//todo
}
auto pWindow::setMaximumSize(Size size) -> void {
//todo
}
auto pWindow::setMinimized(bool minimized) -> void {
//todo
}
auto pWindow::setMinimumSize(Size size) -> void {
//todo
}
auto pWindow::setModal(bool modal) -> void { auto pWindow::setModal(bool modal) -> void {
if(modal) { if(modal) {
//windowModality can only be enabled while window is invisible //windowModality can only be enabled while window is invisible

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@ -20,6 +20,10 @@ struct pWindow : pObject {
auto setFocused() -> void override; auto setFocused() -> void override;
auto setFullScreen(bool fullScreen) -> void; auto setFullScreen(bool fullScreen) -> void;
auto setGeometry(Geometry geometry) -> void; auto setGeometry(Geometry geometry) -> void;
auto setMaximized(bool maximized) -> void;
auto setMaximumSize(Size size) -> void;
auto setMinimized(bool minimized) -> void;
auto setMinimumSize(Size size) -> void;
auto setModal(bool modal) -> void; auto setModal(bool modal) -> void;
auto setResizable(bool resizable) -> void; auto setResizable(bool resizable) -> void;
auto setTitle(const string& text) -> void; auto setTitle(const string& text) -> void;

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@ -339,24 +339,17 @@ static auto CALLBACK Shared_windowProc(WindowProc windowProc, HWND hwnd, UINT ms
break; break;
} }
#if defined(Hiro_TableView) case WM_SIZE: {
case AppMessage::TableView_doPaint: { bool maximized = IsZoomed(pWindow->hwnd);
if(auto tableView = (mTableView*)lparam) { bool minimized = IsIconic(pWindow->hwnd);
if(auto self = tableView->self()) InvalidateRect(self->hwnd, nullptr, true);
} window->state.maximized = maximized;
window->state.minimized = minimized;
//todo: call Window::doSize() ?
break; break;
} }
case AppMessage::TableView_onActivate: {
if(auto tableView = (mTableView*)lparam) tableView->doActivate();
break;
}
case AppMessage::TableView_onChange: {
if(auto tableView = (mTableView*)lparam) tableView->doChange();
}
#endif
case WM_HSCROLL: case WM_HSCROLL:
case WM_VSCROLL: { case WM_VSCROLL: {
if(!lparam) break; if(!lparam) break;
@ -389,6 +382,24 @@ static auto CALLBACK Shared_windowProc(WindowProc windowProc, HWND hwnd, UINT ms
break; break;
} }
#if defined(Hiro_TableView)
case AppMessage::TableView_doPaint: {
if(auto tableView = (mTableView*)lparam) {
if(auto self = tableView->self()) InvalidateRect(self->hwnd, nullptr, true);
}
break;
}
case AppMessage::TableView_onActivate: {
if(auto tableView = (mTableView*)lparam) tableView->doActivate();
break;
}
case AppMessage::TableView_onChange: {
if(auto tableView = (mTableView*)lparam) tableView->doChange();
}
#endif
} }
return windowProc(hwnd, msg, wparam, lparam); return windowProc(hwnd, msg, wparam, lparam);

View File

@ -136,6 +136,27 @@ auto pWindow::setGeometry(Geometry geometry) -> void {
unlock(); unlock();
} }
auto pWindow::setMaximized(bool maximized) -> void {
if(state().minimized) return;
lock();
ShowWindow(hwnd, maximized ? SW_MAXIMIZED : SW_SHOWNOACTIVATE);
unlock();
}
auto pWindow::setMaximumSize(Size size) -> void {
//todo
}
auto pWindow::setMinimized(bool minimized) -> void {
lock();
ShowWindow(hwnd, minimized ? SW_MINIMIZED : state().maximized ? SW_MAXIMIZED : SW_SHOWNOACTIVATE);
unlock();
}
auto pWindow::setMinimumSize(Size size) -> void {
//todo
}
auto pWindow::setModal(bool modality) -> void { auto pWindow::setModal(bool modality) -> void {
if(modality) { if(modality) {
_modalityUpdate(); _modalityUpdate();

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@ -21,6 +21,10 @@ struct pWindow : pObject {
auto setFont(const Font& font) -> void override; auto setFont(const Font& font) -> void override;
auto setFullScreen(bool fullScreen) -> void; auto setFullScreen(bool fullScreen) -> void;
auto setGeometry(Geometry geometry) -> void; auto setGeometry(Geometry geometry) -> void;
auto setMaximized(bool maximized) -> void;
auto setMaximumSize(Size size) -> void;
auto setMinimized(bool minimized) -> void;
auto setMinimumSize(Size size) -> void;
auto setModal(bool modal) -> void; auto setModal(bool modal) -> void;
auto setResizable(bool resizable) -> void; auto setResizable(bool resizable) -> void;
auto setTitle(string text) -> void; auto setTitle(string text) -> void;

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@ -9,8 +9,9 @@ objects := obj/hiro.o
objects += obj/icarus.o objects += obj/icarus.o
objects += $(if $(call streq,$(platform),windows),obj/resource.o) objects += $(if $(call streq,$(platform),windows),obj/resource.o)
all: $(objects) default: information $(objects)
$(strip $(compiler) -o out/$(name) $(objects) $(link) $(hirolink)) $(info Linking out/$(name) ...)
+@$(strip $(compiler) -o out/$(name) $(objects) $(link) $(hirolink))
ifeq ($(platform),macos) ifeq ($(platform),macos)
rm -rf out/$(name).app rm -rf out/$(name).app
mkdir -p out/$(name).app/Contents/MacOS/ mkdir -p out/$(name).app/Contents/MacOS/
@ -21,13 +22,16 @@ ifeq ($(platform),macos)
endif endif
obj/hiro.o: ../hiro/hiro.cpp obj/hiro.o: ../hiro/hiro.cpp
$(compiler) $(hiroflags) -o obj/hiro.o -c ../hiro/hiro.cpp $(info Compiling $< ...)
@$(compiler) $(hiroflags) -o obj/hiro.o -c ../hiro/hiro.cpp
obj/icarus.o: icarus.cpp $(call rwildcard,core/) $(call rwildcard,heuristics/) $(call rwildcard,ui/) obj/icarus.o: icarus.cpp $(call rwildcard,core/) $(call rwildcard,heuristics/) $(call rwildcard,ui/)
$(compiler) $(cppflags) $(flags) -o obj/icarus.o -c icarus.cpp $(info Compiling $< ...)
@$(compiler) $(cppflags) $(flags) -o obj/icarus.o -c icarus.cpp
obj/resource.o: obj/resource.o: data/$(name).rc
$(windres) data/$(name).rc obj/resource.o $(info Compiling $< ...)
@$(windres) data/$(name).rc obj/resource.o
clean: clean:
ifeq ($(platform),macos) ifeq ($(platform),macos)

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@ -31,11 +31,11 @@ ifeq ($(platform),)
# common commands # common commands
ifeq ($(uname),) ifeq ($(uname),)
rm = del /q $(subst /,\,$1) rm = $(info Deleting $1 ...) @del /q $(subst /,\,$1)
rmdir = del /s /q $(subst /,\,$1) && if exist $(subst /,\,$1) (rmdir /s /q $(subst /,\,$1)) rmdir = $(info Deleting $1 ...) @del /s /q $(subst /,\,$1) && if exist $(subst /,\,$1) (rmdir /s /q $(subst /,\,$1))
else else
rm = rm -f $1 rm = $(info Deleting $1 ...) @rm -f $1
rmdir = rm -rf $1 rmdir = $(info Deleting $1 ...) @rm -rf $1
endif endif
endif endif
@ -75,6 +75,12 @@ else ifeq ($(build),performance)
flags += -O3 -DBUILD_PERFORMANCE flags += -O3 -DBUILD_PERFORMANCE
endif endif
# link-time optimization
ifeq ($(lto),true)
flags += -fwhole-program -flto -fno-fat-lto-objects
link += -fwhole-program -flto=jobserver
endif
# openmp support # openmp support
ifeq ($(openmp),true) ifeq ($(openmp),true)
# macOS Xcode does not ship with OpenMP support # macOS Xcode does not ship with OpenMP support
@ -129,6 +135,15 @@ endif
# paths # paths
prefix := $(HOME)/.local prefix := $(HOME)/.local
# targets
all: default;
information:
$(info Compiler Flags:)
$(foreach n,$(sort $(call unique,$(flags))),$(if $(filter-out -I%,$n),$(info $([space]) $n)))
$(info Linker Flags:)
$(foreach n,$(sort $(call unique,$(link))),$(if $(filter-out -l%,$n),$(info $([space]) $n)))
# function rwildcard(directory, pattern) # function rwildcard(directory, pattern)
rwildcard = \ rwildcard = \
$(strip \ $(strip \

View File

@ -71,11 +71,13 @@ auto string_format::append() -> string_format& {
template<typename... P> auto print(P&&... p) -> void { template<typename... P> auto print(P&&... p) -> void {
string s{forward<P>(p)...}; string s{forward<P>(p)...};
fwrite(s.data(), 1, s.size(), stdout); fwrite(s.data(), 1, s.size(), stdout);
fflush(stdout);
} }
template<typename... P> auto print(FILE* fp, P&&... p) -> void { template<typename... P> auto print(FILE* fp, P&&... p) -> void {
string s{forward<P>(p)...}; string s{forward<P>(p)...};
fwrite(s.data(), 1, s.size(), fp); fwrite(s.data(), 1, s.size(), fp);
if(fp == stdout || fp == stderr) fflush(fp);
} }
template<typename T> auto pad(const T& value, long precision, char padchar) -> string { template<typename T> auto pad(const T& value, long precision, char padchar) -> string {