mirror of https://github.com/bsnes-emu/bsnes.git
43 lines
1.1 KiB
C++
43 lines
1.1 KiB
C++
#pragma once
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#include <nall/nall.hpp>
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#include <nall/adaptive-array.hpp>
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#include <nall/vfs.hpp>
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using namespace nall;
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#include "types.hpp"
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#include <libco/libco.h>
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#include <audio/audio.hpp>
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#include <video/video.hpp>
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#include <resource/resource.hpp>
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namespace Emulator {
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static const string Name = "higan";
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static const string Version = "106.46";
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static const string Author = "byuu";
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static const string License = "GPLv3";
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static const string Website = "https://byuu.org/";
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//incremented only when serialization format changes
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static const string SerializerVersion = "106.44";
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namespace Constants {
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namespace Colorburst {
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static constexpr double NTSC = 315.0 / 88.0 * 1'000'000.0;
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static constexpr double PAL = 283.75 * 15'625.0 + 25.0;
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}
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}
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//nall/vfs shorthand constants for open(), load()
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namespace File {
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static const auto Read = vfs::file::mode::read;
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static const auto Write = vfs::file::mode::write;
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static const auto Optional = false;
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static const auto Required = true;
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};
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}
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#include "platform.hpp"
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#include "interface.hpp"
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#include "game.hpp"
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