mirror of https://github.com/bsnes-emu/bsnes.git
75 lines
2.3 KiB
C++
75 lines
2.3 KiB
C++
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auto PPU::OAM::read(uint10 addr) -> uint8 {
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if(!addr.bit(9)) {
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uint n = addr >> 2; //object#
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addr &= 3;
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if(addr == 0) return object[n].x.bits(0,7);
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if(addr == 1) return object[n].y;
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if(addr == 2) return object[n].character;
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return (
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object[n].nameselect << 0
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| object[n].palette << 1
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| object[n].priority << 4
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| object[n].hflip << 6
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| object[n].vflip << 7
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);
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} else {
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uint n = (addr & 0x1f) << 2; //object#
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return (
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object[n + 0].x.bit(8) << 0
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| object[n + 0].size << 1
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| object[n + 1].x.bit(8) << 2
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| object[n + 1].size << 3
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| object[n + 2].x.bit(8) << 4
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| object[n + 2].size << 5
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| object[n + 3].x.bit(8) << 6
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| object[n + 3].size << 7
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);
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}
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}
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auto PPU::OAM::write(uint10 addr, uint8 data) -> void {
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if(!addr.bit(9)) {
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uint n = addr >> 2; //object#
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addr &= 3;
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if(addr == 0) { object[n].x.bits(0,7) = data; return; }
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if(addr == 1) { object[n].y = data; return; }
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if(addr == 2) { object[n].character = data; return; }
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object[n].nameselect = data.bit (0);
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object[n].palette = data.bits(1,3);
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object[n].priority = data.bits(4,5);
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object[n].hflip = data.bit (6);
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object[n].vflip = data.bit (7);
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} else {
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uint n = (addr & 0x1f) << 2; //object#
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object[n + 0].x.bit(8) = data.bit(0);
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object[n + 0].size = data.bit(1);
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object[n + 1].x.bit(8) = data.bit(2);
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object[n + 1].size = data.bit(3);
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object[n + 2].x.bit(8) = data.bit(4);
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object[n + 2].size = data.bit(5);
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object[n + 3].x.bit(8) = data.bit(6);
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object[n + 3].size = data.bit(7);
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}
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}
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auto PPU::OAM::Object::width() const -> uint {
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if(size == 0) {
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static const uint width[] = { 8, 8, 8, 16, 16, 32, 16, 16};
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return width[ppu.obj.io.baseSize];
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} else {
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static const uint width[] = {16, 32, 64, 32, 64, 64, 32, 32};
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return width[ppu.obj.io.baseSize];
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}
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}
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auto PPU::OAM::Object::height() const -> uint {
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if(size == 0) {
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if(ppu.obj.io.interlace && ppu.obj.io.baseSize >= 6) return 16; //hardware quirk
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static const uint height[] = { 8, 8, 8, 16, 16, 32, 32, 32};
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return height[ppu.obj.io.baseSize];
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} else {
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static const uint height[] = {16, 32, 64, 32, 64, 64, 64, 32};
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return height[ppu.obj.io.baseSize];
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}
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}
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