mirror of https://github.com/bsnes-emu/bsnes.git
80 lines
1.8 KiB
C++
80 lines
1.8 KiB
C++
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#ifndef NALL_COMPOSITOR_HPP
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#define NALL_COMPOSITOR_HPP
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#include <nall/detect.hpp>
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namespace nall {
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struct compositor {
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inline static bool enabled();
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inline static bool enable(bool status);
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};
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#if defined(PLATFORM_X)
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bool compositor::enabled() {
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FILE *fp = popen("xfconf-query -c xfwm4 -p '/general/use_compositing'", "r");
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if(fp == 0) return false;
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char buffer[512];
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if(fgets(buffer, sizeof buffer, fp) == 0) return false;
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if(!memcmp(buffer, "true", 4)) return true;
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return false;
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}
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bool compositor::enable(bool status) {
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FILE *fp;
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if(status) {
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fp = popen("xfconf-query -c xfwm4 -p '/general/use_compositing' -t 'bool' -s 'true'", "r");
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} else {
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fp = popen("xfconf-query -c xfwm4 -p '/general/use_compositing' -t 'bool' -s 'false'", "r");
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}
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if(fp == 0) return false;
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pclose(fp);
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return true;
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}
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#elif defined(PLATFORM_WIN)
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bool compositor::enabled() {
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HMODULE module = GetModuleHandleW(L"dwmapi");
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if(module == 0) module = LoadLibraryW(L"dwmapi");
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if(module == 0) return false;
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auto pDwmIsCompositionEnabled = (HRESULT (WINAPI*)(BOOL*))GetProcAddress(module, "DwmIsCompositionEnabled");
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if(pDwmIsCompositionEnabled == 0) return false;
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BOOL result;
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if(pDwmIsCompositionEnabled(&result) != S_OK) return false;
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return result;
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}
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bool compositor::enable(bool status) {
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HMODULE module = GetModuleHandleW(L"dwmapi");
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if(module == 0) module = LoadLibraryW(L"dwmapi");
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if(module == 0) return false;
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auto pDwmEnableComposition = (HRESULT (WINAPI*)(UINT))GetProcAddress(module, "DwmEnableComposition");
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if(pDwmEnableComposition == 0) return false;
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if(pDwmEnableComposition(status) != S_OK) return false;
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return true;
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}
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#else
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bool compositor::enabled() {
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return false;
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}
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bool compositor::enable(bool) {
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return false;
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}
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#endif
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}
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#endif
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